I kind of hope this will never happen. I'm still traumatized by what happened to Anders. Besides, Connor made a deal with a demon. Anders made a deal with a spirit. Making deals with demons is VERY stupid. I can't bear the thought that my character can be that stupid. That would be a huge insult
In DAII I was facepalming and pulling my hair when Hawke didn't figure out who was courting her mother, while I put it together instantly. I hate that feeling, when you know your character is doing something really stupid, but you can't do anything about it.
I think the Fade is difficult to implement in game properly, because it can't fool the player. The player remembers that they were doing this and that, but the character is supposed to be distracted by the images and promises of something they really want. Demons are difficult to implement as well, because we, players, know that it's a trap, and if we do something wrong - it's "game over". Fanfiction does it better. I really enjoy reading what fans write about the Fade
But to get the same feeling in the game I think we need to extend the canon with our own ideas, try to role-play what's going on.
To become possessed you need a really good reason. Like, you get possessed, and use the demon's aid (although we know that demons don't really aid) to save somebody you really care about. Maybe a key strategic point is under attack, and you need a leverage. But at the same time - you are the only person who can close
the marble jaws of oblivionthe breaches in the Veil. If you surrender to demons, that basically means the end of the world. I just don't see how the Inquisitor may be convinced to give themselves to a demon.
To be fair, we were set up to see who was courting Leandra from a narrative standpoint only because those were the only two mentions of NPCs dating in game, but for Hawke to make those connections before the mention of lilies? That would take one very, very paranoid person. I mean think of it like a real life scenario: you hear about a predator being in the city. The very big city. It's a shame, but that stuff happens everyday. Now someone you know says 'oh hey, I have a date!'... are you REALLY going to then say 'holy crap, your date is the murderer!'?
While I agree possession might be taking it a bit far, I would like something to happen to the player character that shows us just how dangerous magic can be. It's too easy to detach yourself from the situation when the player character is never once threatened. Instead all the NPC mages just become an 'exception' rather than an example of a very real threat. That's why I wouldn't mind a dream segment or something where the emotional worries or whatever are catching up with a mage Inquisitor, and suddenly they find a demon on their doorstep that they need to have a battle of words with... or have to defend themselves against physically, whatever works.
Once that's over, cue the Inquisitor waking up with a jolt-- maybe with the LI there or someone rushing into the room because they heard the Inquisitor screaming in their sleep. From there the player can decide how the Inquisitor deals with it/reacts to what just happened.





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