Honestly, I'm nowhere near a dwarf body type; when I was young, I could probably have modeled for the human female body shape, honestly. What attracted me to the female dwarves is their muscular build and attitude. A qunari female might have been fun if they hadn't taken most of the fun out of it by forcing her into a stereotype in the romance scenes.
My issues are that we're not really given a choice except slender and very slender and the choices are restricting, not expanding (even the qunari female looks tiny next to Iron Bull or Sten.) When they gutted the appearance of female dwarves, they wiped out the perception that these were muscular, athletic women with an attitude. Now they're just short humans who sometimes have an attitude. If you have a lot of imagination. Then throw in body shaming in reference to the DAO female dwarves, the most polite of which is "orangutan," sigh...
Didn't mean to sound like I was body shaming anybody. I was only pointing out that I appreciated the changes they made in DA:I in terms of body proportion. They could have still left them "powerful" or "muscular" while still fixing their arm length. The arms were the only thing that bothered me about DAO dwarves, just like I had a problem with how female humans and elves had "straight back" syndrome in light armor. It was easy enough to fix with mods. I've only ever played dwarven rogues, so not having a lot of muscle tone plays nicely with my "smexy curvacious lil' minx" description.
DA:I dwarven women still don't look like "short humans" to me. They seem to be much more curvy with bigger bewbs. This would fit my body type (except that I'm 5'5").
One of the things Bioware has always missed in their games is a weight/height slider. I believe all our dreams would come true if this was a possibility. Then again, even games with weight/height sliders (*cough* Skyrim *cough*) need to be modded in order to give more realistic body proportion and muscle definition (depending on how far you want to).





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