So to change things up I decided to do the Citadel DLC straight after the Cerberus Coup attempt, doing what others have suggested and space out the meetings throughout the rest of the game.
Loved the DLC and then went back to trying to play the game proper and just stalled...I realised that I really don't like Mass Effect 3.
Now please don't get me wrong I am in no way saying Mass Effect 3 is a bad game but it wasn't the game that I wanted.
The Citadel DLC offers me what I wanted. Lots of time with the crew, combat that never outstays its welcome, and even in the darker moments it maintains a sense of optimism.
I just can't continue with the game proper knowing the dark and depressing stick it is going to start beating me with again. I can't go back to combat levels where I'm thinking "Dear god! Just end already."
When I reach Mass Effect 3 in my next trilogy run, The Citadel DLC is definitely going back to being post main game content.
I shouldn't have played The Citadel DLC in the middle of ME3
#1
Posté 12 avril 2014 - 10:54
#2
Posté 12 avril 2014 - 11:03
I always do the Citadel DLC after Rannoch, but I save some of its content for post-game shenanigans and use the Arena as my weapons testing funhouse, since by then, I would have found or purchased all of the weapons from the main game and the other DLC's. But anyway, I understand where you're coming from. The tonal shift does take away from it a bit, but I'm satisfied with the Destroy epilogue enough that I can deal with it.
#3
Posté 12 avril 2014 - 01:34
I watched Citadel on Youtube, but I never bought it and this is one of the reasons why. It doesn't belong anywhere in the game tbh. Plus, whereas I actually like the grim broody bits of ME3 I hate Citadel's wacky sitcomy episode of Scooby-Doo foolishness. I mean, I do get why people like it, I just don't share the opinion at all.
- jtav aime ceci
#4
Posté 12 avril 2014 - 04:16
I always play it after the Destroy. Makes it that much sweeter.
I mean, personally, the combat is great for me and I can never get enough of it, but I can certainly see where you're coming from. So I save me the good stuff for after the game ending. One final goodbye with all the friends from before and one final goodbye with my blue beauty ![]()
After that, since I'm usually in a good spirit, I go and start writing fanfiction again ![]()
#5
Posté 12 avril 2014 - 05:15
One final goodbye with all the friends from before and one final goodbye with my blue beauty
Speaking of which, I was never all that fond of the gathering at docking bay D24. As cornball as much of the DLC is, somehow this part was not really to my liking, so I just skipped it. Of course, if you do the party stuff post-campaign, it's also illusion breaking (unless you have that epilogue mod).
#6
Posté 12 avril 2014 - 05:19
Speaking of which, I was never all that fond of the gathering at docking bay D24. As cornball as much of the DLC is, somehow this part was not really to my liking, so I just skipped it.
What hurts that scene the most for me is the fact that I immediately return to the Silversun Strip to talk to Traynor, or EDI, or whoever.
It's like, "Aww this is so sad, we're leaving, boo hoo ho--wait, forgot my keys."
#7
Posté 12 avril 2014 - 05:21
So to change things up I decided to do the Citadel DLC straight after the Cerberus Coup attempt, doing what others have suggested and space out the meetings throughout the rest of the game.
Loved the DLC and then went back to trying to play the game proper and just stalled...I realised that I really don't like Mass Effect 3.
Now please don't get me wrong I am in no way saying Mass Effect 3 is a bad game but it wasn't the game that I wanted.
The Citadel DLC offers me what I wanted. Lots of time with the crew, combat that never outstays its welcome, and even in the darker moments it maintains a sense of optimism.
I just can't continue with the game proper knowing the dark and depressing stick it is going to start beating me with again. I can't go back to combat levels where I'm thinking "Dear god! Just end already."
When I reach Mass Effect 3 in my next trilogy run, The Citadel DLC is definitely going back to being post main game content.
Well, they couldn't make it a postgame DLC
That would be wrong ![]()
#8
Posté 12 avril 2014 - 05:40
I've actually stalled on Citadel this playthrough, after the completion of the story portion. Yeah the hangouts are funny and all. But it still feels like so much fluff.
#9
Posté 12 avril 2014 - 06:14
Speaking of which, I was never all that fond of the gathering at docking bay D24. As cornball as much of the DLC is, somehow this part was not really to my liking, so I just skipped it. Of course, if you do the party stuff post-campaign, it's also illusion breaking (unless you have that epilogue mod).
Yeah, it includes some heavy headcanoning. But, seeing how much of it I've already done to get that far, I really have no problems with some more.
#10
Posté 13 avril 2014 - 08:33
I found the DLC's light-heartedness to be off in comparison to the rest of the game. But if you're looking for a game with a happy atmosphere then Mass Effect really isn't for you.
