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Evil Characters - What is your end game?


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#1
Pubknight

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I always play goody-goody types.
I choose the "nice" dialogue, always give the villain a chance to redeem himself, show mercy, blah blah blah.

Approaching the end of my first playthrough and I have been thinking that running a more evil character might be fun... but I'm having a hard time trying to figure out (from a bit of a RP perspective) what my character's mindset would be.  Since really, the main storyline is kind of a saving the world from evil type of thing.
So my question is, for those that have played, or are playing, an evil-ish character, what is your 'mindset' during the main storyline?
My other option is to play a character, that while still working towards the greater good, is just kind of a douchebag overall... but I thought the evil thing would be neat, and different for me... but I need some help getting my head around it.

Interested in hearing the thoughts of others on this.
Thanks in advance for any input.

#2
DJ0000

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I usually play to my mindset but I would imagine an evil charecter would either command someone else to sacrifice themselves or do the dark ritual.

#3
fozfoster

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So if you intend to do the Dark Ritual as part of an Evil Character run, would it be easier to be evil as a male than a female?

#4
Didius Falco

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Pubknight wrote...

I always play goody-goody types.
I choose the "nice" dialogue, always give the villain a chance to redeem himself, show mercy, blah blah blah.

Approaching the end of my first playthrough and I have been thinking that running a more evil character might be fun... but I'm having a hard time trying to figure out (from a bit of a RP perspective) what my character's mindset would be.  Since really, the main storyline is kind of a saving the world from evil type of thing.
So my question is, for those that have played, or are playing, an evil-ish character, what is your 'mindset' during the main storyline?
My other option is to play a character, that while still working towards the greater good, is just kind of a douchebag overall... but I thought the evil thing would be neat, and different for me... but I need some help getting my head around it.

Interested in hearing the thoughts of others on this.
Thanks in advance for any input.


Even evil-types don't want the Blight to win - the Darkspawn hate everyone that isn't Darkspawn, the good and the evil alike, so fighting the Blight is a pragmatic decision.

For a good real-world example, the American mafia helped the US government during WWII...

Beyond that, just figure out a reason your particular character would resent/hate other groups. For an easy example, I'm currently playing through as an Alienage Elf. He hates humans, dwarves and even Dalish elves (they all think they are better than he is...He'll show them!!), though he is nice to his crew - again, a pragmatic thing to do.

He demands rewards whenever possible, lies and steals all the time and never does anything without thinking, " What's in it for me?"

He's canny enough to leave the real goody-two shoes at camp whenever he's going to do something really evil, and is willing, if forced into it, to kill/lose a couple of them. After all, there are enough morally ambiguous crew members to make up for 'em.

Have Fun!!:devil:

#5
x-president

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Well there are not very many really defining momnets of dark decisions in the game.

But when I lost 2 members for tainting ashes I knew I was on the right track.  So I kinda think it's more of personal gain and who cares what I have to do.  Let Redcliffe burn, destroy the ahses, gain profit an items through demons, anything to help get myself stronger.

I just wish the stautus of your character would effect general members of a town and the traders from being so evil and dark.  If it had a system like Fallout 3 it would really have made the Good, Evil, or Neutral position much better in this game.


I wish you could have been able to sacrifice Ohgren for a Golem.  That would have been evil.  When I found out you couldn't it was kind of a let down.

Modifié par x-president, 23 janvier 2010 - 03:58 .


#6
Tula Tsunami

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My mindset could be considered evil, but I can be "nice" if it gets me what I want. As a human noble with a lineage to the throne.....I want the throne. Is that "evil"? So I play off Morrigan, to get friendly with her, I use Alistair until I need him dead, and I will see the little Queenie's demise. So...guess I am Evil....muhuah.

#7
Sarielle

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Didius Falco wrote...

Beyond that, just figure out a reason your particular character would resent/hate other groups. For an easy example, I'm currently playing through as an Alienage Elf. He hates humans, dwarves and even Dalish elves (they all think they are better than he is...He'll show them!!), though he is nice to his crew - again, a pragmatic thing to do.

He demands rewards whenever possible, lies and steals all the time and never does anything without thinking, " What's in it for me?"

He's canny enough to leave the real goody-two shoes at camp whenever he's going to do something really evil, and is willing, if forced into it, to kill/lose a couple of them. After all, there are enough morally ambiguous crew members to make up for 'em.

Have Fun!!:devil:


You just largely described my (city elf!) bard, Chloe. Except she more just hates the Dalish, and resents humans a tad. I suppose I don't view her as evil in the "I like to cause pain for the hell of it" but more the, "I only care about me, and am pretty indifferent if bettering myself causes suffering." Chooses the most expedient path rather than the "right" one, all that.

She always ended up classified as "chaotic evil" in NWN, but I never agreed with that.

Modifié par Sarielle, 23 janvier 2010 - 04:51 .


#8
MeeTo02

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x-president wrote...

Well there are not very many really defining momnets of dark decisions in the game.

