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The Official Cullen Discussion Thread v.3.0


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#25601
R2s Muse

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I really like Cullen, flaws and all, but if they make it possible for Cullen to romance a blood mage i will be a bit disappointed cause it would feel out of character for him ( in my opinion). I don`t even think he would develop a friendship with a blood mage.


Agree. Although it's been suggested before that we don't seem to have Blood Mage as a specialization anymore. There must still be some kind of blood magic, though, I would expect. 


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#25602
Lorien19

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Personally, I think the very least he would do is leave the Inquisitor.  I can't see him forgiving any acts of blood magic, especially after everything he saw both at Kinloch Hold and Kirkwall.  The worst he could do?  Leave the Inquisition, possibly try and kill you, though I don't think I could see him killing someone who he cared about so much.  

 

I Can see him leaving the inquisitor in that case as well,although about leaving the inquisition I don't know for sure,since the head of the organization is a blood mage,extremely powerful in every way possible,I can see him remaining with the Inquisition in order to interfere in case something goes wrong.
Same with Cassandra,I think they are more likely to watch a blood mage closely than leaving.


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#25603
LolaLei

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Agree. Although it's been suggested before that we don't seem to have Blood Mage as a specialization anymore. There must still be some kind of blood magic, though, I would expect. 

 

If there isn't then I wonder why they've removed it?



#25604
LolaLei

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I Can see him leaving the inquisitor in that case as well,although about abandoning the inquisition I don't know fro sure,since the head of the organization is a blood mage,extremely powerful in every way possible,I can see him remaining with the Inquisition in order to interfere in case something goes wrong.
Same with Cassandra,I think they are more likely to watch a blood mage closely than leaving.

 

Yeah, get the breach closed and then deal with the blood mage issue after.



#25605
Jean

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My guess would be because of how controversial it'd be story wise. It'd probably need to include a lot more extra reactive dialogue to make it believable compared to all the other specs, lest we have a DA2 Blood Mage all over again.

 

We do have Necromancer spec though. Still sounds shady but to a lesser extent.



#25606
LolaLei

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My guess would be because of how controversial it'd be story wise. It'd probably need to include a lot more extra reactive dialogue to make it believable compared to all the other specs, lest we have a DA2 Blood Mage all over again.

 

We do have Necromancer spec though. Still sounds shady but to a lesser extent.

 

My theory is that the blood mage talent will get offered to necromancers/all mages at some point in the game by a demon or blood mage as part of a quest. I remember Mike Laidlaw saying during one of the panels that they wanted to make blood magic something to be feared with consequences for those using it, rather than just something you pick from the skill tree.


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#25607
R2s Muse

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If there isn't then I wonder why they've removed it?

My guess would be because of how controversial it'd be story wise. It'd probably need to include a lot more extra reactive dialogue to make it believable compared to all the other specs, lest we have a DA2 Blood Mage all over again.
 
We do have Necromancer spec though. Still sounds shady but to a lesser extent.


Yeah, this is also what I'm thinking. IMO, they've worked so hard to paint blood mages as B.A.D. that it really seems problematic giving you a bad guy specialization. I think it really glosses over the genuine realities of being a blood mage and possibly being completely UNtrustworthy since you could be manipulating anyone you interact with. It's such a pandora's box of issues that it's almost impossible that they they could address it with any kind of completeness.

#25608
The Elder King

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My guess would be because of how controversial it'd be story wise. It'd probably need to include a lot more extra reactive dialogue to make it believable compared to all the other specs, lest we have a DA2 Blood Mage all over again.
 
We do have Necromancer spec though. Still sounds shady but to a lesser extent.

I agree that blood mage is more complext to implement in the game than the others, but if the specialization won't be relevant to the game (meaning that there aren't reactions in the game based on your spec), I wouldn't see the reason to remove BM. While this is more complex, specs as templar, Reaver, Necromancer should have some reactions and consequences in the game.
By the way, do you know from which chapter of Shingeki is your avatar from?
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#25609
Jean

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I don't know if we'll ever have access to a blood mage spec itself, but I wouldn't be surprised if we have another situation like Jowan's optional blood magic ritual in DAO.

 

Even if the Inquisitor isn't a mage themselves, I'm sure the majority of the populace will probably begin to hate them anyway if they do it.


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#25610
Jean

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By the way, do you know from which chapter of Shingeki is your avatar from?

17  :D



#25611
Potato Cat

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My theory is that the blood mage talent will get offered to necromancers/all mages at some point in the game by a demon or blood mage as part of a quest. I remember Mike Laidlaw saying during one of the panels that they wanted to make blood magic something to be feared with consequences for those using it, rather than just something you pick from the skill tree.


This is what I have been thinking. I don't think it'll be something to be used in combat, but you can still become one. I think a big reason for it being left out is the changes to health regeneration and such.

