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The Official Cullen Discussion Thread v.3.0


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#61026
LolaLei

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Just to be devil's advocate, but this screw up would be on the head of the graphic designer who put the magazine pages together, not the author who wrote the content of the article. So the mix up likely would have been made by someone who hasn't been following the game and doesn't know the characters in the first place; either the layout notes they were working from weren't clear or they ballsed it up.  :lol:

 

Wouldn't have taken them much to double check their sh!t though. It's all out there and easily accessible.


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#61027
loominousfish

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Whilst on the subject of the final battle, I wonder how our advisors will play a part in that?

 

I mean, will they be on the battlefield as npcs fighting along side us? Or will it be a little like Mass Effect in that they'll be there with their respective troops/assassins/contacts prepping them (like Wrex with his men) but we don't ever actually see them in battle and instead (like DA:O) their troops/agents/contacts can be called into battle to help? Or maybe it'll be a little mixture of everything and throughout the final battle as we fight our way through to get to the big bad/veil tear we encounter each of them one by one in the field with their respective groups, along with any companions we didn't take into battle with us with their respective groups/together? Or maybe we'll just see cutscenes of them fighting and ordering their individual groups around as we push our way through each "segment" of the battle?

 

I would love love if they took all the gameplay design aspects of all the final battles of their games and put them all together. 

 

So we get a little bit of Mass Effect, like you said, before the big battle. We see our little core team of leaders addressing their own teams-- Vivienne and what's left of her Circle, perhaps Iron Bull and his mercenaries, Cassandra and her Seekers, ect... but we also get a little bit of DA:O and ME2's Suicide Mission, all rolled into one glorious cluster of awesome. Before the battle, we talk tactics-- "Iron Bull, Sera, and Dorian, you're with me."

 

And then the Iron Bull says that his second will be leading his men, where would we like them? He recommends that they be placed at the vanguard, leading the charge. Hit 'em hard before they can do anything, he says. And let's say, I dunno, Blackwall disagrees-- he says that his Grey Warden contingent would be better suited for the vanguard, and instead, the mercenaries should be placed in reserve. And so on. 

 

But at the same time, there's also 9 companions, which leaves 5 left (assuming you take a full party), plus your advisors (although I doubt Josephine will be in the middle of the fray). So perhaps we decide who leads the other team, and as we battle on, we get to see them-- and that's where the DA:O final battle bit comes into play. You get a messenger from Leliana that something big is coming up ahead of you, but she can get bards to set up traps that'll slow 'em down--or, she can send them to aid the mages and templars, who are getting overrun. As we fight, we see templars defending mages! Mages healing and defending templars! Cut scenes! Show me the atrocities of war; show me how they try to beat us down and brutalize and murder us, but show me how we're fighting! Show me the difference that we're making! Show me the fruits of my labour through all the hard hours I put into this game as my Inquisitor! Show me how my decisions have changed and affected things.

 

God, if they could just. Just. All of that. More than I can articulate. 

 

EDIT: Whoa, sorry. I got so carried away I didn't even answer the question. Uh. Sorry.

 

I think it'd be cool if we saw Cullen rallying our troops, or Leliana speaking quietly to a group of inconspiciously dressed people who are also very well armed and clever. Seeing as apparently when we send them out to do missions, they become unavailable, I will be extremely surprised if they don't lead or do anything during that final battle. Especially Cullen, seeing as he's in charge of our military and all. 

 

The only thing is I can't think of what Josephine would be doing during the final battle, seeing as she's a non-combatant (as far as we know, anyway). I highly doubt she'd want to just wait idly by.


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#61028
Boomshakalakalakaboom

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I think he'll likely come to terms with it once he sees that the Inquisition is accomplishing it's goals because (in theory) it'll make him see that leaving the Order was definitely the right thing to do, especially if your Inquisitor accomplishes these goals without being ruthless or corrupted by the power she/he commands (in terms of being the top dog), he could reason with himself that the Maker wanted him to go through all those trials because he had bigger plans for him and needed him ready for this catastrophic event. Double that if you romance him because not only would he feel like these were the Makers plans for him, but in the process he found a little love and happiness along the way. Win-win!


Yeah, I think the Inquisition is going to go a long way in quelling any "inner demons" that may still be lingering beneath the surface--that's if we do it right and don't completely balls it up which is a high possibility since I'm not going to be receiving the game guide until 10 days after it is released. :)

#61029
LolaLei

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The only thing is I can't think of what Josephine would be doing during the final battle, seeing as she's a non-combatant (as far as we know, anyway). I highly doubt she'd want to just wait idly by.

