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What characters have liked more as you played more?


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#51
Mike3207

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Wade and Herren's banter in Awakenings is also funny.

 

 

Herren-"We came to the fort because we thought we could help the Wardens"

 

Wade-"And I suppose the money the crown gave us had nothing to do with it!"



#52
Klidi

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Isolde, Goldanna, and even Eamon a bit (after I hcanged his morph).

 

Isolde... she treated Alistair as a stable boy, and she tortured Jowan, so at fist I hated her. But, the more I thought about her, the less angry I was. She's married to much older man (from what it looks) who is a high noble in the country where her nation wasn't much loved. I know from my own experience how difficut that is. And it wouldn't surprise me if the court, where Loghain had a strong influence, didn't treat her fair and kindly. Plus there were rumours about her husband's bastard child. Did Eamon tell her the truth? I'm not so sure. And even if he did, would she have a reason to believe it's not just an excuse to cover his adultery? When you look at it from her perspective, it's not very convincing. If Alistair is a king's son, it means Maric cheated on the queen, and Eamon is queen's brother. Why would the king ask Eamon, of all people, to take care of his bastard?

 

It's not so surprising then, that she became too attached to her son, and was dreading the possibility he would be taken away from her and she would be never allowed to see him again, even though he was in the Tower just accross the lake. Scared, loving mothers sometimes don't think straight and go to whatever extreme to protect their child. The one time I forced the fight with Connor, and she killed him by her own had, broke my heart.

 

Eamon I also can't see as evil man. He was put in a difficult position by Maric. He had no reason to care for Maric's bastard, but (from what Alistair said) he did. But he fell in love with younger woman and Orlesian - again, I think it would make his position on the court more difficult, and his cheating nephew was under the influence of Loghain. The last thing he needed were rumours that Alistair was his bastard. So he sent the kid to the Chantry, to become a Templar, which was seen as an honour among people in Thedas. He tried to visit the boy there several times, but Alistair was too young and too hurt to appreciate it (which wasn't Alistair's fault, of course). But he apparently had regrets about the whole matter, and kept the Alistair's amulet...

 

And then suddenly his whole life falls appart. He is poisoned in his own home, his only son becomes an abomination, the general Loghain whom he respected betrayed the country, his sister's son is dead, the country is at civil war, and the Maric's bastard is the only chance the country has. I think he dealt with it quite well.

 

Goldanna - at first I disliked her for being harsh to Alistair and my Warden, but I came to realize she had a very good reason for it. She had to live with the fact that her mother commited adultery and had a bastard child. In the middle-age society this was a big shame for the family. She was old enough to know who was the baby's father, and to be seen as a threat by Eamon. So they gave her a few coins to shut her mouth, told her the baby died as well and whisk her to Denerim. It must have been exteremely difficult for a young, single girl all alone in the big city - it would be difficult even now, let alone in the middle age. But she managed, somehow. She got a husband, kids, and a job. It wasn't much, laundry was difficult and poorly paid job (wasching of one tub of linens would take 16 -18 hours! I think I'd die if I had to do that. >.>).

 

And then suddenly the 'dead baby' reappears. He's a Templar - and Templars were considered saviours and holy warriors of Thedas, it was an honour to be a Templar. A child that, as far as she was concerned, ruined her family and her life, was an honoured Templar, with an expensive armour, looking as if he didn't work one day in his life, and what seemed to be his personal elven servant with him. We know none of it is true, but she had no way to know it. Of course she's bitter. I'd be bitter as well. Wounds like that don't heal after one brief conversation.



#53
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I forgot to mention..

 

The Architect. I thought he was grotesque and repulsive the first time i played DOA. Then came to thinking he's the only one that gives me hope about the Blights and darkspawn. The Legion's and Wardens' only answer is constant vigilance. Century after century after century of vigilance. There's got to be a better way.



#54
DarthGizka

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'Vigilance' being a euphemism for ignoring the darkspawn as long as they don't surface, leaving the poor dwarves to deal with them as best they could.

 

If a bumbling padawan can find and kill a broodmother more or less by accident, think of what a concentrated effort by an experienced Warden force could accomplish.


