And one last one.

I'm still hoping that as an NPC follower, Cullen can still go on certain missions with the Inquisitor. Maybe missions that have to do with things that he's familiar with, such as ...Finding a certain templar, or investigating Red Templars, something like that. Maybe Scribbles would go with you on diplomatic missions to find resources for the Inquisition. Maybe Leliana would go with you on religious missions (like Andraste's Ashes type of thing) or very cloak and dagger missions. That way, they are still NPC's in their respective roles, but you still feel like you're getting them as a companion, even though you can't choose to take them everywhere with you.
There! Fixed it for ya!![]()
(Yup, I'm there with ya!)
I might be in the minority with this but I've always felt Bioware games are fairly shallow with romance and it's not believable at all. I really wouldn't mind seeing them develop a relationship more to be more believable.
I've always found BioWare games to do romances really well, better than any other companies I've come across.
Granted DA2's felt lacking in comparison to DA:O's due to the lack of conversation based interaction but it wasn't all that bad. Sure, I'd like to see more romance content/interaction in DAI in general, but that's just because more of any interaction with the companions, characters and LIs is a bonus in itself! The devs said that interaction will be returning to a similar conversation based format like DA:O, so that's something.
As some of the others in here have said, a lot of DA:O's "flirts" turned out not to be flirts at all, and that's what I find very clever about the dialogue... although, perhaps some of that was down to having a voiceless protagonist? Either way, I often find getting to know the companions and building the friendship up to the point of romance to be more memorable than the romance scene itself, so I'm definitely hoping that the romances will pace itself out better than it did in DA2. Ideally, I'd prefer the option to flirt not become available until the friendship/approval rating is at a certain level, OR if it's all done via certain quests, then I'd hope that a quest relating to that companion/advisor be it directly or, in Cullen's case (for example) an important encounter/quest relating to the Red Templars/Rebel Templars be completed first, thus opening up investigative options when talking to them, leading to more personal dialogue with that character which would start to open up flirt options. If that makes sense?
Romantic Cullen (hee hee hee, companion art to my DA Big Bang fic)
WhatCounts - Early Morning by vieralynn
*snip*
LIKE! all the Cullen art!! So beautiful. ![]()
Hey don't you judge my Skyrim romance. FARKAS LOVES ME DAMNIT. YOU CAN'T TAKE THAT AWAY FROM ME.
But I personally love the way Bioware does romance, although if I had to choose between DAO or DA2, I'd go DAO, minus the gift system...I just liked 'em better
*Also if DHMG isn't romancable by femInquisitor I'm going to cry :3 (Cullen is my backup)
I would say that a BioWare romance is an interactive story, written for you. Skyrim romance - it's a story you must write yourself. I really enjoyed it, btw, roleplaying in my head how my Dragonborn and her loyal hired sword were slowly developing feelings for each other while adventuring and killing dragons ![]()
My favourite BioWare romance, I think, will always be Viconia in Baldur's Gate 2. In their next games I think the necessity of voicing every line in the game limited the options. But the romances in DAO gave me a similar feeling nonetheless. DAII - no, didn't like them much, always felt like something was missing. What I hear about DA:I sounds promising so far.
Except I'm a bit worried that if I can't go adventuring with Cullen, then I won't develop the comradeship that usually makes me care about the character very much, and then the romance may turn out to be not as satisfying as it could have been otherwise. And by satisfying I mean that if I didn't cry a pool of tears, then it doesn't count ![]()
I've always found BioWare games to do romances really well, better than any other companies I've come across.
Granted DA2's felt lacking in comparison to DA:O's due to the lack of conversation based interaction but it wasn't all that bad. Sure, I'd like to see more romance content/interaction in DAI in general, but that's just because more of any interaction with the companions, characters and LIs is a bonus in itself! The devs said that interaction will be returning to a similar conversation based format like DA:O, so that's something.