 

Perhaps she'd use her contacts to get nobles to help out, like Chevaliers to join the fight, rich bastards to donate resources to aid those injured in battle etc? So maybe she'd be with the sick and wounded keeping things organised and getting her hands dirty in there?


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#61030
Dirgegun

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Wouldn't have taken them much to double check their sh!t though. It's all out there and easily accessible.

 

That's not the graphic designer's job. It's possible they weren't paying careful attention to their notes, of course, but if their notes just weren't clear that's not really their fault or their responsibility to catch. It's the clients'/editor's job to double check/catch that kind of thing and request fixes before the deadline. So... I guess it should be on the editor's head, in that case. :lol:

 

Anyway it's often one graphic designer that works on an entire magazine, which means they have to juggle a lot of content by a lot of different authors and often they have no idea what any of the sh!t is referring to. 

 

I had to do a magazine for Red Cross once, was not an enjoyable project. D:


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#61031
R2s Muse

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I couldn't imagine it not being something that pains him. He was so dedicated to it, he truly believed in the order for as long as we have known his character. In my opinion, if you spent more than half your life believing so strongly in something only to finally see that it is nothing you thought it had been and to have it all come crashing down around you--that would be absolutely heart breaking.

In his blurb or Q&A, it was said that this is something he is starting to come to terms with so I'm hoping we are going to have ample opportunity to talk this other with him as it doesn't look like something that he is completly over. Just talking to him about how he perceived the order to be and what he thought he was achieving by being part of it will shed so much light on who he is as a man and not a Templar. I'm kind of getting giddy just thinking about have these conversation's with him. ^_^

I agree. I always like to think that the ideal Order is what he was fighting for in DA2, so that can't help but bother him to no longer be a part of it. Or worse, to see it corrupted into something it isn't. But I don't see it being debilitating. Obviously, from the Q&A, it sounds like he's being proactive about being part of the solution. But it must be sad to leave that part of him  behind. 


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#61032
LolaLei

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That's not the graphic designer's job. It's possible they weren't paying careful attention to their notes, of course, but if their notes just weren't clear that's not really their fault or their responsibility to catch. It's the clients'/editor's job to double check/catch that kind of thing and request fixes before the deadline. So... I guess it should be on the editor's head, in that case. :lol:

 

Anyway it's often one graphic designer that works on an entire magazine, which means they have to juggle a lot of content by a lot of different authors and often they have no idea what any of the sh!t is referring to. 

 

I had to do a magazine for Red Cross once, was not an enjoyable project. D:

 

Doesn't matter, if you wanna do your job properly you double check regardless. You can't rely on other people to always get it right... which, in terms of games journos, is almost never LOL! It's not my job to do a lot of things at my work but I do them to ensure that it's done properly/safely/correctly etc. 

 

When you provide a service to the public to keep them informed you check your sh!t. And if you do get it wrong and it slips through the net then you make those corrections in the next video/article/whatever. If you don't then you make your company/business/yourself look unprofessional.


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#61033
loominousfish

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Perhaps she'd use her contacts to get nobles to help out, like Chevaliers to join the fight, rich bastards to donate resources to aid those injured in battle etc? So maybe she'd be with the sick and wounded keeping things organised and getting her hands dirty in there?

 

Hmmm. Resources, maybe? 

 

If say, during the final battle, it's a bit like DA:O where we can order troops and stuff about, maybe she'd be in charge of our additional resources? She's supposed to be super organized and stuff, right? (I'm relying far too much on hazy recollections, I should just go reread her character blurb and interview :S) And being with the sick and wounded, hmm, perhaps rallying and leading the other non-combatants away from danger as well? Because again, despite how little we know of her, I just can't imagine her not being proactive in some way while everyone else is off fighting for their lives and for everyone and everything else that matters.



#61034
LolaLei

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I agree. I always like to think that the ideal Order is what he was fighting for in DA2, so that can't help but bother him to no longer be a part of it. Or worse, to see it corrupted into something it isn't. But I don't see it being debilitating. Obvious, from the Q&A, it sounds like he's being proactive about being part of the solution. But it must be sad to leave that part of him  behind. 

 

It must take some getting used to, even though his role within the Inquisition is similar to his role in DA2 in terms of commanding troops, albeit, it on a much grander scale. Like, he probably had a strict routine that the Templars have to adhere to and now he's pretty much his own man he has to make his own routine. What does he do instead during those times when he would normally have to attend something Templar related? Hell, even getting up and not having to put on a Templar uniform must feel a bit surreal.


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#61035
Dirgegun

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Alright, dropping that convo. I regret bringing it up. 

