MD: Mark Darrah
Crafting
Q: How will the crafting mechanisms work? Will it be closer to origins crafting style or 2s?
A: It isn't really like either. It is deeper than either of those.
A bit hard to explain here.
We will have a deep dive at some point (MD)
Q: Are we able to dye our followers clothes different colors?
A: More on crafting later. A few things are still in flux (MD)
Character Creation
Q: Any chance that Bioware will show off the new Character Creator before release, to give fans a peek at who their Inquisitor can be?
A: There is a chance. We will see. We SHOULD do a video at least. (MD)
Q: Can you tell me more about female hairstyles ? According to me, it's really important to create a beautiful character I'll be proud to play with. In previous iterations, the customization was not so great... I mean, I would like to see more long hair, feminine haircuts and gowns. Have you improved it in DAI ?
A: We are trying to get more hairstyles.
There are a weird number of bald people on our art team... (MD)
Q: Will character creation options be more varied and unique from previous games? Ex// curly, wavy, or kinky hair. Different lip shapes (there has only been 1 lip option in previous games, yet mass effect had many options in all 3 games?) Or a wide variety of skin colors. This is kind of stretching it but will we also be able to choose our body type/shape in inquisition?
A: There are a lot of lip options now.
We are working to get more hair options
No body type choices, sorry (MD)
Q: Can you adjust the pitch of the inquisitor's voice from the four base voices?
A: Not at the moment. (MD)
Companions & Advisors
Q: Can you tell us anything about the third, so far unnamed, adviser?
A: soon... (MD)
Q: Is Blackwall going to be romanceable?
A: Soon... (MD)
Q: Is it safe to say the advisors are non-playable companions? Kind of like if you were to leave Leliana at camp all the time in Origins and never bring her along in battle or on quests.
A: Advisors can not be in your party. (MD)
Q: Romance options!! Many fans have been holding their breaths ever since it was confirmed that romances can be race/gender restricted. We want to know what our beautiful love interest's cup of tea is, *before* we start playing!
A: More on romances later (or maybe today if someone goes crazy!) (MD)
Gear
Q: Is there capes that can be worn?
A: No capes (MD)
Q: I was wondering, are we getting backpacks to increase our inventory once more? Are our mounts capable of preventing us from seeing the feared "Inventory Full" message?
A: Mounts don't currently increase carrying capacity. Good idea though (MD)
Q: Do qunari horns stick up through the fancy hats? it is of vital importance I know how horns interact with fancy hats
A: Qunari don't wear helmets.
They have a different head slot (MD)
Returning Characters
Q: Are we likely to ever again run into Jowan, the mage from Redcliffe and the Warden Mage Origins of DAO?
A: I don't remember. Maybe someone else will pick that one up (MD)
Q: I think one of the most intriguing character of the entire DA setting is Flemeth. Are we going to know more about her, her daughters, her daughter's child (Old God Baby), and what are the links between her( or all of them) and the dragons? Even not explain entirely Flemeth's origin or purpouse, but a clue of those.
And... what about Thedas' divinities? The Maker, the Ancestors, elven Gods... they all seem to exist. Maybe there is a way to explain all of them at the same time?
A: Spoilers
Flemeth will appear.
Spoilers (MD)
Q: How prominently, if at all, will Dagna be featured in the game?
A: Not a follower.
She does appear (MD)
Q: Returning characters from previous games, will we see many familiar faces? And if so, are they just small cameos like DA2 had? And are there any you'd like to mention?
A: There are returning faces. Some are cameos some are followers (Cassandra, Varric) (MD)
Q: Will we see Fenris make a return or at least the voice actor (Gideon Emery).
A: You may indeed see Gideon Emery again. (MD)
Travel
Q: Will followers have to run behind you across the landscape when you are on a mount or will they kind of just disappear until you get off your mount or do they get their own auto-mount when you get yours?
User A: Mike Laidlaw confirmed on Twitter that your companions will disappear when you are on a mount until you dismount.
A: Correct (MD)
Gameplay
Q: Can you elaborate on the conversation system-- I know it's supposed to have tone variance in addition to different choices, but not much more than that. Roughly how many options can we expect to see in an average conversation in our dialogue... box? Tree? Wheel? Cart?
A: Different conversations have different numbers of choice points so this is wildly variable (MD)
Q: Do choices relating to the in-game Keeps you can conquer affect the world later on? For example, will I be locked of content with Leliana if I mostly create mercantile Keeps?
A: Keeps do affect gameplay (MD)
Q: Does the Inquisitor's backstory vary greatly depending on race/class? Will a human mage have a similar backstory to a human rogue?
A: The reason you are where you are as well as opportunities in the store will be affected by Race/Class (MD)
Q: So, some of us aren't the greatest at open world gaming. We get lost, people die, then we're stranded. Without any pants. With 80 sidequests we aren't sure what to do with and can't remember. What navigation devices can we expect? On screen minimap? Fable's golden trail leading us to our destination? The Elder Scrolls incredibly useless compass? Will there be plot markers we can apply to the map like Mass Effect 1?
A: minimap style thing
You can put down custom plot markers
You can mark any quest as the active quest
Hopefully these things will help. (MD)
Q: How do you get the ideas for the maps?
A: Some maps serve a specific story purpose and are driven by the writing. Others are interesting from a gameplay perspective. Some are just cool to look at. (MD)
Q: Will all areas be available from the start or will they unlock as we progress along the main quest?
A: Some areas will be unlocked once you have a rational reason to visit them (MD)
Q: Will the game have riddles and puzzels in it?
A: The Quizquisition if you will? (MD)
Q: Will cross class combo make its return in DA:I?
A: yes (MD)
Q: Can you make a party work fairly easily with "unbalanced" teams (like 2 mages, 2 rogues, and no warrior?
A: You can try. Sometimes it will work, sometimes you may find you need agro control. (MD)
General Questions
Q: I was just curious as to how many hours a day do you think is spent just going through all of the forums and other social media? And how do you guys react/handle "trolling" or negative feedback in these realms?
A: That's hard to say. We have people who have this as a job but the team bears a lot of the burden as well. (MD)
Q: The first Dragon Age was a huge success, with expansive gameplay and a captivating story, it's one of my favorite games of all time. The second was not received as well and felt rushed, with repetitive dungeons. Although I did like some aspects of the combat gameplay. So my question is this: With the success of the first and the short comings of the second Dragon Age, what have you learnt and implemented into 'Dragon Age: Inquisition' to try to make it the best Dragon Age game to date?
A: Ultimately this is the game I have always wanted:
Big, with places to explore.
Combat that rewards tactical play but is responsive
Followers to get to know (MD)
Q: Is Dragon age: Inquisition going to cover years within the game(like Dragon age 2) or is it more like months?
A: Dragon Age: Inquisition is a more contiguous time period than DA2. (MD)
Q: Do Dalish elves still possess the Irish and Welsh accent, like they did in DA2? and if they do can your inquisitor have it?
A: We do use Welsh for some elves. Not the player elf, however (MD)
Q: Will Darkspawn be a major part in the war?
A: Not a blight but they are about. (MD)
Q: Does this story have Griffins in it? 
A: no (MD)
Q: How many story-based DLC's do you plan on doing? And is there any estimated amount of months after the release of the game that we'd need to wait for them?
A: Plans aren't firm yet. Nothing at launch (MD)
Q: How much detail goes into the inquisitor's background? For example will it just be "You're dalish" or will it have a whole story with specifics?
A: There is a background based upon your choices (MD)
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