Slot Based Inventory for PC version of DA:I
#1
Posté 10 avril 2014 - 12:59
#2
Posté 10 avril 2014 - 02:05
We can see everything in a single glance? I've played plenty of slot inventories that needed multiple panels. The IE games let you see everything on one panel, but only because they had crippling limits on the number of items we can carry.That said, why is a slot based inventory superior to a list based one? Simple, you can not only sort, but also instantly see your entire inventory, which could be maybe 50 items or more, in a single glance.
And telling items apart in slot inventories is often annoying. NWN2, in particular, was awful.
#3
Posté 10 avril 2014 - 02:39
It is possible to see your entire inventory at once on screen, it depends on how the developers designed the UI and how many items are in the game. The principal is basically the same though, even with additional tabs/panels. But then let's say 2 or 3 clicks + 2 or 3 glances, depending on the design of the UI.We can see everything in a single glance? I've played plenty of slot inventories that needed multiple panels. The IE games let you see everything on one panel, but only because they had crippling limits on the number of items we can carry.
Here, look at this Might and Magic X screenshot. 50 slots and it doesn't even use much screen space. You can even get a companion for an additional 50 slots in MMX, which is opened by clicking on a second tab that appears next to the inventory tab.

I personally thought the inventory in NWN2 was pretty good. I used different tabs for different item types, i.e. one tab for potions, one for equipment, one for ammunition, etc.And telling items apart in slot inventories is often annoying. NWN2, in particular, was awful.
The game had so many different item types, it would have been extremely annoying to have to constantly scroll scroll through all of that IMO.
#4
Posté 10 avril 2014 - 03:54
#5
Posté 10 avril 2014 - 11:08
The DA inventory offered different tabs that automatically grouped items by their type ( armor, weapons, miscellaneous, ... ) so the scrolling up/down became minimal.
Not only that, you could sort items by name or newest acquired, so those highligthed new items would appear at the top of the list if you wanted, once again making scrolling up/down innecessary.
The only advantatge I see with a slot based inventory is that it makes more obvious how many more items you can carry, besides that lists are a far superior option.





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