 

So, about that Cullen?  :D



#61036
LolaLei

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Hmmm. Resources, maybe? 

 

If say, during the final battle, it's a bit like DA:O where we can order troops and stuff about, maybe she'd be in charge of our additional resources? She's supposed to be super organized and stuff, right? (I'm relying far too much on hazy recollections, I should just go reread her character blurb and interview :S) And being with the sick and wounded, hmm, perhaps rallying and leading the other non-combatants away from danger as well? Because again, despite how little we know of her, I just can't imagine her not being proactive in some way while everyone else is off fighting for their lives and for everyone and everything else that matters.

 

Yeah, all that sort of stuff. Showing different factions where they're needed to be on the battlefield, directing civilians to safety, stuff like that.



#61037
loominousfish

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So, about that Cullen?  :D

 

Oh you know, he's... he's fine. Very fine.  :lol: I'm baffled as to how he dresses himself in the mornings, what with his confusing wrap around robe thing and his heavy bulky armour, but alas, I fear that that, like his hair care regimen, shall remain a secret forever.

 

It's birds I tell you. Damned singing bluebirds that come in through his window every morning and help him get dressed, disney princess style. And now I have weird images in my head. I'll stop now. 


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#61038
Dirgegun

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I think what has me most excited about this damn game is, well, obviously the companions and story, but also the chances we'll have to develop our Inquisitors. I think it might prove to be Bioware's deepest game where it comes to the PC.  :wub:


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#61039
R2s Muse

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It must take some getting used to, even though his role within the Inquisition is similar to his role in DA2 in terms of commanding troops, albeit, it on a much grander scale. Like, he probably had a strict routine that the Templars have to adhere to and now he's pretty much his own man he has to make his own routine. What does he do instead during those times when he would normally have to attend something Templar related? Hell, even getting up and not having to put on a Templar uniform must feel a bit surreal.

Exactly. I wrote a scene once (to be published soonish... ahem) about him getting side tracked and a little choked up seeing a troop of templars, gleaming in the sunlight in their unity of purpose... that no longer includes him. Of course, in DA:I most of those templars will be sprouting red lyrium crystals, so probably less nostalgic than WAY CREEPY! LOL 


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#61040
Dirgegun

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Oh you know, he's... he's fine. Very fine.  :lol: I'm baffled as to how he dresses himself in the mornings, what with his confusing wrap around robe thing and his heavy bulky armour, but alas, I fear that that, like his hair care regimen, shall remain a secret forever.

 

It's birds I tell you. Damned singing bluebirds that come in through his window every morning and help him get dressed, disney princess style. And now I have weird images in my head. I'll stop now. 

 

I'm still refusing to acknowledge that weird-arse tie at the back until I'm faced with it in game.  :lol:


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#61041
loominousfish

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I the think what has me most excited about this damn game is, well, obviously the companions and story, but also the chances we'll have to develop our Inquisitors. I think it might prove to be Bioware's deepest game where it comes to the PC.  :wub:

 

I think you may be right.

 

I'll be honest, I was really hesitant to try Dragon Age at all because I heard about how your PC doesn't carry on through the whole series. One of the things that I adore about Mass Effect is that you don't just get to see your squadmates develop and change through out all 3 games, but also your Shepard as well. You get attached and just so so invested in your PC's growth. I worried that I wouldn't get the same experience from Dragon Age. And I was wrong. So so wrong.

 

But man, from everything we've seen and heard, from even just the tiny little breadcrumbs about our PC's that they've given us, I don't feel that way anymore at all. I'm revving myself up to get just as embroiled- if not more- with my Inquisitor and all of our companions the same way I did with Shepard and our squadmates. 

 

Dragon Age is just such a deep and detailed IP, and it's really a testament to the skill of the writers and all the rest of the devs that they're able to ensnare us so easily. I really can't wait to meet my Inquisitor, and have her in turn meet everyone else.  :wub:


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#61042
R2s Muse

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So BW store has some new stuff. *sigh* Still sorta puzzled at what they think their female fans want.

(I mean, of course, *I* would rather have a racerback tank than a ladies fit, full-coverage t-shirt...)

 

http://www.biowarest...ouse_options=77


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#61043
loominousfish

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I'm still refusing to acknowledge that weird-arse tie at the back until I'm faced with it in game.  :lol:

 

Ugh, don't even get me started on that back tie thing! *groans* I have no idea how I'm supposed to make a sewing pattern for that, let alone get it on over armour. If it weren't for the fact that I get very anal retentive when it comes to getting cosplays and stuff as accurate as possible, I'd just forget about it and then just make a shield to hide the fact that I didn't bother trying to replicate it at all.  :lol:

 

Except that not making it painfully accurate would drive me crazier. I think. Maybe. :S


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#61044
Asperath

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Exactly. I wrote a scene once (to be published soonish... ahem) about him getting side tracked and a little choked up seeing a troop of templars, gleaming in the sunlight in their unity of purpose... that no longer includes him. Of course, in DA:I most of those templars will be sprouting red lyrium crystals, so probably less nostalgic than WAY CREEPY! LOL 

 

Ohh can't wait!

