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The Official Cullen Discussion Thread v.3.0


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#76301
Lady Shayna

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Yeah, me too. :huh: :P


Last I read, they will not be showing amounts on approval changes- they only have numbers now for debug purposes. Final game was just going to be "Cullen approves" or "Cullen disapproves". If so, notepad won't help a lot. They're really wanting to hide the relationship mechanics, it seems.

#76302
neonmoth

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I wouldn't despair yet. Combat on easier difficulties was always manageable in DA series. I barely used healing spells and potions at all on normal, so we should still be able to wizz through. I admit though that I always enjoyed the combat aspect, especially in combo with tactical view, so I'm really looking forward to it. Maybe it's not Dragon's Dogma but it doesn't need to be :D


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#76303
Chernaya

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I wouldn't worry too much, I think on casual the combat will be easy enough so the tactical camera won't need to be used. At least I hope, because I have a friend who is all about story and not much for combat. 


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#76304
neonmoth

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Last I read, they will not be showing amounts on approval changes- they only have numbers now for debug purposes. Final game was just going to be "Cullen approves" or "Cullen disapproves". If so, notepad won't help a lot. They're really wanting to hide the relationship mechanics, it seems.

You can still have a note of how many times Cullen approved vs disapproved. It will give a general idea. I mostly joke though. I will prob try to play more organically as it is intended.



#76305
Panda

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I hope that bun is at least available to Skye. I really wanted him to have long and partially braided hair but I set my exceptations too high ^^;



#76306
neonmoth

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I hope that bun is at least available to Skye. I really wanted him to have long and partially braided hair but I set my exceptations too high ^^;

To be honest I still hope they will add some more, cause hairstyle is a bit of make it or break it. Too many of my femsheps look like sisters due to similar bangs.


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#76307
jtav

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They're probably trying to frustrate min-maxers like me who spend the entirety of Act 1 of DA2 maxing everyone's F/R.


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#76308
Sable Rhapsody

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Amen.  If I could, I'd turn combat completely off.  Not really happy with tactical play, and I hope it's as entirely optional as they say.  Boring video was boring to me since it was all combat except for a few minutes where they make really ridiculous looking characters and talk over the VA.

 

I guess I'm just really afraid that their target customer has changed so much that I'll be really upset at what happened to BioWare RPGs.   :(

 

I recall the combat in BioWare's older games actually being harder than their newer games  :P BG and BG2 had fairly large dungeons like Watcher's Keep that focused on exploration and combat, and could be devilish to get through.  NWN had Undermountain, which was basically just an excuse to visit a mad wizard's dungeon that had little to do with the plot of Hordes of the Underdark.  For me, the combat started getting easier and more accessible around KOTOR.

 

 

Last I read, they will not be showing amounts on approval changes- they only have numbers now for debug purposes. Final game was just going to be "Cullen approves" or "Cullen disapproves". If so, notepad won't help a lot. They're really wanting to hide the relationship mechanics, it seems.

 

I get what they're saying about the numerical values and bars promoting "game-y" behavior.  I know I was guilty of it in DA:O and DA2, sometimes only bringing certain companions to certain quests because I know I'd lose a lot of approval or gain a lot.  On the other hand, every game needs to strike a balance between immersion and mechanical transparency.  We'll see once the game comes out.

 

In DA:O, initiating dialogue with a companion gives you a small line.  Alistair starts off saying something like "What do you need?"  But if you start going down the romance track, he switches to "Your desire is my command" and eventually "Something you need, my dear?"  According to the Twitch stream, there will be something like that in DA:I.  It's pretty obvious in DA:O, so hopefully it's sufficient as a way to quickly gauge your relationship status.


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#76309
wiccame

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Last I read, they will not be showing amounts on approval changes- they only have numbers now for debug purposes. Final game was just going to be "Cullen approves" or "Cullen disapproves". If so, notepad won't help a lot. They're really wanting to hide the relationship mechanics, it seems.

From what I could gather, a lot of how your relationship is with a character is shown in how the interact with you. So if you're not on really good terms I assume they are going to be a little short with you and if they approve/like you that will be reflected in how they talk to you too. I guess that's how you track how your relationship is gong, which I really love that idea. I really hated how someone that had low approval with me would talk to me like we were best pals.

 

I'm not too keen on the hair and horns option being tied together, I can see why they would do it but it kind of limits your customisation a lot. I might like a certain horn type but hate the hair *pouts*



#76310
Melca36

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Amen.  If I could, I'd turn combat completely off.  Not really happy with tactical play, and I hope it's as entirely optional as they say.  Boring video was boring to me since it was all combat except for a few minutes where they make really ridiculous looking characters and talk over the VA.

 

I guess I'm just really afraid that their target customer has changed so much that I'll be really upset at what happened to BioWare RPGs.   :(

 

 

 

They need to have different gameplay like this because when all is said and done...for $70...people want an actual game and not a virtual novel.

Alot of people don't want everything handed to them when they play games.

 

There will probably be a Narrative-Super Easy gameplay as there was in ME3 so don't worry.



#76311
Caja

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I really hope someone is recording this!Because I missed everything...*Cries bitter tears*

Ahhh... I was just checking in to see if someone had a link because I missed the whole thing, too. I completely forgot about it  :crying: .

 

Edit: Never mind ;).

 

I've got it recorded. It's a bit of a monster size wise, so it'll take a minute to upload on YT. I'll post the link on here when it's ready. 