How do you feel about Mass Effect 2? I actually found it more depressing than ME3. I know that the galaxy is being ravaged by the reapers in ME3 but we don't see most of it. We see Shepard's POV and there we see Shepard dying, being brought back to work with strangers, and trying to regain all that was lost over 2 years. To me that's depressing.
Some people have suggested doing the DLC after the game is over and it reloads right before Cronos Station. I've never done this as I want time to flow without such a long flashback but I can see the appeal. I've always done it before Cronos myself. It gives a brief rest before the end-game and by then everyone is present assuming they live.
#11
Posté 14 avril 2014 - 11:16
I found the DLC's light-heartedness to be off in comparison to the rest of the game. But if you're looking for a game with a happy atmosphere then Mass Effect really isn't for you.
Seven years and the trilogy on Xbox 360, PC, and PS3 would disagree with you.
How do you feel about Mass Effect 2? I actually found it more depressing than ME3. I know that the galaxy is being ravaged by the reapers in ME3 but we don't see most of it. We see Shepard's POV and there we see Shepard dying, being brought back to work with strangers, and trying to regain all that was lost over 2 years. To me that's depressing.
ME2 does have those heavy depressing moments but the difference is perhaps a subtle one for me.
I never felt those dark moments overwhelmed the game. There was always the feeling that whatever happened you were going to come out of it at the other end.
Mass Effect 3 on the other hand, and I confess I didn't notice it until I'd finished playing The Citadel DLC in the middle of the game, just keeps hammering you with the depression. Whether it is Shepard and the dreams, the conversations with the crew, Kai Leng and Cerberus, or the times you see the Reapers, everything is just "you're going to lose, you're going to lose, you're going to lose, you're going to lose, you're going to lose, you're going to lose, you're going to lose, you're going to lose, you're going to lose."
There are hopeful moments in the game but they just get drowned out by the overall negative feeling.
Some people have suggested doing the DLC after the game is over and it reloads right before Cronos Station. I've never done this as I want time to flow without such a long flashback but I can see the appeal. I've always done it before Cronos myself. It gives a brief rest before the end-game and by then everyone is present assuming they live.
The Citadel as I said is more in line with what I wanted from the game. This is why it feels so much better as post ending content for me, even if I do have to do a bit of head-canon for it to work.
It lets me leave the trilogy on a high note.
#12
Posté 14 avril 2014 - 01:40
I found the DLC's light-heartedness to be off in comparison to the rest of the game. But if you're looking for a game with a happy atmosphere then Mass Effect really isn't for you.
Well it certainly doesn't go for Earn Your Happy Ending. That's for darn sure
#13
Posté 14 avril 2014 - 04:34
I've kind of decided that from now on, I'm going to do Citadel after the main game and assume it's just a dream Shepard had or something. (Or, if Shepard chooses Control, it's a simulation that AI-Shep runs for itself when taking a break.) It's funny and it has some great scenes, but it's a little too goofy and has some out-of-character moments that make it an awkward fit within ME3.
#14
Posté 14 avril 2014 - 06:23
I've kind of decided that from now on, I'm going to do Citadel after the main game and assume it's just a dream Shepard had or something. (Or, if Shepard chooses Control, it's a simulation that AI-Shep runs for itself when taking a break.) It's funny and it has some great scenes, but it's a little too goofy and has some out-of-character moments that make it an awkward fit within ME3.
that's what makes it a good epilogue. The big, bad, galactic threat is over. Time for a smaller, more personal, and less serious adventure,
#15
Posté 14 avril 2014 - 06:48
And in Synthesis, it's a dream everyone has since Shepard is now part of everyone, right?
#16
Posté 14 avril 2014 - 06:54
I always find this image to be quite descriptive:

- voteDC aime ceci
#17
Posté 14 avril 2014 - 07:10
There is a PC mod that removes references to the war so you can play it as a post-ending DLC.
#18
Posté 14 avril 2014 - 07:12
There is a PC mod that removes references to the war so you can play it as a post-ending DLC.
Link would be appreciated. I usually play on PS3, but have ME3 installed on PC as well, for times when I want to horse around. But I'm not familiar with modding scene at all, sooo... a little help?
#19
Posté 14 avril 2014 - 07:15
Link would be appreciated. I usually play on PS3, but have ME3 installed on PC as well, for times when I want to horse around. But I'm not familiar with modding scene at all, sooo... a little help?
Well it's to the thread for it. Check it out.
#20
Posté 14 avril 2014 - 07:16
Link would be appreciated. I usually play on PS3, but have ME3 installed on PC as well, for times when I want to horse around. But I'm not familiar with modding scene at all, sooo... a little help?
edit. someone else beat me to it.
#21
Posté 14 avril 2014 - 08:29
I do Citadel DLC after I recruit Tali into the team. You want to do it at an early stage, 'cause you may not have enough missions to spawn the rest of the crew meetups within the DLC. ME3 is boring without DLCs, that's why I forced myself to buy all of the ME3 DLCs again for PC. But it was worth it.
