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BioWare at PAX East


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#301
ElitePinecone

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Including features that fans would like just for the sake of making the fans happy is fan service.

Why is Varric a companion? He already was a companion for a full length game, so why is he a companion again? Plus he wanted to leave after he told Cassandra Hawke's story in DA2, not join her. Also why Varric of all people? The most popular character in DA2 becoming a companion again in the sequel...yeah, there's no way his return in DAI isn't motivated by at least some level of fan service.

 

 

Why is fanservice a bad thing, though? That's what I don't understand. If he's well-written again, has an appropriate role in the story and it makes sense for the character, where's the harm?


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#302
ElitePinecone

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Someone posted a YouTube video of part of the DA panel - it's not the entire session. 

 


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#303
Ilidan_DA

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http://ladyinsanity....ragon-age-panel



#304
Nocte ad Mortem

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The parts I wanted to hear the most aren't in the video.  :(



#305
fchopin

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The BioWare Q&A was sooooooo good


Thank you for all the info.
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#306
Divine Justinia V

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Thank you for all the info.

 

I may have more answers (regarding what was talked about in the Romance thread) after the singing @ 1pm :)

There was a Shale cosplayer which was so cool to see!!

 

Ice walls were mentioned and I'm most excited about that lol.


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#307
Innsmouth Dweller

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wow. from what i've seen and heard i think i'll obliterate my print screen key while exploring those areas. the idea of changing enviorement isn't new, but if those changes are random somehow (and unique for the area), not only connected to the plot - yeah, it's going to be amazing. i hope two week leave will be enough for this thing  :o



#308
TKavatar

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Why is fanservice a bad thing, though? That's what I don't understand. If he's well-written again, has an appropriate role in the story and it makes sense for the character, where's the harm?


Alistair appearing in DA2 just to say 'swooping is bad' - well that is fan service. It serves no other purpose, it doesn't advance the story in any way, he's in DA2 just to please his fans, nothing more. That's an example of why fan service is bad. Plus it takes away resources from actual important quests that could have been done in his place.

If the devs can convince me that Varric does have an important role to play in the game (that couldn't have been served by an original character) other than to bare his chest so people can swoon over him and make tumblr gifs...then I won't have a problem with him at all. Same goes for Cullen, Leliana, Alistair and other returning characters.

As of now IMO the only reason Bioware included him: "we know you guys hated most of DA2 so we're gonna bring back the fan favourite of DA2 in DAI so you will have a reason to buy this game". This is of course IMO, I'm not attacking the devs in any way, this is just how I see it now.
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#309
ElitePinecone

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I just don't see how it's a bad thing if people enjoy something. 

 

Your point seems to boil down to "I don't enjoy X or think X is important, so X shouldn't be in the game" - can't you see the subjectivity there? Returning characters aren't intrinsically less interesting just because we've seen them before. 

 

Alistair might use resources that could go to quests you see as important, but for other people his appearance in the game is an important thing in itself. Frankly as long as you're both buying the game, Bioware have nothing to worry about.

 

(I suspect, however, that fan communities of very hardcore people on tumblr and the like are an extremely useful and passionate section of the fanbase, from Bioware's point of view. Indulging them a bit might pay off in free marketing and buzz, and I certainly know I'd prefer to make *them* happy rather than all the grumpy people on the BSN.)


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#310
ElitePinecone

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Lady Insanity updated her PAX notes:

 

Iron Bull is a warrior, and a companion. You can spec him to have a two-handed sword or a sword/shield. 


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#311
nihiliste

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I think it's odd when people decry "fanservice". Yo, we're the fans. We're the consumers. Consumers buy a product and would like to see something they enjoy in it. What's wrong with including a feature that your customers would like to have?

