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The Little Things You Just Discovered...


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#1201
Kabooooom

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And that refugee tactic together with Cerberus was likely the very reason why the Reapers did not bother trying to siege Citadel in the first place (which wouldn't have worked that well, Citadel is practically impenetrable when its arms are closed).


Yes, I've proposed that explanation to counter the "Lolz the reaperz are so dumbz why didn't they take the citadel right away" argument raised by many. Not only that, but the Citadel would actually know they were coming by hours due to monitoring relay traffic - plenty of time to close the arms. Those two observations are the single best explanation for why the Reapers didn't take the Citadel.

Just replayed the mining facility mission of Leviathan - afterwards, Javik mentions that in his cycle an "entire colony of Denisorans was studying things far beyond their understanding. Celestial mechanics, galactic language morphology, at first I thought they were crazy - but after seeing that mining facility..."

Which strongly implies that the Leviathans were using pawns in prior cycles to perform scientific studies that they could not do themselves, identical to what the miners were doing on the asteroid. Very interesting to think about. I never noticed that conversation before.

#1202
ImaginaryMatter

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Yes, I've proposed that explanation to counter the "Lolz the reaperz are so dumbz why didn't they take the citadel right away" argument raised by many. Not only that, but the Citadel would actually know they were coming by hours due to monitoring relay traffic - plenty of time to close the arms. Those two observations are the single best explanation for why the Reapers didn't take the Citadel.

Just replayed the mining facility mission of Leviathan - afterwards, Javik mentions that in his cycle an "entire colony of Denisorans was studying things far beyond their understanding. Celestial mechanics, galactic language morphology, at first I thought they were crazy - but after seeing that mining facility..."

Which strongly implies that the Leviathans were using pawns in prior cycles to perform scientific studies that they could not do themselves, identical to what the miners were doing on the asteroid. Very interesting to think about. I never noticed that conversation before.

 

Maybe, but given how fast they managed to transport it over to Earth during the end game makes it seem like they could have done it at any time.



#1203
Humakt83

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What I found particularly Interesting on that mining facility was the note about the certain red flower. That same flower model is all over the Citadel in the base game.
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#1204
AlanC9

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Just saw Charr and Ereba on Tuckanka for the first time ever.

#1205
NeroonWilliams

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Just saw Charr and Ereba on Tuckanka for the first time ever.

This one took me a loooong time to see,too.  Only just 2 playthroughs ago.



#1206
Kabooooom

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Maybe, but given how fast they managed to transport it over to Earth during the end game makes it seem like they could have done it at any time.


Transporting it, presumably, occurred via the relay network. But taking it is another story. They definitely couldn't have taken the Citadel at any time - or at least, not without massive losses and a prolonged battle to succeed. Sleeper agents makes far more sense and is more efficient. Plus, it's totally their M.O.

#1207
Kabooooom

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What I found particularly Interesting on that mining facility was the note about the certain red flower. That same flower model is all over the Citadel in the base game.

Yeah, it was curious. There are subtle clues to a lot of what the Leviathans were researching/planning there.

For example, one datapad says that there is a second "away" team, which is stationed on an unknown (but presumably close) planet and is experiencing electrical storm activity that is hindering communications.

Given that the mining facility is located in the same system as Arvuna, which is pummeled by immense electromagnetic radiation from the storm-wracked gas giant that it orbits - I took this to mean the away team was on Arvuna.

And this is particularly interesting, because out of all the systems that this mining facility could have been located in - it is located in one of the few (literally like less than five) star systems that contains a water world...the very same worlds that the Leviathans preferentially inhabit to hide from the Reapers.

Perhaps they were scouting Arvuna out as a new hiding place? Or, and even more interesting possibility - what if the Leviathans were already ON Arvuna? We know there are more than three. Their numbers are unknown. It makes sense to hide on multiple worlds to limit the possibility of annihilation. Possible evidence for this hypothesis is the existence of the terrorist group Grow Zero - who's stated goal was to limit colonization of Arvuna. Why?? That's a curious and random goal, unless there was some motive. And if the Leviathans were behind that too, then suddenly it makes sense.

A stretch, but an interesting possibility.