As some of the others in here have said, a lot of DA:O's "flirts" turned out not to be flirts at all, and that's what I find very clever about the dialogue... although, perhaps some of that was down to having a voiceless protagonist? Either way, I often find getting to know the companions and building the friendship up to the point of romance to be more memorable than the romance scene itself, so I'm definitely hoping that the romances will pace itself out better than it did in DA2. Ideally, I'd prefer the option to flirt not become available until the friendship/approval rating is at a certain level, OR if it's all done via certain quests, then I'd hope that a quest relating to that companion/advisor be it directly or, in Cullen case (for example) an important encounter/quest relating to the Red Templars/Rebel Templars be completed first, thus opening up investigative options when talking to them, leading to more personal dialogue with that character which would start to open up flirt options. If that makes sense?
Pretty much this... although I'd be very interested to have one of the LI's be the one ardently pursuing the Inquisitor for a change. Could have two outcomes... happily ever after OR you find out they were a double agent and using your 'power' for their own dastardly ends. That would suck but oh Maker, what a ride it would be!
I'm still hoping that as an NPC follower, Cullen can still go on certain missions with the Inquisitor. Maybe missions that have to do with things that he's familiar with, such as ...Finding a certain templar, or investigating Red Templars, something like that. Maybe Scribbles would go with you on diplomatic missions to find resources for the Inquisition. Maybe Leliana would go with you on religious missions (like Andraste's Ashes type of thing) or very cloak and dagger missions. That way, they are still NPC's in their respective roles, but you still feel like you're getting them as a companion, even though you can't choose to take them everywhere with you.
That's something I'm desperately hoping for too.
I'd definitely feel like an npc-romance was more in-depth if we could at least have him/her go on one big quest with us. In truth, I'd feel kinda disappointed if we went on this supposed Orlesian ball quest and not be allowed to have Cullen with us, especially if the companions can come along and get to have some sort of romantic dialogue/encounter if you're pursuing one of them. Hell, even if Cullen and the other advisors were already at the ball to give us on-hand advice on who to approach for aid and during which he'd awkwardly commented on how radiant we look, or appears notably jealous if we have to dance with some smarmy Orlesian noble, then later mentions it in conversation back at the home-base prior to him finally giving in to his feelings for the Inquisitor or whatever would be better than nothing!
Truth be told, with the way ME3 handled the npc-romances I'm not expecting much from the DAI ones. I know they're two completely different teams, but there's not really a huge amount of romantic content for the companions, it just feels like it because we can drag them around with us on our adventures, so I can't really see how an npc romance will feel equally in-depth, or at least worth while, if the DA devs/writers haven't gone about them differently.
Ideally, I'd prefer the option to flirt not become available until the friendship/approval rating is at a certain level, OR if it's all done via certain quests, then I'd hope that a quest relating to that companion/advisor be it directly or, in Cullen's case (for example) an important encounter/quest relating to the Red Templars/Rebel Templars be completed first, thus opening up investigative options when talking to them, leading to more personal dialogue with that character which would start to open up flirt options. If that makes sense?
Or, at least, the flirts shouldn't work towards romantic feelings until certain requirements are met. Say, take Isabela. If you flirt with her, perhaps it allows you to sleep with her, but it doesn't start a romantic engagement with her until her approval levels are high enough, or we've done a certain quest. I'd really like it if your Inquisitor can flirt with whomever you wish, but have it go no where or not trigger something more. I'd like it even more if, sometimes, flirting makes the character mad at you.
I'd definitely feel like an npc-romance was more in-depth if we could at least have him/her go on one big quest with us. In truth, I'd feel kinda disappointed if we went on this supposed Orlesian ball quest and not be allowed to have Cullen with us, especially if the companions can come along and get to have some sort of romantic dialogue/encounter if you're pursuing one of them. Hell, even if Cullen and the other advisors were already at the ball to give us on-hand advice on who to approach for aid and during which he'd awkwardly commented on how radiant we look, or appears notably jealous if we have to dance with some smarmy Orlesian noble, then later mentions it in conversation back at the home-base prior to him finally giving in to his feelings for the Inquisitor or whatever would be better than nothing!
Man, I hope we can dance at an Orlesian ball. Like, ever since it was confirmed we were going to Orlais, I've been hankering for that. Espionage and bribing and dancing~~~ Yes please. Especially with your chosen LI. It'd be a nice, cute little scene. ![]()
That's something I'm desperately hoping for too.