But when I lost 2 members for tainting ashes I knew I was on the right track.  So I kinda think it's more of personal gain and who cares what I have to do.  Let Redcliffe burn, destroy the ahses, gain profit an items through demons, anything to help get myself stronger.

I just wish the stautus of your character would effect general members of a town and the traders from being so evil and dark.  If it had a system like Fallout 3 it would really have made the Good, Evil, or Neutral position much better in this game.


I wish you could have been able to sacrifice Ohgren for a Golem.  That would have been evil.  When I found out you couldn't it was kind of a let down.


The point of this game that people all didn't treat you evil when you had done a bunch of evil things was because, who really hears that you destroyed the ashes it's not like they got phones or radio as in fallout. I think that was one of Biowares points in this game that their is no mass media to spread how you acted which was releiving or else all the guards and people would of beleived Lohgain that the Grey Wardens betrayed Ferelden and woulda been attacked at every town.

#9
DJ0000

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Meeto02 has it exactly right, say you killed the Dalish, how would Arl Eamonn know? All people know about you is that you are a Grey Warden and mabey a little of your Origin depending on who you're talking to.



I would hate a good,evil metre in this game because it would ruin the concept that everything is ambiguous. Like the werewolves, they seem the good guys opposed to Zathrian but they still attacked innocent poeple. Who was really the good side? No one knows, it's just different shades of Grey.

#10
artifact

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Motivations for 'evil':



Dalish Elf -- the city elf visitor tells you money is all that matters. I ran with that. Its all about money outside the forest. Money = respect and power in the human world.

City Elf -- Easy to be 'evil' with the origin. Hate and vengence

Human Noble -- My father's last words were to continue the Cousland line, so I'm going to do that by becoming queen and having an assasin on the side to provide an heir and guard it. Advance Cousland over all else (which means you play 'good' at times for allies and such.)

Dwarf Noble -- You were raised to be rather back stabbing so its not that hard. Plus your origin confirms to trust no one and have a selfish attitude.

Dwarf Commoner -- Overthrow the opressive masters. Much like city elf in play with a different angle. And you know all about weakness vs. power and want to be the one with the power.

Mage -- Power in any form and freedom (or maybe just freedom since power can give you that.)

#11
Widund3r

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artifact wrote...
Mage -- Power in any form and freedom (or maybe just freedom since power can give you that.)


Yes, this is basically what I went for with my mage and so far it has been quite interesting and has amused me thoroughly.  Stomping the weak, gaining power by any means and acting like a complete douche is great fun! :D

#12
thegreateski

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"Sure, I'll save the world . . . so long as I can make a profit on the way."

#13
zchen

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City Elf for the "out for vengeance and show no mercy", "the humans made me miserable so I'm out to make every human miserable" type of evil



Mages for the "manipulate everything for my own advantage", "the chantry thought they could control me? I'll show them" type of evil



Human and dwarven nobles for the "I must get my way all the time", "don't care about the peons", "My species is superior to yours", "I do this in the name of the chantry/paragons" type of evil



Dalish for the "we are superior to shems", "manipulate all other species so we can have a new homeland" type of evil

#14
Guest_Lucretion_*

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Coming from websites devoted to roleplaying, I usually establish a defining characteristic for my characters. For example my current female Human/Elf (Have yet to decide) has a bleak view upon the world, is distrustful of the majority and frequently holds her survival above all else regardless of the repercussions. Additionally she has an battle/blood lust however this is played as a facade to disguise a lonely and insecure individual who has seemingly lost the capability to form any genuine bond with anyone, believing death is a welcome release. Perhaps throughout the game her personality will change, for the good or not...



Yes I am well aware such development is beyond plausible for in game however I can certainly write fanfics with the aforementioned. Nonetheless this is one of my variations of "evil".

#15
Tula Tsunami

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artifact wrote...

Motivations for 'evil':

Human Noble -- My father's last words were to continue the Cousland line, so I'm going to do that by becoming queen and having an assasin on the side to provide an heir and guard it. Advance Cousland over all else (which means you play 'good' at times for allies and such.)


Exactly, but is that "evil" or is that just the "natural order" (as a noble would see it) of things?

:blush:

#16
angj57

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Well, the blight is more like a virus than it is an evil army: it doesn't matter if you are good are evil, the blight will still kill you, and you want to end the blight. But I would say an "evil" character is interested in sacrificing as little as possible in stopping it and gaining as much power as (s)he can along the way.

#17
Azareil

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I was a little disappointed by the obvious "evil" in the game, mainly when you can work with insane Branka to get the Anvil back or have the Golem destroy it. I don't like being evil and giving insane people power.



On the other hand, killing the Dalish and recruiting the Werewolves was very cool.

#18
Vuokseniska

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i thought having relationships with 3 characters till the end was pritty evil. especially with Alister as he wanted to have sex with my character just before the landsmeet. After that I chose enora on the throne I let Enora kill Allister. That is for giving me bad sex Alister. You airhead moron!



Ofcourse changing the treaties to wherewolves, golems and templars is evil as well

#19
Aviena

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Ouch. Poor Alistair.