And in the room with the galaxy map, they are discussing making an entire colony go dark and vanish (presumably under their control).
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#1208
cap and gown

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Just saw Charr and Ereba on Tuckanka for the first time ever.

 

Do you usually have Ereba break it off with Charr?



#1209
ImaginaryMatter

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Transporting it, presumably, occurred via the relay network. But taking it is another story. They definitely couldn't have taken the Citadel at any time - or at least, not without massive losses and a prolonged battle to succeed. Sleeper agents makes far more sense and is more efficient. Plus, it's totally their M.O.

 

Would sleeper agents have worked even after all the security installments put in place after the Cerberus coup (couldn't they have hopped in during the coup)?

 

Plus, it seems a little too coincidental. Did the Reaper's only manage to set up their sleeper agent plan right as they found out about the Crucible?



#1210
KaiserShep

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I never noticed this before, but in Zaeed's quarters, there's a trash compactor that actually works, and you can eject cubes of garbage out through an airlock, and out the window you can see the debris spread.



#1211
geth47

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If you take Liara and Wrex in citadel DLC to defeat the clone, their talk in the elevator changes based on Liara having met her father or not. If they never met, Wrex will comment that she has matured, and she will reply that she got used to kill people after the first few hundred victims. If she met her father, she will mention she has just discovered that she´s 1/4 krogan.

 

If you take James to defeat the clone, the scene with Cortez talking about the damage done to the cargo bay is different.

 

Edi will malfunction if you take her to defeat the clone. She will also have problems if you take her in admiral korri´s rescue mission.

 

During the fight against the clone, if you look closely at the cargo bay doors opened, you will be able to see the Shuttle firing at the car with Joker and Steve.

 

In ME, when you first enter the wards with Kaidan and Ash, there´s one point where you can click in order to trigger a cut-scene. Kaidan will marvel at the size of the Citadel and exclaim "big place." If you take him to the citadel archives in the Citadel dlc he will make the same comment. All the characters have similar observations at this point.

 

The scientist at the cerberus final base´s videos and the cerberus agent speaking over the comm at grissom academy in me3 seem to have the same voice-actor as admiral korris.

 

In the blasto movie, when blasto gets his parter´s sister, that´s actually mark meer and jen hale together (the voice talents behind male and female shepard). 

 

You can do the grissom academy rescue mission after priority tuchanka, as long as you refrain from going to the citadel, If you do meet jack, you can tell her that mordin is dead. She will take pity and comment that he used to give some very weird sexual advices. 

 

Edi´s narration on the Synthesis ending will vary in some points based on if you sabotaged the genophage and the resolution of the Geth/Quarian conflict. Also, even if you took Javik on all missions and had him as your most loyal and talked to crew-member, he will never place your name at the board, nor hug Edi.

 

Even thought characters like Javik, Samantha, Steve and Bakara do have flashback scenes at the ending, and the fact that Mordin can die fulfilling the same role as his and earning a flashback scene, there´s no flashback scene for the Salarian Padok Wiks. As far as i can tell, there´s no flashback for Kelly either.

 

I could be mistaken, but it seems that Joker´s flashback scene can only be seen on the pre-patched ending.


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#1212
themikefest

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Edi´s narration on the Synthesis ending will vary in some points based on if you sabotaged the genophage and the resolution of the Geth/Quarian conflict. Also, even if you took Javik on all missions and had him as your most loyal and talked to crew-member, he will never place your name at the board, nor hug Edi.

 

Javik, James and Joker will not hold/put up the nameplate.  If you don't have a romance or you romance Miranda or Jack, it will be the character that you talk with the most that puts up/holds the nameplate.

 

 

 

Even thought characters like Javik, Samantha, Steve and Bakara do have flashback scenes at the ending, and the fact that Mordin can die fulfilling the same role as his and earning a flashback scene, there´s no flashback scene for the Salarian Padok Wiks. As far as i can tell, there´s no flashback for Kelly either.

 

I could be mistaken, but it seems that Joker´s flashback scene can only be seen on the pre-patched ending.

Padok Wiks should of had a flashback. You're right about Joker and Kelly does get a flashback


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#1213
geth47

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Thanks for the clarification,  themikefest.

