I'm torn. The story teller in me loves the idea of more set personalities providing for more in depth interaction of substance. But the gamer in me just wants people to enjoy the game as much as possible as the fantasy escape it's meant to be.
Actually, as a fellow storyteller, sexuality really has nothing to do with a character's creation and personality (for me). I have written a character as gay, and then I wrote that same character in a different story as straight. He was the same person. In one story, he liked boys, and in another, he was only into girls.
So this idea that set sexualities is better for characterization is bollocks, especially when we consider that Thedas is supposed to be a world that doesn't care about sexuality. (So it's not like being gay or straight in our own present day world, which has real social implications.)
As for saying that set sexualities (and locking your character out of certain romances) is more realistic, sure. We've all gotten turned down before, and we've all been hit on by someone we weren't interested in.
Shockingly enough, however, this kind of "realism" isn't exactly what I'm looking for when I turn on my fantasy role-playing game for the evening.





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