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The Official Cullen Discussion Thread v.3.0


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#119376
R2s Muse

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*hi5* Dorian's quest didn't even fire for me and yet I still dislike her :lol: Btw does anyone actually like her? I hate to poop all over her if she actually has fans here.

I actually really liked her... until the Dorian stuff. That was the end for me. Now I just see puritanical hypocrit. :(

 

Oh dear, I had to go back a save after the drinking scene with Iron Bull for the sake of my headcanon because I'm pretty sure they had sex that night.  My character wasn't in a romance with anyone at that point and I hit the heart icon just for fun to toast to him.  She goes up to him after that scene and he says, "I'm surprised the serving girls are still awake after that night we had."  Now, he never said that before when I didn't hit the heart icon so I'm guessing they had drunken sex and I was like o.O;;;

OMG!!  /headcanon accepted

 

Yeah I'm honestly hoping he does that instead of deleting it. There's some serious word of god stuff in there.

I've seen folks ask him to keep it up for posterity. Even if he deletes it, anything you reblogged will still live on. 


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#119377
R2s Muse

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Because if it was and if I wrote for Bioware like I so often dream of, it'd end up being a Carry On film?
 
:blush:

Forgive me for being dense... what's a "Carry On" film...?  :huh:



#119378
MelissaGT

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Oh dear, I had to go back a save after the drinking scene with Iron Bull for the sake of my headcanon because I'm pretty sure they had sex that night.  My character wasn't in a romance with anyone at that point and I hit the heart icon just for fun to toast to him.  She goes up to him after that scene and he says, "I'm surprised the serving girls are still awake after that night we had."  Now, he never said that before when I didn't hit the heart icon so I'm guessing they had drunken sex and I was like o.O;;;

 

OMG NEED TO TRY THIS!!! 



#119379
Hellion Rex

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I have worked in game development before, and it's... pretty much what you see happening with DA fandom currently.

 

DAO was a very cliché hero's journey story, people criticized it for that and said "we need something different!"

DA2 was something very different, small, personal, the story of a failure rather than a hero, people criticized it for not being "as epic as DAO" and Hawke not feeling as powerful and heroic as the Warden

DAI goes back to the typical hero's journey, does this story where everything is EPIC and everyone WORSHIPS you, people again criticize it for being too cliché, the hero feeling too powerful, etc.

 

DAO had very linear environments, people said "it needs to be a big open world like Skyrim where you can wander wherever you want!"

DA2 had very small environments, people said "it needs to be bigger, not just a town, but a whole world!"

DAI goes open world (like Skyrim!), does big enviroments, people criticize it for being too big, too open, you can wander too much, etc.

 

Not that the criticisms aren't valid - they can be. But it's an industry where you get the sense that nothing you do ever makes anyone happy, because people are always complaining about something, and then complaining about the things you did to address the previous complains, and so on and so forth. It's incredibly draining to try and try and feel like you're never making it. I don't blame BW's devs for having mostly left the forums, and for leaving tumblr now - at some point you have to drown out the negativity or you'll never get anything done.

 

So yeah... I wouldn't go back to game development, to be honest, and I commend the people who are passionate enough about it to keep on soldiering on despite everything.

It can certainly be a thankless job, game development.

 

 

On the grand scale though, I like where the series is headed right now. I love the characters that I have made, flaws and all.


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#119380
Sifr

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Forgive me for being dense... what's a "Carry On" film...?  :huh:

 

Bawdy, British comedies from the 60's and 70's, known for parody, the occasional bit of camp and heavy use of innuendo and sight gags to get really crude jokes past the radar.


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#119381
R2s Muse

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Bawdy, British comedies from the 60's and 70's, know for heavy use of innuendo and sight gags to get really crude jokes past the radar.

LOL! Gotcha.  :D



#119382
AresKeith

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At first, I liked what she said about magic, but afterwards, the Dorian thing just irritated me to no end.

 

I still like her :P



#119383
Sifr

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LOL! Gotcha.  :D

 

Yeah, if you've ever seen a rude postcard at a beach, imagine that as a film and you've got their type of humour in a nutshell. But oddly enough, for all the risque jokes, it's not so bad that they can't be shown on the telly in the middle of the day. :lol:



#119384
Jean

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I've witnessed the development of DAO (not all, since it was first revealed in like 2003), ME2, DA2, ME3 and now DAI and I can safely say that, while I absolutely love video games, I don't believe I would ever want to go into game development - and that's just from my experiences as a fan.



#119385
Cerulione

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I've witnessed the development of DAO (not all, since it was first revealed in like 2003), ME2, DA2, ME3 and now DAI and I can safely say that, while I absolutely love video games, I don't believe I would ever want to go into game development - and that's just from my experiences as a fan.

