As a fan of speculative fiction, I don't understand this mindset.
I remember when I picked up Kurshiel's Dart and within the first few chapters understood that this was a world where the vast majority of people were bisexual, where prostitution was a sacred art, where angels had bred with humans, where people born in a specific county all smelled of apples when they perspired, and where not becoming pregnant was something a woman could choose to do during sex. None of this threw me or troubled my suspension of disbelief. I thought it was rather tame in terms of departure from reality.
I find myself wondering how gamers would react to a world like that in Perdido Street Station, and then I remember that Planescape: Torment is a thing.
You misunderstand my point. I am a fan of weird fiction, in fact, and I would have no problem if a world was explicitly designed so that everyone is bi. However, in novels like Kushiel's Dart (I have, in fact, read the whole first trilogy before things got a little old for me) sexuality is one of the big themes of the story, so that it doesn't look weird if some amount of exposition goes into explaining the world and how it's different to the reader. Also, the difference is very much the point.
However, if not dealt with in this manner, the implcit assumption is that things work like in the real world, and if they don't and the difference isn't noticeably a part of the world design, *then* the problem with suspension of disbelief kicks in because it comes across as if I should take the setup for normal from my reader's perspective, not just in-world. This feeling of estrangement can be used by the story deliberately, too, but yet again, if it is used in this way then sexuality needs to be a major theme, and in the DA stories it isn't.




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