Yeah, it's just that otherwise I'd have 3 ranged characters and 1 close range, which usually doesn't end well for me.
I always try to keep 2 mages (1 buff and 1 damage dealer), 1 two hander/sword and shield, and 1 dual wielding rogue (so I can have someone to unlock chests).
Sera, Iron Bull and Varric were gonna be my party of choice, but if my mage Inquisitor can't do any healing then I'm gonna die A LOT... hm, pity one of them isn't a mage.





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