 

I kinda got all batty this arvo when talking to a teacher about DA in general. She used to play games as a kid but got genre's mixed up etc but FINALLY someone was interested in my babble and my excitement for DAI... she liked that decisions matter and not glossed over like they never happened. Its something that I'm really excited for even though it will probably be nerve racking trying to make the best decision my quizzy feels possible


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#61045
Dirgegun

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Ugh, don't even get me started on that back tie thing! *groans* I have no idea how I'm supposed to make a sewing pattern for that, let alone get it on over armour. If it weren't for the fact that I get very anal retentive when it comes to getting cosplays and stuff as accurate as possible, I'd just forget about it and then just make a shield to hide the fact that I didn't bother trying to replicate it at all.  :lol:

 

Except that not making it painfully accurate would drive me crazier. I think. Maybe. :S

 

If it helps, the tie at the back makes no damn sense-- unless there's, like, holes in his tunic for it to go through or it's tied differently at that point in game. I mean we see it from the front and the coat looks pretty standard, with the gold ribbon keeping the two sides relatively closed. Turn around to the back and HOW does that sh!t even work?  :lol:


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#61046
LolaLei

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I think what has me most excited about this damn game is, well, obviously the companions and story, but also the chances we'll have to develop our Inquisitors. I think it might prove to be Bioware's deepest game where it comes to the PC.  :wub:

 

I'm definitely looking forward to those moments described in the article where they encourage you to look back on your actions and answer to them. Sounds like we'll get to talk about it even if our choice was a good one. The idea that the characters are actually interested in knowing what makes the Inquisitor tick, rather than it being all one sided with us asking them ALL the questions is a nice touch!

 

Perfect way to really develop our Inquisitor into a character in his/her own right.


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#61047
loominousfish

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So BW store has some new stuff. *sigh* Still sorta puzzled at what they think their female fans want.

(I mean, of course, *I* would rather have a racerback tank than a ladies fit, full-coverage t-shirt...)

 

http://www.biowarest...ouse_options=77

 

I'm actually kinda puzzled at the... well. Lack of things that the DA part of the store has. I mean, you think there'd be way more in there, more t-shirt designs, hoodies, accessories... I mean, Mass Effect had bobblehead USB's. Ladies N7 yoga pants. Racerback tanks too. And I mean, goggles and longboards and snowboards.

 

And lots and lots of beautiful lithos and prints. *sighs* I could live with not getting some really nice DA themed ladies clothing if it meant that I could get my hands on some awesome lithographs and exclusive posters. I need my fix dammit! 


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#61048
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Dragon age: Cullen by olivegbg

dragon_age__cullen_by_olivegbg-d7sc284.j


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#61049
loominousfish

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If it helps, the tie at the back makes no damn sense-- unless there's, like, holes in his tunic for it to go through or it's tied differently at that point in game. I mean we see it from the front and the coat looks pretty standard, with the gold ribbon keeping the two sides relatively closed. Turn around to the back and HOW does that sh!t even work?  :lol:

 

It really. Doesn't make any sense. At all. At first I thought that it was actually made out of two separate pieces of clothing, but it's just. How--wha--why. kasdal. Why the tie?!?

 

Cullen's clothing defies all the known laws of physics. >.> 



#61050
Dirgegun

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I'm definitely looking forward to those moments described in the article where they encourage you to look back on your actions and answer to them. Sounds like we'll get to talk about it even if our choice was a good one. The idea that the characters are actually interested in knowing what makes the Inquisitor tick, rather than it being all one sided with us asking them ALL the questions is a nice touch!

 

Perfect way to really develop our Inquisitor into a character in his/her own right.

 

Yesssss! And I'm ridiculously excited about that!

 

I always wanted the PC to be as involved as the companions-- it's why I like Hawke! Even though I didn't personally pick the banter he joined in on, his joining in rather than just listening made him feel much more involved with his companions and the stories he was getting mixed up in. Inquisition seems to be taking that to the most awesome of levels, though!

 

We can headcanon all we want to make our characters well rounded, of course, but there's a definite difference to headcanoning how our characters develop and being able to play it out in game~


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