#22
Posté 15 avril 2014 - 11:15
Seven years and the trilogy on Xbox 360, PC, and PS3 would disagree with you.
ME2 does have those heavy depressing moments but the difference is perhaps a subtle one for me.
I never felt those dark moments overwhelmed the game. There was always the feeling that whatever happened you were going to come out of it at the other end.
Mass Effect 3 on the other hand, and I confess I didn't notice it until I'd finished playing The Citadel DLC in the middle of the game, just keeps hammering you with the depression. Whether it is Shepard and the dreams, the conversations with the crew, Kai Leng and Cerberus, or the times you see the Reapers, everything is just "you're going to lose, you're going to lose, you're going to lose, you're going to lose, you're going to lose, you're going to lose, you're going to lose, you're going to lose, you're going to lose."
There are hopeful moments in the game but they just get drowned out by the overall negative feeling.
The Citadel as I said is more in line with what I wanted from the game. This is why it feels so much better as post ending content for me, even if I do have to do a bit of head-canon for it to work.
It lets me leave the trilogy on a high note.
Why play the series for 7 years if you want it to be happy-themed? Or did you just want a happy ending? I suppose you're one of the many people who hated the ending then? It seems childish to me that so many expected a black and white happy ending to the trilogy because they invested so much into it. It's called fighting a losing battle. Considering the circumstances we got more of a happy ending than we should expect given the odds.
Considering the theme of Mass Effect it's certainly going to be filled with negativity; especially in ME3 when the reapers arrive. The Citadel DLC is light-hearted largely because the reaper threat is barely acknowledged. It's shore leave away from a war that most believe they cannot win.
#23
Posté 15 avril 2014 - 11:18
You want to do it at an early stage, 'cause you may not have enough missions to spawn the rest of the crew meetups...
You can trigger all the meetups by just rotating between meeting people on the Silversun Strip and people in your apartment. What I usually do is invite someone over, then go meet someone at the casino or whatever, then go right back to my apartment and invite someone else... then back to the Silversun Strip, then back to the apartment... etc.
#24
Posté 16 avril 2014 - 10:25
You can trigger all the meetups by just rotating between meeting people on the Silversun Strip and people in your apartment. What I usually do is invite someone over, then go meet someone at the casino or whatever, then go right back to my apartment and invite someone else... then back to the Silversun Strip, then back to the apartment... etc.
Yep, I did this too, works like a charm. Though I've been told that this method only works if you start the Citadel DLC post-Horizon and pre-Cerberus Headquarters.
#25
Posté 16 avril 2014 - 10:54
Why play the series for 7 years if you want it to be happy-themed?
Who said I wanted it happy themed? Mass Effect 1 and 2 carried throughout their stories a sense of hope, a sense that things are going to work out in the end. Hell a suicide mission had a greater feeling of hope.
Or did you just want a happy ending?
Define happy.
Would I have liked a reunion ending, where Shepard is back with the team? Yes I would have done. I don't see that as 'happy' though.
Death and disease on a massive scale. Starvation on a global level, not to mention that the quarians and turians can't eat anything on our system.
Not really happy that is it.
I suppose you're one of the many people who hated the ending then?
I hated the execution not the themes.
The hologram kid needed foreshadowing and don't tell me that my choices are going to have wildly different consequences and then show me three sets of near identical cut-scenes.
However Leviathan and The Extended Cut went pretty far in 'fixing' the endings for me. I just find it sad that this wasn't something that Bioware thought to have at release.
It seems childish to me that so many expected a black and white happy ending to the trilogy because they invested so much into it. It's called fighting a losing battle. Considering the circumstances we got more of a happy ending than we should expect given the odds.
You seem fixated a bit on 'happy'. Do you think everyone wanted unicorns and rainbows as the gaming media stated about those who complained about the endings?
Considering the theme of Mass Effect it's certainly going to be filled with negativity; especially in ME3 when the reapers arrive. The Citadel DLC is light-hearted largely because the reaper threat is barely acknowledged. It's shore leave away from a war that most believe they cannot win.
A dark themed story does not mean you have to exorcise every element of hope from that story. It is that element of hope that keeps people going even if it does all turn out badly in the end.
What small glimmers of hope there are in ME3 get drowned by the negativity being piled on again. Take for example the Tuchanka section where you achieve this great victory by 'curing' the genophage and allying the Krogan and Turians, no matter how you accomplish that. The very next thing is getting hammered with the depression stick again with the dream sequence, which just tells you that all you've done doesn't matter and you are still going to lose.
Also as I said before I don't think Mass Effect 3 is a bad game, which I get the sense you think I do. In fact, again as I mentioned before, I didn't even really notice the 'depression' stick until I had played the Citadel DLC in the middle of the game.
Just because you have a dark theme does not mean you can't have a sense of hope and optimism there too.





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