I'd definitely feel like an npc-romance was more in-depth if we could at least have him/her go on one big quest with us. In truth, I'd feel kinda disappointed if we went on this supposed Orlesian ball quest and not be allowed to have Cullen with us, especially if the companions can come along and get to have some sort of romantic dialogue/encounter if you're pursuing one of them. Hell, even if Cullen and the other advisors were already at the ball to give us on-hand advice on who to approach for aid and during which he'd awkwardly commented on how radiant we look, or appears notably jealous if we have to dance with some smarmy Orlesian noble, then later mentions it in conversation back at the home-base prior to him finally giving in to his feelings for the Inquisitor or whatever would be better than nothing!
Truth be told, with the way ME3 handled the npc-romances I'm not expecting much from the DAI ones. I know they're two completely different teams, but there's not really a huge amount of romantic content for the companions, it just feels like it because we can drag them around with us on our adventures, so I can't really see how an npc romance will feel equally in-depth, or at least worth while, if the DA devs/writers haven't gone about them differently.
And now all I can imagine is the LI just cutting into that dance with the smarmy Orlesian, with some epic snark while our Inquisitor is reeling a little and all 'I'm supposed to be making connecti-- *cut off by a purposeful dip*'
Sooo excited for tomorrow!!!! Thank god I managed to take till Tuesday off .. even tho when i will get back I will have a **** ton of work to do since i missed 2 days but TOTALLY WORTH IT!
Goodnight! Sleep well! Pet Pixie for us, she sounds cute.
She's a sweetheart, lol. She's a "teacup" poodle, all black. Scared to death of our neighbor's poodles, though! They're really tall compared to her ![]()
For the Orlesian Ball, the high chance of Scribbles' LI status and her position as the Inquisition's Queen of Trade and Politics as well as Leliana's history as a Bard give me hope Cullen will also be at the Ball, just because they are. While he likely doesn't make much sense to be there as a military advisor, the other two are there, so he should be there too, right? And if every other LI can be danced/other romantic possibilities with at the Ball, we should get a scene with him too!
Now I'm imagining Cullen just awkwardly occupying a corner of this grand ball, holding stiffly to one drink the whole night. He'd be wearing fur, because reasons, and it would be so Ferelden that the nobility avoid him. And then the Inquisitor ends up dragging him out onto the dance floor.
So kind of like that one scene from Final Fantasy VIII. ![]()
From TME I got the impression that an Orlesian ball is the last place I would visit for romantic reasons. It's probably more like a stealthy-murder mission ![]()
What I hear about DA:I sounds promising so far. Except I'm a bit worried that if I can't go adventuring with Cullen, then I won't develop the comradeship that usually makes me care about the character very much, and then the romance may turn out to be not as satisfying as it could have been otherwise. And by satisfying I mean that if I didn't cry a pool of tears, then it doesn't count
This is the exact problem I found myself having with the npc-romances in ME3.
I think maybe that's also why it took me so much longer to grow attached to the companions and LIs in DA2 because although we could take them out places with us, we couldn't have the same degree of investigative conversation and interaction with them that we could with the DA:O companions. In DAI I'm worried that the opposite will be a problem, and like Gala said, not being able to take Cullen on our adventures will make his story and romance arc feel lacking. That being said, there is a glimmer of hope! Ericander spotted a scene in the latest DAI gameplay trailer in which Leliana seemingly appears to be in/with our party. Now, we know she's not a companion so why is she with us? Perhaps it really is indication that the "advisors"/Cullen can come with us on some quests?
Here's a comparison picture I threw together of Leliana and the silhouette of the person from that one seen in the gameplay trailer. I'd say it's definitely her:
Just another thought, we know from The Open World Of Thedas panel at PAX East that the scouts travel ahead and set up campsites for us in areas that we plan to travel to, right? According to the devs these campsites aren't just a bunch of little tents, they're full blown settlements. So, I'm thinking perhaps the "advisors" Cullen, Leliana and the lady in the Gold and Blue "travel" (fast jump) to each safe area/campsite and subsequent fortresses/strong holds we take over? Thus having them on hand in whatever area we're in? So it's like they're travelling with us, but they aren't actually in the field with us like the companions are?