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#55
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'Vigilance' being a euphemism for ignoring the darkspawn as long as they don't surface, leaving the poor dwarves to deal with them as best they could.

 

If a bumbling padawan can find and kill a broodmother more or less by accident, think of what a concentrated effort by an experienced Warden force could accomplish.

 

I don't think the Wardens ignore them. Just the average surfacer does. I imagine the typical life of a Warden is like Nathaniel and Carver. Toiling in the Deep Roads, like the Legion. 

 

But that's only treating the symptom. Not the disease.



#56
DarthGizka

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I see. I've yet to play Awakening and DA2. In any case, given that the Wardens - and the Legion - command only relatively small forces, it would make sense to scout and strike at neuralgic points instead of trying to win a war of attrition. Whether the presence of Wardens in the raiding parties makes sense at all would depend on how the darkspawn sense works. On the whole, advertising one's presence by having a Warden in tow does not look like an overly clever move.



#57
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I see. I've yet to play Awakening and DA2. In any case, given that the Wardens - and the Legion - command only relatively small forces, it would make sense to scout and strike at neuralgic points instead of trying to win a war of attrition. Whether the presence of Wardens in the raiding parties makes sense at all would depend on how the darkspawn sense works. On the whole, advertising one's presence by having a Warden in tow does not look like an overly clever move.

 

Ah, if you haven't played those then my posts may not make sense.

 

The general point though is that the Architect wants to end blights for good. Not fight. Attacking the source of the problem.



#58
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Really, the most natural path for Alistair to me is that he dies killing the archdemon. This is exactly what he wants. He wanted to die at Ostagar. And he resents my characters if I complain about the cost of being a Warden. Like Wynne, he wants me to be OK with it.

 

If he's so happy about it, the most fitting scenario is that he proves it and dies.

 

Alas... I've yet to actually do this. He keeps wearing out his welcome by the Landsmeet.



#59
Riverdaleswhiteflash

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'Vigilance' being a euphemism for ignoring the darkspawn as long as they don't surface, leaving the poor dwarves to deal with them as best they could.

 

If a bumbling padawan can find and kill a broodmother more or less by accident, think of what a concentrated effort by an experienced Warden force could accomplish.

You're far from a typical padawan, though. Seriously, you're probably worth far more than a typical force of experienced Wardens. Not to say your idea is a bad one, it's not. It's a really good one that the Wardens really ought to be following more than they are. But it will be more a collection of above-average mortals than a party of PCs and companions.



#60
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The Wardens need more people like Avernus and the Architect... sorceror/scientists, if you will.. People who research the causes and meanings behind the blights and taints and archdemons. Instead of just warriors constantly battling the darkspawn. No one seems to want to get to the root of these problems. Probably out of some stupid belief that it's more of a "curse", than a disease. That the "Maker" wills it.

 

If the Maker actually wills it, screw him then. Shale says something to this effect as well. What kind of god creates a blight... and pigeons? lol



#61
Ciaran Cousland

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On my very first playthrough I was a SnS warrior, so I left Alistair at camp most of the time. It's amazing how my opinion of him changed. I thought he was unbearably annoying, and wanted nothing to do with him. Same with Sten. But now I always have to have at least one of them (Sten if I'm playing a jerk n Alistair for the opposite) along on every quest. The banter is too good to pass up



#62
gottaloveme

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To start with I don't like Leliana. She spouts chantry stuff at me and then gets in the way during a fight. Fixed the one by giving her a bow and archer/ranged tactics. Also once I start talking with her (hair, shoes, bunnypigs, Alistair) she becomes relaxed and happier and my best girly friend. Sten becomes more likeable the more he begins to believe in/respect the warden. Dairren also I didn't like at first, but after I bedded him, he was fine.



#63
Ciaran Cousland

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Leliana drove me nuts my first time bringing her along in battle, but every playthrough I've done since the first she's been an archer Bard/Ranger and it works out fairly well. Although here lately I've been leaving that preachy religious nut in camp to sing to herself.


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#64
Turnip

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I used to be really indifferent to Sten when I first started playing, but as I started playing more and hitting his dialogue points and hearing his banter I really came to love the big grey softie. I bond with him now more than I do with pretty much all of the companions except for Shale and Morrigan.