I can't wait to get a chance to play about with the Keep... And I wonder if they'll release a demo like they did for ME3 so we can play about with CC there? Excited!
Also, I stumbled on this at the Leliana thread:
http://forum.bioware...ion/?p=16483448
I though SC gives a well phrased explanation for why she and other writers may be hesitant to talk about who wrote which character, which is something we've pondered here I the thread in regards to Cullen!
This is so interesting. And aww, I didn't know it made them feel uncomfortable. Hmmm, well lemme see if I can articulate why who is writing whom interests me, personally.
I love Story. I love writing and reading and characters. And what I've found is that every writer has a style. Even if they're writing different characters and different situations, they still have a particular Voice. Um, an energy. A signature. It's this kinda intangible thing, but it's there. The essence of that writer's Voice is stamped on the story/character.
Story is pretty powerful stuff. And while there are many other aspects of the game that are also extremely important to the whole, for me, the writing and story-telling is the Heart of it all. It is the core. Combat is not the core---for me. Cuz if I don't care abt Why I'm fighting these ppl, then I'm gonna be bored. I need a reason. Like a diva actress, "what is my motivation here?" lol!
Versus the Leandra story in DA2. I know there ppl that didn't really connect to that story line, but I cried like friggin' baby. Then I fought more fiercely than I have ever fought in my gaming life. (The only thing I felt shorted on w/that was I did not get the chance to Personally put my hands on that mage that did that to Leandra. I felt I "needed" to see that. I wanted to see the fear of God in his eyes before I killed him for that vulgar violation.)
And sum quotes i like:
"Australian Aborigines say that the big stories—the stories worth telling and retelling, the ones in which you may find the meaning of your life—are forever stalking the right teller, sniffing and tracking like predators hunting their prey in the bush." —Robert Moss, Dreamgates
"I will tell you something about stories, (he said) They aren’t just entertainment. Don’t be fooled. They are all we have, you see, All we have to fight off illness and death" —Leslie Marmon Silko
"One lesson we can learn from pre-industrial peoples is the power of storytelling. I am struck by how important storytelling is among tribal peoples; it forms the basis of their educational systems. The Celtic peoples, for example, insisted that only the poets could be teachers. Why? I think it is because knowledge that is not passed through the heart is dangerous: it may lack wisdom; it may be a power trip; it may squelch life out of the learners. What if our educational systems were to insist that teachers be poets and storytellers and artists? What transformations would follow?" —Mathew Fox
So, for me, it's not so much knowing I'll like or dislike a character based on who is writing it. Rather, it's a knowing that, regardless of who the character is, and their situation--or even if I like them or not--I can trust this writer to handle it. Fortunately, the DA team has put together quite an ensemble of writers. So, I feel like a kid in a candy shop. I'm totally pleased with the Crew.
/OT. Sorry