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Beyond Blood Splatter


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#1
Guest_Puddi III_*

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I know gratuitous blood splatter has been a staple of the last two DA games, but I wonder if the better engine will see more things that affect your character model than the presence of blood. There are so many other things that could be shown.

 

Sweat

Tears

Cuts

Bruises

Broken bones sticking out

Flush skin

Pallor

Jaundice

Inflammation

Necrosis

Rain soaking cloth armor/skin

Slime (spider guts, etc)

Dirt

Mud

 

Probably others. I don't recall how much of that was in the previous games, but I don't think most of them were. Wesley had pallor skin when he got the blight, but I wonder if that was just a different character model altogether? Is it possible now for models to dynamically take on any number of different 'conditions'? Is it worth it?

 

I think having things like that could really move the cinematic aspect to another level from where it's being held back by models still looking like models, without the full slate of emotions and afflictions and interactivity with the environment (or the appearance of such) that actual people have.

 

 

It would also be kinda cool if rain would wash away the blood, and if dragon blood would steam and evaporate away like titan blood.


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#2
Nefla

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I know gratuitous blood splatter has been a staple of the last two DA games, but I wonder if the better engine will see more things that affect your character model than the presence of blood. There are so many other things that could be shown.

 

Sweat

Tears

Cuts

Bruises

Broken bones sticking out

Flush skin

Pallor

Jaundice

Inflammation

Necrosis

Rain soaking cloth armor/skin

Slime (spider guts, etc)

Dirt

Mud

I would want all but the ones crossed out. Pretty much just not the gross ones >.< I especially would love tears, cuts/bruises/black eye and sweat XD



#3
Just My Moniker

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Its been confirmed by the PAX video (I think thats where it was anyway) that stuff like blood, mud, and water will affect your clothes and armor. Beyond that Im not sure.


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#4
DooomCookie

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Necrosis?



#5
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Flesh rotting off, like from some venomous spider bites, or death magic. That and the broken bones are pretty gross, yeah. But Origins did name its injuries pretty graphically just the same (cracked skull, broken bone, crushed arm), so it could be neat to actually see that, and see just how miraculous this healing magic or these injury kits must be to mend them as they do. Much more impressive healing than just maxing out a number on a UI bar. But that's all a frivolous excess I guess, I'd be happy with the simpler things like dirt.



#6
Kantr

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On a side note to this, I hope that teeth won't have blood splatter. I mean unless you have a split lip or broken teeth (due to damages sustained), you would probably have your mouth closed and so wouldn't be splattered on the teeth.



#7
TKavatar

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On a side note to this, I hope that teeth won't have blood splatter. I mean unless you have a split lip or broken teeth (due to damages sustained), you would probably have your mouth closed and so wouldn't be splattered on the teeth.


What if blood splatters on your teeth the exact moment you taunt someone?

#8
Warden Nick

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Necrosis is the untimely death of living tissue right? How exactly would that be visible on a character?



#9
metatheurgist

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Necrosis is the untimely death of living tissue right? How exactly would that be visible on a character?


You really don't want a picture...


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#10
Rayndorn

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I always thought the Origins injuries sounded quite graphic, so actually seeing them on a character would be... interesting, to say the least.

I'd like dirt and damp to appear on your character, though. I'm trying to think... has a character actually cried with tears in a Bioware game before? Cortez listening to his husband's last message comes to mind, but I don't remember if he had tears streaming down his face. He was definitely upset, I remember that much.



#11
Akernis

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Broken bones sticking out

Inflammation

Necrosis

While I am all for adding most of the other things (tears, sweat, water, mud, dirt, even slime), something just don't needs to be detailed, in my opinion.

Call it squeamish or whatever, but I have no need or desire to watch necrosis, bones sticking out of the skin or similar on my characters, or even NPCs for that matter :sick:



#12
Akernis

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has a character actually cried with tears in a Bioware game before? Cortez listening to his husband's last message comes to mind, but I don't remember if he had tears streaming down his face. He was definitely upset, I remember that much.

Liara cried with tears in her eyes both in Lair of the Shadow Broker (twice if in a romance) and after Thessia falling to the Reapers in ME3. In the former we saw trails of tears down her cheeks and in the later her eyes glistened with them in the light. 


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#13
Warden Nick

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You really don't want a picture...

Nothing bad with a little skin deterioration right? :P



#14
SerCambria358

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Its been confirmed by the PAX video (I think thats where it was anyway) that stuff like blood, mud, and water will affect your clothes and armor. Beyond that Im not sure.

This and also that itll be as a result of long journeys rather than a single opponent soaking you in unrealistic amounts of blood



#15
Kantr

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What if blood splatters on your teeth the exact moment you taunt someone?

hm. good point



#16
JCFR

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I know gratuitous blood splatter has been a staple of the last two DA games, but I wonder if the better engine will see more things that affect your character model than the presence of blood. There are so many other things that could be shown.

 

Sweat

Tears

Cuts

Bruises

Broken bones sticking out

Flush skin

Pallor

Jaundice

Inflammation

Necrosis

Rain soaking cloth armor/skin

Slime (spider guts, etc)

Dirt

Mud

 

Probably others. I don't recall how much of that was in the previous games, but I don't think most of them were. Wesley had pallor skin when he got the blight, but I wonder if that was just a different character model altogether? Is it possible now for models to dynamically take on any number of different 'conditions'? Is it worth it?

 

I think having things like that could really move the cinematic aspect to another level from where it's being held back by models still looking like models, without the full slate of emotions and afflictions and interactivity with the environment (or the appearance of such) that actual people have.

 

 

It would also be kinda cool if rain would wash away the blood, and if dragon blood would steam and evaporate away like titan blood.

Yeah, yeah... and all of that magically disappearing while loading between areas or engaging cutscenes.



#17
In Exile

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Flesh rotting off, like from some venomous spider bites, or death magic. That and the broken bones are pretty gross, yeah. But Origins did name its injuries pretty graphically just the same (cracked skull, broken bone, crushed arm), so it could be neat to actually see that, and see just how miraculous this healing magic or these injury kits must be to mend them as they do. Much more impressive healing than just maxing out a number on a UI bar. But that's all a frivolous excess I guess, I'd be happy with the simpler things like dirt.

This would just make the game even more absurd an unrealistic when characters heal through literal magic seconds later. 



#18
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This would just make the game even more absurd an unrealistic when characters heal through literal magic seconds later.

 

I never would have imagined magic would be unrealistic. :rolleyes:



#19
Spirit Keeper

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You forgot c*m stains after sex.



#20
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I am sad that my beautiful thread about rotting flesh has been reduced to such vulgarity.



#21
Spirit Keeper

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I am sad that my beautiful thread about rotting flesh has been reduced to such vulgarity.

Yes mum. (Yooou know you love it! 8D)

 

*this is relevant*

tonightttt.jpg



#22
Shapeshifter777

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In addition to this list...

 

Blushing

Hairs standing up on back of neck

sweat showing through shirt

penile stimulation visible through pants



#23
Spirit Keeper

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In addition to this list...

 

Blushing

Hairs standing up on back of neck

sweat showing through shirt

penile stimulation visible through pants

Mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm


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#24
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I could live with thread necromancy, but this is just necrophilia. <_<


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#25
DaySeeker

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I always turn the blood spatter off.  The gore seems weird.  My party is constantly bathing.

 

Together.