I see what you mean, Lola. Depending on how you customize a keep, through military, espionage, trade, when we arrive at said keep, the corresponding advisor will be there as well.
From TME I got the impression that an Orlesian ball is the last place I would visit for romantic reasons. It's probably more like a stealthy-murder mission
I imagine it would be similar to that mission in ME2 where we had to smooze at that party whilst sneaking around trying to break into the back rooms... but more backstabbing and game playing. Regardless, you do have to dance at these balls too so it's possible we'd have to do some actual partying too, lol.
This is the exact problem I found myself having with the npc-romances in ME3.
I think maybe that's also why it took me so much longer to grow attached to the companions and LIs in DA2 because although we could take them out places with us, we couldn't have the same degree of investigative conversation and interaction with them that we could with the DA:O companions. In DAI I'm worried that the opposite will be a problem, and like Gala said, not being able to take Cullen on our adventures will make his story and romance arc feel lacking. That being said, there is a glimmer of hope! Ericander spotted a scene in the latest DAI gameplay trailer in which Leliana seemingly appears to be in/with our party. Now, we know she's not a companion so why is she with us? Perhaps it really is indication that the "advisors"/Cullen can come with us on some quests?
Here's a comparison picture I threw together of Leliana and the silhouette of the person from that one seen in the gameplay trailer. I'd say it's definitely her:
Spoiler
Just another thought, we know from The Open World Of Thedas panel at PAX East that the scouts travel ahead and set up campsites for us in areas that we plan to travel to, right? According to the devs these campsites aren't just a bunch of little tents, they're full blown settlements. So, I'm thinking perhaps the "advisors" Cullen, Leliana and the lady in the Gold and Blue "travel" (fast jump) to each safe area/campsite and subsequent fortresses/strong holds we take over? Thus having them on hand in whatever area we're in? So it's like they're travelling with us, but they aren't actually in the field with us like the companions are?
I don't think they'd fast travel to our tiny camps. I think what's happening here is that we're on a main quest and this campsite is sort of our... safety zone? It allows us to go back and heal while off on a mission. And Leliana is here to give us more information about the main quest. This could be something just Leliana does, because as a rogue it's easier for her to traverse unnoticed, but possibly our other advisors can come and give us information, depending on the mission. I don't think this is something that will happen at every camp, though.
I imagine it would be similar to that mission in ME2 where we had to smooze at that party whilst sneaking around trying to break into the back rooms... but more backstabbing and game playing. Regardless, you do have to dance at these balls too so it's possible we'd have to do some actual partying too, lol.
I can almost imagine the Inquisitor having to dance and sweet talk people while Varric and Sera are running around through a castle trying to break into the back rooms. I....think I'm gonna write that fic now lol
I see what you mean, Lola. Depending on how you customize a keep, through military, espionage, trade, when we arrive at said keep, the corresponding advisor will be there as well.
Possibly, although I don't think we can customise the campsites so there's no reason why 3 couldn't be there? Either way, I still want at least one decent quest with all 3 of them, otherwise what's the point in them even being heavily part of our Inquisition. I mean, they're in the bloody war room with us and the other companions, so they're obviously important, and if they're important enough to be there then they should be important enough to come out in the field with us at least once in a while.
Possibly, although I don't think we can customise the campsites so there's no reason why 3 couldn't be there? Either way, I still want at least one decent quest with all 3 of them, otherwise what's the point in them even being heavily part of our Inquisition. I mean, they're in the bloody war room with us and the other companions, so they're obviously important, and if they're important enough to be there then they should be important enough to come out in the field with us at least once in a while.
Oh, right. I meant the big keeps, not the campsites themselves.
I don't think they'd fast travel to our tiny camps. I think what's happening here is that we're on a main quest and this campsite is sort of our... safety zone? It allows us to go back and heal while off on a mission. And Leliana is here to give us more information about the main quest. This could be something just Leliana does, because as a rogue it's easier for her to traverse unnoticed, but possibly our other advisors can come and give us information, depending on the mission. I don't think this is something that will happen at every camp, though.
Not gonna lie, I'm gonna get pretty annoyed if Leliana is the only one of the 3 who keeps popping up all over the show. I like her, but I don't see why she should be star of the show all the time.