*SPOILERS*



Alternatively, I've given thought to a Cousland consumed by the desire for venegeance. The Grey Wardens, Arl Eamon, supporting Alistair/Anora for the crown (I haven't decided whom, yet) are, for her, just a path to Howe. Thus, she doesn't really -care- about curing ancient curses or wiping out evil dragon cults - she just wants to take her soldiers and move on to Denerim. So she cuts whatever corners she can, such as killing Conor rather than making the hike to the Circle tower, siding with the Templars since they have -already- promised her their swords...etc.



It's a simple idea but one that's fairly easy to stick to in-game. I'm still debating what such a character would do after Howe's death, however. Would she still be motivated to kill the archdemon? Would she try to use Alistair/Anora to further punish Howe's family? Would she figure sacrificing herself to kill the archdemon would be a good way to die honorably, and ensure that the Couslands were remembered as heroes?

#20
Urazz

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Being evil in Bioware games doesn't really give much reward in my opinion. It's always be an obnoxious jerk/dictator and nothing in between. That's one of the flaws in their games. Luckily in this game, there is very few actual evil options as some options you can justify a good or bad character doing.

I have yet to play an actual evil character on a playthrough.

Modifié par Urazz, 25 janvier 2010 - 03:51 .


#21
Vuokseniska

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it really depends on what your taste of evil is. my character was evil in the sense of his future planning. Being just a bully and spouting out crap all the time doesn't really get you far. except with some intimidations. I kinda liked to mess up ferelden in the long term. Though keeping my party totally in love with me and liking me in the 90's So i created a warrior dwarf with persuasion. (kinda needed with the whole anvil and the ashes) And set up my destruction of the country. First killing all the mages. Which made Ferelden dependable to Orlais as they had to import mages and giving those mages even worse time in the tower. Then, wiped out the elves cause they seem to be on the dying side of being a race anyway and knowing that the werewolves will clash with the humans anyway. Then of course killing Isolde and putting the kid in the mage tower (that should atleast makes the kid resent his father) and Earl basically being childless. Then I wanted to help the dwarves as being the most powerful force in the area so I put Bhelen on the throne and started producing golems. Though in the end branka is getting a bit too insane. Of course throwing Loghain to the dragon to get himself killed seems the only logical stap. All in all that made me a paragon that might even make me king of Orzammar when i send Zevran to assassinate Bhelen. Zevran will prolly do that cause he is in love with me anyway.



The only thing i didn't like is that wha ever you do with the ashes, Leliana will seek it out in the end and make the ashes all famous. That isn't really what i wanted but maybe i shouldn't have killed the cult leader and its dragon... But the experience would be very handy if you killed them.



All i hope that with all my actions it does come together as Ferelden being at least a bit more totalitarian though weaker and dependable by the dwarves otherwise yeah.,.. there is no real evil

#22
lightstryker

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I choose to think as a true Grey Warden who does whatever it takes to bring victory! So, I'll be nice if I have to and be wicked, too. And I always demand rewards when I do something for someone because I'm greedy and love shiny gold! I pickpocket everyone in the game including kids, old ladies, and beggars. (which I dont feel bad about. What's a broke "beggar" doing with 15 silver in his pocket?) I'll deliver stolen goods and assassinate people especially if they deserve it. I'll even put a knife in someone's back if it'll get me what I want. (like Bhelen!) But at the same time, I'll kill rapists and woman beaters (Vaughan) and then I'll "save" demon possessed children...for that handy talent book, though! :) And I'll back up my friends like Alistair when he goes to see his sister and Leliana if she runs into her lover from her past who now wants her dead. So, I'm a jack of many personalities!



I'm usually more of an adventurer. Not good or evil just someone who loves money, XP, and relationships! And will do whatever I can to get them! And someone who believes in justice. Oh, yeah, there is a Blight to stop isnt there? Well, I am a Warden after all. Guess I have to find time to answer my calling as well!

#23
dualie11

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I'm currently playing as a female human noble rogue, and I figure she has to be as selfish as possible, without alienating her party members. So, she demands rewards, steals, lies (maybe), and basically does whatever is practical for her. That also includes bedding Morrigan AND Leliana if possible, and maybe even Zevran too. She also rather detests Alistair because he's such a fool. She would even hit on Wynne if she thought it would get her something special.



My first time through i played it good, as a female dwarf warrior. That was fun, but she was broke most of the time until near the end of the game.

#24
Pentrep

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I think the only thing that changes is the armies you have control over in the climax. While dialogue is also different, the end conclusion remains the same. Though you will be on almost all of your companions bad list.

#25
AbsolutGrndZer0

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Pretty much a jerk working toward the greater good is about what you are limited to in this game, it's not like Knights of the Old Republic where there were actually two endings, one  GOOD and one EVIL. There's like 4 endings that count for the "Perfectionist" achivement, all 4 of which involve ending the Blight and saving Ferelden, leaving the only real difference being a bit of dialogue.