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The Official Cullen Discussion Thread v.3.0


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#5326
xxKitRosalin

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What I wonder is if there might be more possible romances total but only four at a time can be unlocked for whatever reason. Like say there are 6 LIs but only 4 can be recruited or encountered based in decisions you make. That way, there could be more romance (and companions) but you can't get them all in one play through. Kind of like if you could have skipped helping Anso and thus meeting Fenris because you chose to do something else. I like the idea of discovering new things for making a different choice from what I did in a previous playthroughs. Just a thought I had for a possible explanation. :)

 

Hmm for some reason that made me think of the 10 food items that were listed. Perhaps one could be swapped for the other? *shrugs*


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#5327
Taraelyn

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What I wonder is if there might be more possible romances total but only four at a time can be unlocked for whatever reason. Like say there are 6 LIs but only 4 can be recruited or encountered based in decisions you make. That way, there could be more romance (and companions) but you can't get them all in one play through. Kind of like if you could have skipped helping Anso and thus meeting Fenris because you chose to do something else. I like the idea of discovering new things for making a different choice from what I did in a previous playthroughs. Just a thought I had for a possible explanation. :)

 

While I like this idea (replayability is awesome!) it would still mean that they would potentially be overbudget on words (which is why we were speculating that there were still only 4 LI's). I like the thought though! :)


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#5328
Taraelyn

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I think it's important to keep perspective, you know? Just because we saw this character as a warrior months ago does not mean that's what he is now. Not until he's been confirmed.

 

Hee, PP. [GIGGLESNORT]

 

Ok, totally OT - I thought I was the only one who said *gigglesnort*

That. Is. Awesome.


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#5329
Jean

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I see PP and think "power points" from Pokemon. 


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#5330
Phate Phoenix

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What I wonder is if there might be more possible romances total but only four at a time can be unlocked for whatever reason. Like say there are 6 LIs but only 4 can be recruited or encountered based in decisions you make. That way, there could be more romance (and companions) but you can't get them all in one play through. Kind of like if you could have skipped helping Anso and thus meeting Fenris because you chose to do something else. I like the idea of discovering new things for making a different choice from what I did in a previous playthroughs. Just a thought I had for a possible explanation. :)

 

I think what they meant is the actual word budget. Such as, if there are 6 LI, and they haven't added resources to romances from DA2's 4 LI, then it's likely that each of the LI for DAI will have less specific content than a LI from DA2. Unless DA2's romances were far more expensive that they needed to be, of course.


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#5331
Polyhymnia

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How different were the rival versus friend romances in DA2?



#5332
BevH

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Ok, totally OT - I thought I was the only one who said *gigglesnort*

That. Is. Awesome.

Not the only one. We used to use it frequently in the Alistair thread when we'd talk about hardening him.... *gigglesnort* (and there it is! :lol: )


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#5333
Jean

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How different were the rival versus friend romances in DA2?

Anders had some really drastic differences in scenes. Rivalmance had Justice popping out to tell you off every now and again, as an example.



#5334
Phate Phoenix

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How different were the rival versus friend romances in DA2?

 

There were quite a few differences between Friendship and Rivalry, but I think most of the differences occurred even off the romance path. So I don't know if it matters, or counts.



#5335
xxKitRosalin

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Not the only one. We used to use it frequently in the Alistair thread when we'd talk about hardening him.... *gigglesnort* (and there it is! :lol: )

 

UUUUgggghhhh I've always hated that expression! >.<



#5336
BevH

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I think what they meant is the actual word budget. Such as, if there are 6 LI, and they haven't added resources to romances from DA2's 4 LI, then it's likely that each of the LI for DAI will have less specific content than a LI from DA2. Unless DA2's romances were far more expensive that they needed to be, of course.

This is exactly what is meant when talking about budget. It's not money... it's words. So, to accommodate 6 LIs, the total amount of words (or the budget) would be less for each LI than there would be for 4.



#5337
Polyhymnia

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If there was more content due to the two versions of romances, it could be possible that there could be more options in this game. I guess it would depend on if it follows more of a DA2 or DAO structure.



#5338
Taraelyn

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This is exactly what is meant when talking about budget. It's not money... it's words. So, to accommodate 6 LIs, the total amount of words (or the budget) would be less for each LI than there would be for 4.

 

Yep. This.

