I like romances, and all ther more reason to want restrictions and complexity to them.
Playersexual is the same of bisexual. It means that the particular npc has no problems with being with people from either genre.
It degrades them, as well as your choices, since you don´t even need to investigate that character in order to find out not only that he or she is bi, but also that a romance with you is a possibility.
What are you guys doing with rpgs in which choices should matter, if you can´t even deal with the idea of being rejected or hitting a closed door?
For all intents and purposes, all NPCs being bi is the same as everyone being bi in a game.
To pursuit a relationship with character X or Y should be no different than evolving to specialization A or B. Depending on the way your character was built, this could be impossible to achieve.
I´m starting to think rpgs were better when they were made thinking of the white male hetero as the core public. Some hysteric fanboys and girls simply can´t cope with the fact that freedom demands restriction and choices that matter open as well as need to CLOSED certain doors. That´s why we don´t haver berseker archers, or biotic geth, or mage dwarfs.
Also, story-wise, if a certain character is able to have a romance with a player-controlled character of any gender, this is definitive, concrete proof that the character is bi. It becomes part of his or her lore.
If I want to have medium protection in ME1, I can´t play as biotic. If I want heavy armor, I have to go with the soldier class. I love being able to use charge, and I also love to use cloak (with snippers or shotguns), but I can not cloak nor use charge in the same built. And I don´t think this should ever be changed.
Some people claim to be pro-diversity, when they are actually very much against it. True diversity comes with acknowledging and representing differences, and letting they play you. Being able to romance any character in a game, with any character built, with no regards to your genre or history is simply a sick reflexion of a twisted and troubled personality filled with insecurities and fear. This is not helping the rpg genre nor enriching it.
This whole agenda is appealing only for a weak minded insecure generation unable to deal with rejection, responsibility, consequences, careful planning with strategy to reach a goal, limitations of any sort, or even the notion that they can be rejected by someone based on their gender. Really sad times.