 

I wonder though, if the writers in Bioware enjoy their work as much as novel/independent book writers.

 

Game writers must consider many more things & limitations than independent writers who get more freedom on their choice of story & character IMO.



#119386
riverbanks

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On the grand scale though, I like where the series is headed right now. I love the characters that I have made, flaws and all.

 

I do love the shape of the Thedas universe right now. It's in a very interesting place, ripe for big changes or big messes, or both. It does leave you wondering "what now" every time you look at this time bomb you have in your hands.

 

And I'm honestly in love with my own heroes and the shape of my world state right now. Most fantasy games just offer a generic hero-shaped protagonist you can slap a custom name on, but few games leave me feeling like the hero is my character the way DA does. This is a universe where you can really claim that your hero is your own, and compare and contrast a hundred different protagonists and find they have nothing in common, and still they all work in the world each player builds around them. For all the huge flaws all three installments in this series have, it's still my favorite series because of that - no other game makes me as passionate about my heroes and their circle of friends and the world they leave behind as this one does. 


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#119387
Scintillla

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It can certainly be a thankless job, game development.

 

 

On the grand scale though, I like where the series is headed right now. I love the characters that I have made, flaws and all.

 

Second that (outta likes)



#119388
alwayshungry

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http://starkenterpri...reation-herself

tumblr_nilm7oTQ741qhakobo1_540.png

 

http://everkings.tum...uisitors-and-im

tumblr_nils8wsk8X1r8g1u8o2_540.jpg

tumblr_nils8wsk8X1r8g1u8o1_540.jpg

 

http://thesublimecri...im-in-love-with

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http://pencilstab.tu...-everything-and

tumblr_nilqgda21l1sasmi7o1_540.png


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#119389
Scintillla

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I can still hear that chuckle. GE did an excellent job 



#119390
Tyrannosaurus Rex

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I'd say let's all do it, if you want :lol:

The best thing about fanfic is that it's not about making a really good story that will sell 1 million copy, it's about telling your story & the writing in itself is more fun than having the story written :lol:

 

Anyway it's just an idea :lol:

 

But it's a good idea and worth writing about once I get the time.



#119391
MelissaGT

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FYI guys, I tried the Commander tea blend and it's good too! I do like the Cullen Rutherford one better though.



#119392
Hellion Rex

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I do love the shape of the Thedas universe right now. It's in a very interesting place, ripe for big changes or big messes, or both. It does leave you wondering "what now" every time you look at this time bomb you have in your hands.

 

And I'm honestly in love with my own heroes and the shape of my world state right now. Most fantasy games just offer a generic hero-shaped protagonist you can slap a custom name on, but few games leave me feeling like the hero is my character the way DA does. This is a universe where you can really claim that your hero is your own, and compare and contrast a hundred different protagonists and find they have nothing in common, and still they all work in the world each player builds around them. For all the huge flaws all three installments in this series have, it's still my favorite series because of that - no other game makes me as passionate about my heroes and their circle of friends and the world they leave behind as this one does. 

Precisely. Narratively speaking, Thedas is head in a pretty awesome direction for me. Gaspard on the throne, You Know Who doing You Know What in the post credits, new Divine, Templars and mages headed in a different direction, etc. etc.

 

And I absolutely adore my Trevelyan mage that romanced Bull. I had fun playing with my Gale.


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#119393
Scintillla

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FYI guys, I tried the Commander tea blend and it's good too! I do like the Cullen Rutherford one better though.

 

I don't think they have samplers ( I didn't see one on their site)...I`d like to try them. 



#119394
Sifr

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The unfortunate result of what happens when you end up in the middle of a battle between the statue from your hometown and it's mortal enemy, the flying feathered fiend who's decided your pauldrons look like a good nest...


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#119395
Scintillla

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The unfortunate result of what happens when you end up in the middle of a battle between the statue from your hometown and it's mortal enemy, the flying feathered fiend who's decided your pauldrons look like a good nest...

 

Hahahahahahahaah!



#119396
Cerulione

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The unfortunate result of what happens when you end up in the middle of a battle between the statue from your hometown and it's mortal enemy, the flying feathered fiend who's decided your pauldrons look like a good nest...

 

Wait wait, I don't get that pic, it's the same event? Because a bird won't make Cullen bleed that much until he couldn't walk anymore... It can make him bleed but not wounded severely like in the second pic, right?

 

Because in second pic Josie & Leliana's helping him walk, he must be badly injured there & not only by bird pecks.



#119397
MelissaGT

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I don't think they have samplers ( I didn't see one on their site)...I`d like to try them. 