 

No one would cry "fanservice" if BioWare decided to include Arcane Warrior in DAI because of requests. When BioWare openly admitted fan feedback guided some of their decisions in DAI like tactical camera, unique environments, etc, no one cried "fanservice" but allowing Cullen to be romanceable? That's fanservice. I bet anything it's because this is something that a lot of women are asking for. That's usually what gets the snide 'fanservice' comments. Content perceived to be for women.

 

Well I've never used the word fanservice in my life before this moment since I think it's silly but I think blaming its use on sexism is not wholly accurate either.

 

I feel like it's one thing to lament the removal of basic gameplay features that were a big part of a series' initial experience (referring to the tactical camera).  Unique environments, on the other hand, is more a matter of just not robbing us blind as end users of the product - if you're going to charge 60$ for a game set in one city, you should probably design a city and not a set of corridors with one or two additional caves.

 

My personal view is that its another thing altogether to relentlessly lobby for specific narrative content to be included, not because I don't think x, y, or z content should be included but more because when it comes to the creative aspect of the game, I'd rather be surprised.  I'd rather let the narrative designers take the story into new and interesting territory than follow whatever easy extension of the game world that I can already dream up.  It's like if after BG1, fans lobbied hard for the story of the Bhaalspawn to be continued in the Baldur's Gate area with x or y character - the story we might have gotten in that alternate world may have been fine, but on the flipside we may never have been introduced to Jon Irenicus or gotten a chance to explore the city of Athkatla.

 

I know for me personally, it certainly has nothing to do with what some may perceive to be gender specific requests - I certainly have no issue with romantic storylines being a big part of the game if they're tied to the narrative in an interesting way.  For example, my favorite modern RPG was Mask of the Betrayer - romance was the driving plot device that set almost all of the events of that game into motion but it was awesome, because it was told to us in unconventional ways and let us explore all kinds of unexpected settings and issues as a result.  I know there's no way I would have thought to ask for a story anything like that after playing the generic original campaign, but I'm glad the developers took us there nonetheless.


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#312
Chashan

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Lady Insanity updated her PAX notes:

 

Iron Bull is a warrior, and a companion. You can spec him to have a two-handed sword or a sword/shield. 

 

Vague as the following still is:

 

"This is pretty much the gist of what was said: “We are aware that there are a number of loose threads where player characters are involved”. As far as the Warden and Hawke are concerned in Inquisition, there is a “solid possibility,” according to Mike Laidlaw. He says that those “loose threads” will be tied up and then make even more loose threads in the future."

 

I suppose that sounds somewhat reassuring, the bolded in particular.



#313
TKavatar

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I just don't see how it's a bad thing if people enjoy something. 
 
Your point seems to boil down to "I don't enjoy X or think X is important, so X shouldn't be in the game" - can't you see the subjectivity there? Returning characters aren't intrinsically less interesting just because we've seen them before. 
 
Alistair might use resources that could go to quests you see as important, but for other people his appearance in the game is an important thing in itself. Frankly as long as you're both buying the game, Bioware have nothing to worry about.
 
(I suspect, however, that fan communities of very hardcore people on tumblr and the like are an extremely useful and passionate section of the fanbase, from Bioware's point of view. Indulging them a bit might pay off in free marketing and buzz, and I certainly know I'd prefer to make *them* happy rather than all the grumpy people on the BSN.)


Quests were being cut left and right in DA2 including an entire Coterie quest that Mary Kirby wrote and a quest that would have explained why mage Hawke didn't have any problems with the Templars in Act 1. Instead the devs decided it would be better to devote their limited resources to a cameo that didn't advance the plot in any way, otherwise Anora would be there in Alistair's place if his meeting was important.

Sure, pleasing fans is important but not at the cost of other story elements. I would like several characters to return myself but I wouldn't like it if they were just pointless cameos that serve no purpose. This is how I see it.

#314
ElitePinecone

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Quests were being cut left and right in DA2 including an entire Coterie quest that Mary Kirby wrote and a quest that would have explained why mage Hawke didn't have any problems with the Templars in Act 1. Instead the devs decided it would be better to devote their limited resources to a cameo that didn't advance the plot in any way, otherwise Anora would be there in Alistair's place if his meeting was important.