 

Edit: Oops nvm! Looks like I don't have to, it's already up on Twitch   :D http://www.twitch.tv...are/b/573285688

 


#76312
Panda

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To be honest I still hope they will add some more, cause hairstyle is a bit of make it or break it. Too many of my femsheps look like sisters due to similar bangs.

 

Yea I hope so as well. In ME most of my fem!Shep have this hairstyle:

 

Spoiler

 

I really hope I don't have to use the bun for both Skye and Valpur cause I'm not really liking the small mohawk nor corncrows.



#76313
Sable Rhapsody

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http://www.twitch.tv...are/b/573285688

 

Link to the archived video on Twitch.



#76314
Lady Shayna

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In DA:O, initiating dialogue with a companion gives you a small line. Alistair starts off saying something like "What do you need?" But if you start going down the romance track, he switches to "Your desire is my command" and eventually "Something you need, my dear?" According to the Twitch stream, there will be something like that in DA:I. It's pretty obvious in DA:O, so hopefully it's sufficient as a way to quickly gauge your relationship status.


True. I also hope that we will be able to figure out what choices caused the change.

I gamed a bit in DA : O, but have gotten into very bad habits in SWTOR ( where they give you the amount of approval change at the point of your dialog choice so you know how much each choice was). I'm afraid no numbers and only after dialog is over is going to drive me crazy at first. :)
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#76315
Xilizhra

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Sera forgot to wear her bra for this pic :lol: SAGGY BOOOOBS

Sera might not wear a bra at all.

Come to think of it, I've heard things about how bras might actually slowly lead to the breasts sagging more, so perhaps she's onto something.


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#76316
Panda

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In DA:O, initiating dialogue with a companion gives you a small line.  Alistair starts off saying something like "What do you need?"  But if you start going down the romance track, he switches to "Your desire is my command" and eventually "Something you need, my dear?"  According to the Twitch stream, there will be something like that in DA:I.  It's pretty obvious in DA:O, so hopefully it's sufficient as a way to quickly gauge your relationship status.

 

And to me he said "What IS it?!" in very angry tone..



#76317
Sable Rhapsody

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I gamed a bit in DA : O, but have gotten into very bad habits in SWTOR ( where they give you the amount of approval change at the point of your dialog choice so you know how much each choice was). I'm afraid no numbers and only after dialog is over is going to drive me crazy at first. :)

 

LOL, I did that too.  

 

I'm going to be better about it for DA:I, though.  No more video game spreadsheets for me! Except Fire Emblem  :P



#76318
CuriousArtemis

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I hope that bun is at least available to Skye. I really wanted him to have long and partially braided hair but I set my exceptations too high ^^;

 

Same  :blush: I think I was expecting too much, esp. from Ashe's post about long hair. But really, these hair options were Skyrim-level bad. And I'm hoping the stream is the reason everything looked so matted and fuzzy. 

 

I need to rewatch for that single glimpse at shoulder-length hair (I don't call that long, personally!). It looked pretty bad. Please give us Blackwall hair options at least!

 

But I so feel for you for the qunari hair "options," if you want to call them that :( Those were terrible!



#76319
Elanor

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Maker, qunari haistyles looks really terrible. I'm really worry about this... :unsure:



#76320
CuriousArtemis

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Another thing is you can't seem to have really vibrant red hair...

 

And I didn't see the mass of freckles that the elf girl had in any of the skin tone options...



#76321
Panda

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But I so feel for you for the qunari hair "options," if you want to call them that :( Those were terrible!

 

Yea.. the qunari hair just was.. idk what that was. No wonder they didn't want to have own slider for qunari hairstyles cause there was only 4, one of them being bald.

 

I wonder what happened to concept art hair for qunaris:

 

Spoiler

 

I wouldn't mind if they were only short one's but the one's shown weren't really even goodlooking for short hairstyles. I'd die from happiness now if they even gave us one shoulder-lenght one.


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#76322
Tishina

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They're probably trying to frustrate min-maxers like me who spend the entirety of Act 1 of DA2 maxing everyone's F/R.

I'm sure that's what they're doing, but making it obscure and difficult for those with very limited game time is going to be very frustrating if they've gone too far (after all, irl, you can go to someone and talk through something if there was a misunderstanding, ask exactly what's wrong and clear the air). This is where the length of the game can be a bit of a negative; I really don't want to play 70 or 80 hours only to discover I screwed up and won't see the content I wanted. That kind of thing tends to leave me watching YouTube vids instead of playing. But hopefully the dialogues themselves will give you a good enough idea of how things are going that this won't be a problem. I mostly worry because of the number of times I've picked a dialogue choice only to discover it was taken in a completely different way than I meant it.



#76323
neonmoth

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Yea.. the qunari hair just was.. idk what that was. No wonder they didn't want to have own slider for qunari hairstyles cause there was only 4, one of them being bald.

 

I wonder what happened to concept art hair for qunaris:

 

Spoiler

 

I wouldn't mind if they were only short one's but the one's shown weren't really even goodlooking for short hairstyles. I'd die from happiness now if they even gave us one shoulder-lenght one.

To be honest I don't understand why hornless quizzy would not have access to all of the hairstyles.



#76324
alwayshungry

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Which #DAI character's art is your favorite? pic.twitter.com/WC6KGvFeFj

A2vtg81.jpg


#76325
SmilesJA

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Cassandra's obviously.