 

Not sure if the site is different for you, but for me I see sample tins for $4 each. I spent the $10 for the 3oz pouches and it was worth it so far. I haven't tried Alistair...that one is next. 



#119398
Owlfruit Potion

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This is a delayed response on my part, but I might be alone in being glad that there was no major negative consequence for Cullen not taking lyrium (short of him going through withdrawal, which I would have liked to have seen more of too).  I just don't like the life lesson that gives... :/

Agreed, pretty much. I don’t like happy endings that don’t feel “earned”, but after everything Cullen’s been through I think he deserved it even if most of the angst part occurs in the previous two games. If resources were no issue it might have been cool if having him quit unlocked an alternative military advisor for the middle part of the game while Cullen got the worst of it out of his system, or something to that effect, but I wouldn’t have wanted to choose between “Cullen loses his mind or maybe dies” and “Cullen hates himself for failing and then eventually probably loses his mind anyway”.

 

I for one have no romantic bone in my body in real life, but even I foresaw issues with this romance. But my views ARE my opinions just as yours are. Disagree or agree it matters not. What matters is opinions are just that opinions.

Totally, and I don’t mean to bag on you here! But I replied to your first post because equating "the game doesn't have some content I’d have liked to see" with "the developers were lazy" is a pet peeve for me, and I wanted to reply to parts of your reply to clarify, because I think you misread some of what I was saying. I’m done after this:
 

Doubtful. You assume that everyone chose a Mage as their main character in DAO. I chose this, however I am not expecting nor want more dialogue in regards to that. If I want that, I’ll load up DAO. Cullen’s time in the Circle Tower is what is important not his damn feelings towards a Mage. What I would have liked to hear is: How long was he in that cage? Does he regret asking the Hero of Fereldan to kill all the Mages? What did they torture him with? These are questions I was expecting answers too, not the same dribble that was mentioned in the previous game. Revelations into a character’s life make that character deeper.

That’s exactly the opposite of what I’m assuming. Regardless of whether Amell or Surana survived Jowan’s escape to become the HoF in a particular player’s worldstate, one or both of them existed; it's not a stretch to think he may have crushed on them even if they weren't the PC and therefore that any further discussion of his torture would have involved one of them. This would have made everyone who thinks the existing mentions are too many (this group does not include me) angrier.
More importantly, I’m not sure what there is to be gained from hearing more about the rest of it. For one, some things are scarier left in the shadows; for another, he’s really uncomfortable talking about it and might not want to relive it in detail just to satisfy the curiosity of someone he loves; and for another, personally, of all the ways I’d love to know more about him, that isn’t one of them. (EDIT: Also, the rest of your points are addressed as it is: he said in DA2 that he doesn't know how long it was and IIRC something about how asking to kill the mages was the wrong call, and in DA:I if your HoF was a fem!mage he says he regrets what he said to her, presumably including that.)
 

Yes, we were. But perhaps you are simply missing body language in the scene.

Rather than missing it, I think I just wholeheartedly disagree with you about what this body language is conveying.
 

So you rather them spend the time and money, by adding in ridiculous crap like, Shards or those Astranirums? It could have been something simple as walking up to your romance and going to bed. I did not mind the fade to black in DAO nor did I mind it in Fable. That at least would give me a direction and the feeling they had some intimate time aside from just some kiss on the battlements whenever and if you choose too.

While I’m sure a sex scene designed by someone whose expertise is in puzzle design or shard-hiding and not 3D animation could have been fantastic in its own way, cinematics zots are cinematics zots. As for the last sentence there, I’d rather headcanon everything than have canon give me the impression that she has to initiate it every time. ;)
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#119399
riverbanks

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Precisely. Narratively speaking, Thedas is head in a pretty awesome direction for me. Gaspard on the throne, You Know Who doing You Know What in the post credits, new Divine, Templars and mages headed in a different direction, etc. etc.

 

And I absolutely adore my Trevelyan mage that romanced Bull. I had fun playing with my Gale.

 

I had such a ball playing Ari, too. I can't seem to stop replaying her, over and over. Her story is so fun.

 

And I finally got my intended endings all right this time (Celene and Briala working "together" - le kek, I'm just waiting for one or the other shoe to drop here), Cass on the throne (punching everyone in the face in the name of the Maker!)... now just need to fix my demon baby state, and all will be perfectly set for disaster (not that I'm looking for an excuse to play the same character for the third time over or anything). The hot mess just waiting to happen in my world state shall be delicious. :P


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#119400
CuriousArtemis

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Why not ask him to just leave it up?

 

....Cause I'm afraid of him?  =]