Sure, pleasing fans is important but not at the cost of other story elements. I would like several characters to return myself but I wouldn't like it if they were just pointless cameos that serve no purpose. This is how I see it.

 

Do you know for sure that cutting Alistair would've meant Mary's Coterie quest was in, though?

 

That strikes me as a spurious assumption. Zots aren't something they can pour into a computer, to use an old phrase. Quests have all sorts of dependencies and prerequisites, and take a long, long time to get in the game.

 

It's also been stated that a lot of DA2's cuts and other issues were due to timing limitations, and I'm sure a character cameo takes an awful lot less time and effort than an entire questline.


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#315
Hrungr

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Ashe | Ladyinsanity @ladyinsanity 

On Keep, Bioware's taking the time and care to "get it right" on a manageable scale to open up to more fans going on. #DAI #BiowareBase

 

Ashe | Ladyinsanity @ladyinsanity 3m

"Fan content is half of what gets us through the day." #BiowareBase

 

(Then they should be working hard on getting us that DAI Toolset... ;) )



#316
Jaison1986

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The post Ladyinsanity made also confirmed we will have an 3/3/3 distribuition. And since they said Iron bull uses two handed swords (aka warrior), Cullen is very likely not an companion, so my guess would be an stationary romance at best.

 

Huh, interesting about the Warden and Hawke BTW. But if they indeed show up, I wonder how they are going to handle their appearances.



#317
AresKeith

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Lady Insanity updated her PAX notes:

Iron Bull is a warrior, and a companion. You can spec him to have a two-handed sword or a sword/shield.


Why would you make a Qunari sword & shield, heresy

#318
SkittyKitty

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Did anyone ask if Logain will be in DOI for those who killed alister and made Logain a warden?



#319
Zazzerka

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Why would you make a Qunari sword & shield, heresy

 

Does the Qun have a policy on shields?



#320
TKavatar

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Do you know for sure that cutting Alistair would've meant Mary's Coterie quest was in, though?
 
That strikes me as a spurious assumption. Zots aren't something they can pour into a computer, to use an old phrase. Quests have all sorts of dependencies and prerequisites, and take a long, long time to get in the game.
 
It's also been stated that a lot of DA2's cuts and other issues were due to timing limitations, and I'm sure a character cameo takes an awful lot less time and effort than an entire questline.


No, I don't. And you may be right about the devs not having enough zots to create those quest lines.

But my point still stands. All returning characters should have a reason as to why they're in the sequel. Saying "swooping is bad" and disappearing is not, and it reeks of fan service. Bioware shouldn't pander to fans.
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#321
Hrungr

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Why would you make a Qunari sword & shield, heresy

 

Hang on there... now, if they allowed us to pull off a Genlock Alpha-styel snow plow on our opponents - I'm sold.  ;) 

 

1024px-Genlock_alpha_%28DA2%29.jpg


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#322
Jynxed_

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The post Ladyinsanity made also confirmed we will have an 3/3/3 distribuition. And since they said Iron bull uses two handed swords (aka warrior), Cullen is very likely not an companion, so my guess would be an stationary romance at best.

 

 

If they have a 3/3/3 distribution, that doesn't necessarily mean that Cullen is automatically an NPC...the grey warden companion was never officially confirmed, they could have easily scraped the concept...or the GW could be a rogue? Never know :P



#323
Nocte ad Mortem

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I think Grey Warden had even less chance of being a rogue than Iron Bull had before that didn't pan out. The only real chance of Cullen as a companion now, imo, is if Grey Warden is only a temp companion and probably the advisor instead of Cullen.  



#324
AresKeith

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Does the Qun have a policy on shields?


Not that i know of

#325
LeicsFox

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Someone posted a YouTube video of part of the DA panel - it's not the entire session. 

 

tease