Everything disabled except for: FXAA Antialiasing, Lumasharpen, Gaussian, Tonemap, Vibrance, and Curves.
FXAA Antialiasing
#define FXAA_QUALITY__PRESET 39
#define fxaa_Subpix 1.0
#define fxaa_EdgeThreshold 0.0
#define fxaa_EdgeThresholdMin 0.0
Lumasharpen
// -- Sharpening --
#define sharp_strength 3.00
#define sharp_clamp 0.050
// -- Advanced sharpening settings --
#define pattern 2
#define offset_bias 1.0
// -- Debug sharpening settings --
#define show_sharpen 0
Gaussian Blur
#define GaussEffect 2
#define GaussQuality 1
#define GaussSigma 3
#define GaussBloomWarmth 2
#define GaussThreshold 0.50
#define GaussExposure 30.0
#define GaussStrength 0.25
Tonemap
#define Gamma 1.000
#define Exposure -0.08
#define Saturation 0.000
#define Bleach 0.0
#define Defog 0.00
#define FogColor float3(0.0, 0.0, 0.0)
//#define FogColor float4(0.05, 0.05, 0.00, 2.5)
Vibrance
#define Vibrance 0.15
#define Vibrance_RGB_balance float3(1.00, 1.00, 1.00)
Curves
#define Curves_mode 0
#define Curves_contrast 0.50
// -- Advanced curve settings --
#define Curves_formula 3
* Key Settings
I prefer the screenshots that SweetFX takes, so I changed the SweetFX screenshot hotkey to the + button on the Numpad, so that it was just SweetFX taking the shots:
// key_screenshot = 107 ; 107 = Numpad Add
(If you leave the key as PrintScreen and use the SweetFX version I linked earlier, just know that every time you press PrintScreen you will have the game itself, eFX, and SweetFX taking screenshots. eFX and SweetFX screenshots will show up in your DAI installation directory.)