This is why I m happy to play the French version with French voices, it's sooooo stupid to have a game set in middle age and to hear an American US accent, it's just too weird.
Actually many linguists believe the closest sounding dialect to middle age English is Appalachian (aka American Hillbilly). This is because language mutates and "evolves" very quickly, changing subtly in every generation, and only remaining static in isolated areas (like Appalachia) and even than only to a certain degree. To say American dialects are any more or less valid in middle age settings than dialects currently on the British isles is just not true, both have heavily diverged due to outside sources and the passage of time.
My personal opinion, more options are always a good thing in an rpg, and I only really notice accents when a work intentionally tries to draw attention to them, like Dragon Age had been doing. But than usually this just ends up bugging me, because people start making arguments like the above.





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