 

Do you know how the kelly fbs is trigged? Do I need to romance her? Or does she need to die?

 

If it happens in case she dies, there´s something odd about the video, because she appears to be blonde, and she only dyes her hair in her survival scenario. 

 

"If you had told me this morning that Hydrogen peroxide was going to save my love interest, I would have been very skeptical."



#1214
themikefest

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To get the flashback for Kelly, she has to die. I'm not sure if you have to "romance" her to trigger the flashback. In the flashback she is Felicia Hannigan, aka Kelly Chambers.



#1215
geth47

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Strange, because her visual change only happens when she menages to survive the cerberus attack on the citadel. If she died, then that particular shepard never saw her as a blonde.



#1216
zestalyn

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never knew about this scene till now: 



guess joker likes his fornax rough 


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#1217
cap and gown

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never knew about this scene till now: 
 

 

Joker has a lot to say if you just hang out in the cockpit before talking to him. I think he gets off three lines after every mission. My favorite is "Why is it always claws and teeth with us? Why can't we ever p!ss off a fuzzy planet? Sure, they want to kill us, but hey, bunnies!"


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#1218
themikefest

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During the time capsule scene, you're given 3 dialogue choices to describe your Shepard. I believe it's the only time in the game that you have  3 dialogue choices. If I'm wrong, someone will correct me

Spoiler

 

After the coup, Hackett says the Crucible is nearly 50% complete, but when you first see it after Sur'Kesh, it looks more then or at least at about 50% complete.

 

When talking with Hackett after Mars, he mentions he thought Cerberus would try something. Why didn't he give Shepard a heads up that he/she may encounter them when he told him/her to go to Mars? He was able to say we can't win conventionally and that T'soni may of found something to stop the reapers.



#1219
SporkFu

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When talking with Hackett after Mars, he mentions he thought Cerberus would try something. Why didn't he give Shepard a heads up that he/she may encounter them when he told him/her to go to Mars? He was able to say we can't win conventionally and that T'soni may of found something to stop the reapers.

That's a good point actually. Makes me wonder why shep wasn't shown to be a little more upset afterwards over what happened to the VS, like the conversation with Anderson after beacon on Eden Prime, where one of shep's responses can be, "Intel dropped the ball, sir. We had no way of knowing what we were getting into." 

 

 A bit of a heads-up from Hackett would have been nice.



#1220
cap and gown

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I just noticed that Garrus actually does add to your squad's over all fire power during the Archangel mission. I saw him snipe some Eclipse trooper and kill him during the first wave.



#1221
themikefest

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That's a good point actually. Makes me wonder why shep wasn't shown to be a little more upset afterwards over what happened to the VS, like the conversation with Anderson after beacon on Eden Prime, where one of shep's responses can be, "Intel dropped the ball, sir. We had no way of knowing what we were getting into." 

 

 A bit of a heads-up from Hackett would have been nice.

I agree.



#1222
ImaginaryMatter

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That's a good point actually. Makes me wonder why shep wasn't shown to be a little more upset afterwards over what happened to the VS, like the conversation with Anderson after beacon on Eden Prime, where one of shep's responses can be, "Intel dropped the ball, sir. We had no way of knowing what we were getting into." 

 

 A bit of a heads-up from Hackett would have been nice.

 

 

Then it wouldn't have been such a big 'twist'. I feel like Hackett is the usual fall guy when it comes to inflating Cerberus in ME3.



#1223
AlanC9

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Do you usually have Ereba break it off with Charr?


No. Maybe I never looked in that direction before?

#1224
SporkFu

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Then it wouldn't have been such a big 'twist'. I feel like Hackett is the usual fall guy when it comes to inflating Cerberus in ME3.

How much of a twist can there be anyway, if it took them all of two minutes to fight cerberus troops before they even entered the Mars facility? All Hackett had to say was, "Listen [zzzcrackle]... mors that Cerber [static]... be involved. Be on [bzzzt] ookout."

 

Good enough for me. 


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#1225
themikefest

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When doing an ME3 default playthrough, Jacob is the only ME2 squadmate, besides Tali and Garrus, that can be at the party in the Citadel dlc.