 

However, there may be a possibility that they were able to gain a budget increase due to the time extension? One can hope... :)



#5339
xxKitRosalin

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I just hope that with the romance content, that it is treated carefully. I don't want romance conversations popping up eft and right every time I want to talk to my LI. AKA a good pace.



#5340
SamaraDraven

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While I like this idea (replayability is awesome!) it would still mean that they would potentially be overbudget on words (which is why we were speculating that there were still only 4 LI's). I like the thought though! :)


To be honest, I don't recall anything concrete being said about a romance budget. DG said a long way back that the budget for romances wasn't expanded. But that was before the extension I think. And really, what developer separates a monetary value for one mechanic of their game? I'm no dev but it seems odd that there would be a budget for LIs in particular rather than just being part of the overall cost of the game. Now resources and time are things you'd invest in LIs and those could have not been expanded. But again that was so long ago when DG said that. I'm not particularly find of parsing the technicalities of every word a dev says but if we're going to assume stuff based on it, I find it insufficient to draw conclusions from. Much of DAI was expanded with the additional year so they may well have implemented changes to any possible suggestions of budget constraints. And of course they wouldn't tell us. :D Unless I missed something? I don't see why extra time couldn't allow for extra full fledged LIs to be added to the game. And player choice/consequence could be a way of implementing them.

#5341
Jean

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Last I was aware DAO and DAII had the same amount of content romance wise. DAII might have felt like more because of the friend/rival system.



#5342
Phate Phoenix

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Yep. This.

 

However, there may be a possibility that they were able to gain a budget increase due to the time extension? One can hope... :)

 

Perhaps, but I'd bet that the increased time was used to add a lot for the different races (which could include alterations to the romances) and important main plots. I'd assume that the budget on romances has not increased at this point.



#5343
xxKitRosalin

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Yep. This.

 

However, there may be a possibility that they were able to gain a budget increase due to the time extension? One can hope... :)

 

I was thinking most of their budget would go into the use of that time extension. I.E better graphics and shaping the world, as opposed to the storyline, itself



#5344
Polyhymnia

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I believe that conversations will open up due to game progress rather than running through conversations (a la DAO due to approval).



#5345
Jean

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I just hope that with the romance content, that it is treated carefully. I don't want romance conversations popping up eft and right every time I want to talk to my LI. AKA a good pace.

In DAO, I was already shagging Alistair outside of Lothering.  B)

 

Pacing is definitely a must.  :lol:


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#5346
SamaraDraven

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I think what they meant is the actual word budget. Such as, if there are 6 LI, and they haven't added resources to romances from DA2's 4 LI, then it's likely that each of the LI for DAI will have less specific content than a LI from DA2. Unless DA2's romances were far more expensive that they needed to be, of course.


A word budget? So is that to prevent too much of the game being romance dialogue or to conserve disc space? If it's to prevent too much romance in a given playthroughs, the idea could work. If it's to conserve disc space? Then probably not. :unsure:

#5347
Phate Phoenix

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I believe that conversations will open up due to game progress rather than running through conversations (a la DAO due to approval).

 

Yes. If I'm remembering correctly, conversations open up as you go through main plot points. That means that you get access to conversations at different "approval" (for lack of a better word) levels. I approve of this change greatly.


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#5348
xxKitRosalin

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In DAO, I was already shagging Alistair outside of Lothering.  B)

 

Pacing is definitely a must.  :lol:

 

I know!! I got so irritated 'cause I would try to talk to Alistair about something and the BAM! auto-romanced convo that I couldn't bypass


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#5349
Polyhymnia

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Last I was aware DAO and DAII had the same amount of content romance wise. DAII might have felt like more because of the friend/rival system.

 

Thanks. I never rivaled any LI so I was not sure how different the two paths were even in normal conversations. I thought that since the friend/rival system is being done away with that and if there was a different that it would allow a little more leeway for more options. However, I do not want any possible LI path to be watered down due to more options. Frankly regardless of who is announced as a LI, I will take what I can get.


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#5350
Taraelyn

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Perhaps, but I'd bet that the increased time was used to add a lot for the different races (which could include alterations to the romances) and important main plots. I'd assume that the budget on romances has not increased at this point.

 

 

I was thinking most of their budget would go into the use of that time extension. I.E better graphics and shaping the world, as opposed to the storyline, itself

 

Fine! Crush my dreams you two! :P

 

Yes, yes... you're both likely right. A girl can hope though, no?


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