#25612
Lorien19

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I agree that blood mage is more complext to implement in the game than the others, but if the specialization won't be relevant to the game (meaning that there aren't reactions in the game based on your spec), I wouldn't see the reason to remove BM. While this is more complex, specs as templar, Reaver, Necromancer should have some reactions and consequences in the game.
By the way, do you know from which chapter of Shingeki is your avatar from?

Reavers lore wise are not that different from blood mages I believe,besides the fact that they're not actually magic users,so it would certainly seem odd if this specialization is in while the blood mage one isn't.

As for the templars,this works out better since their abilities are only useful against mages and even then you must be in combat mode to actually use them,in  fact the only thing that could be seen as an indication that someone's a templar is their armour.



#25613
Jean

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I forgot about the changes in health regen. :unsure:  Yeah, if BM does end up being some sort of secret spec I hope it's unbelievably bamf because health management seems like it's gonna be a ******.  :lol:

 

 

 

The Reaver spec seemingly being in doesn't surprise me much because of how dragon-esque the Inquisitor keeps being presented as. 



#25614
Abraham_uk

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My theory is that the blood mage talent will get offered to necromancers/all mages at some point in the game by a demon or blood mage as part of a quest. I remember Mike Laidlaw saying during one of the panels that they wanted to make blood magic something to be feared with consequences for those using it, rather than just something you pick from the skill tree.

Interesting.

So a blood magic talent could be a reward for making a dastardly deal with a daemon. :devil:


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#25615
The Elder King

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17 :D


Thanks for the info, I didn't recall this scene. I thought it was from one of the most recent chapters.

Reavers lore wise are not that different from blood mages I believe,besides the fact that they're not actually magic users,so it would certainly seem odd if this specialization is in while the blood mage one isn't.
As for the templars,this works out better since their abilities are only useful against mages and even then you must be in combat mode to actually use them,in fact the only thing that could be seen as an indication that someone's a templar is their armour.

I'm referring to the fact that templars require lyrium to use their abilities.

#25616
LolaLei

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Interesting.

So a blood magic talent could be a reward for making a dastardly deal with a daemon. :devil:

 

I think that's also how it was done in DA:O, although I never played as one so I can't be sure.



#25617
Lorien19

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Thanks for the info, I didn't recall this scene. I thought it was from one of the most recent chapters.
I'm referring to the fact that templars require lyrium to use their abilities.

This so far hasn't been implemented gameplay-wise probably because lyrium being required for templars in order to use their abilities  it has been retconed rather recently,Si it kind of makes sense why it wasn't required in the previews games. Although I'd like to see this in DAI,it'll make a potential templar playthrough more immersive.



#25618
LolaLei

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This so far hasn't been implemented gameplay-wise probably because lyrium being required for templars in order to use their abilities  it has been retconed rather recently,Si it kind of makes sense why it wasn't required in the previews games. Although I'd like to see this in DAI,it'll make a potential templar playthrough more immersive.

 

I'd presume that warriors with templar skills will still be chugging back the stamina potions in-battle rather than lyrium like the mages, apparently they only need to take it once a week or so to keep them topped up.


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#25619
R2s Muse

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ohmygosh, love this

http://slowmotionbla...ft-was-a-shitty
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#25620
LolaLei

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That would look awesome as a framed print!


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#25621
Lorien19

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I'd presume that warriors with templar skills will still be chugging back the stamina potions in battle rather than lyrium like the mages, apparently they only need to take it once a week or so to keep them topped up.

You're probably right,and so far I don't think we'll get a day/week/month calendar a la Skyrim,so I can't see that working out unless our pc gets the option to mention that he/she's been taking lyrium after using the templar specialization in a dialogue or something,probably with the person who teaches that specialization.



#25622
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I'd presume that warriors with templar skills will still be chugging back the stamina potions in-battle rather than lyrium like the mages, apparently they only need to take it once a week or so to keep them topped up.


Yup. Templars still don't have mana, their abilities are used based on their stamina. The lyrium is used to keep the addiction in check and to continue using the abilities.

#25623
The Elder King

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You're probably right,and so far I don't think we'll get a day/week/month calendar a la Skyrim,so I can't see that working out unless our pc gets the option to mention that he/she's been taking lyrium after using the templar specialization in a dialogue or something,probably with the person who teaches that specialization.


I don't think it'd be that difficult to implement. They just need a really long cooldown. It doesn't have to replicate exactly the week duration of lyrium.

#25624
Hellion Rex

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I don't think it'd be that difficult to implement. They just need a really long cooldown. It doesn't have to replicate exactly the week duration of lyrium.

Agreed. I think abilities will be much more potent, but the costs and cooldown will be much longer.
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#25625
R2s Muse

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I don't know... they've already glossed over the detailed mechanics of lyrium use in DA:O that I'd be surprised if they started implementing those details now.

Altho, having a templar in our close circle could mean we get more details. Hmm. Hard to say.