No, it really wasn't. You can make it black and white if that's as far as your character's morality axis reaches, but it's not a black/white dichotomy in itself.
Every choice, in either previous games, was a roleplaying choice. That's what makes an RPG - how your character views the world around them, not how the world presents itself to the player. There is no black/white, right/wrong, good/evil in roleplay, there is only how each of your characters chooses to approach their moral dilemmas.
OMG Well I already explained this a few pages ago, but I'll say it again lol The game literally gives the player no reason to murder the entire Circle. There's no in-game evidence to suggest that the Circle is made up entirely of blood mages. Meredith sees Anders blow up the Chantry, then turns to Hawke and says, help me annul the Circle. And annul apparently means kill everyone, down to the last wee apprentice. Unless you're playing a super evil character, you do have to do some headcanoning to take that route.





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