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The Official Cullen Discussion Thread v.3.0


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#17026
Adela

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Thanks for posting this! :D

I actually love seeing videos like this. Wish we could see behind the scenes stuff like this for DA:I. I find watching the creation to completion process (like this) pretty fascinating.

yea that was a pretty cool video, he mostly starts to do his base mesh in Maya, witch is similar to 3ds max (the program i use)  and then takes the model into Zbrush for further detailing and then  , imports the model form Zbrush back into Maya to get the  so called "normal maps/ ambient occlusion /defuse"  maps to give that further detail on to the low poly model in Maya, Im gonna do a similar thing only i wont be using any sculpting program such as Z brush or Modbox as i fond those kind of  "disorienting"  because it moves several vertexes at once witch doesn't give me as much control as I want as in 3ds max for example where I have full control of every vertex individually so instead of a sculpting program I use NDo  witch is a plugin for Photoshop that allows you to do normal maps  without using a sculpting program.... and I find that rather  useful as I have more control over what I am doing....

 

 

also Normal maps means-  is a technique use to simulate a detailed  high poly mesh  into a low poly mesh... as an example would be what the link you just provided.. of use of a high poly object modeled in Z brush  made from millions of polygons and then transferred into another modeling program such as Maya or 3ds MAx and then  re model that object into a low poly version, via baking in the maps into the low poly version, if you use the render to texture feature


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#17027
Mister Sunshine

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Y'all talking about Dragon's Dogma, try the Bitterblack Challenge. New game, get pawn, go to Bitterblack. It's tough, but so fun.



#17028
R2s Muse

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Same! :lol: No one wore those ugly helmets in my DA:O playthroughs. And in DA2 I turn the helmet off. 

I turn them off, too, since I just want to see everyone's faces... until I saw that sassy pimp hat. IT WILL BE MINE!!!!

 

I have faith in DAI hats, as far they look badass. I wouldn't mind my quizzy wearing that cowboy hat :P I just hope it fits with the horns. Maybe you can give it to companions too? The make all cowboy team? XDD

I honestly have no words for how much this Arizona girl want this. <3 <3 <3



#17029
deuce985

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Boy you don't KNOW fear until you play Dark Arisen! :lol:

 

I have it actually but I played DD before DA came out and then later got the Dark Arisen edition off Playstation Plus free. I want to try that part out because I liked DD so much but I hear Dark Arisen is more like Dark Souls than Dragon's Dogma. I like the Souls games too so that's okay by me.



#17030
CuriousArtemis

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Coming out of lurk mode just to ask what does infinity pawn mean?  I'm only level 51 or 52?  I just started my 2nd play through in Dragon's Dogma but I haven't gone to the island thingie yet.

 

When your Arisen and pawn reach level 200 they become "level infinity" and can't level up anymore.



#17031
Hellion Rex

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I have it actually but I played DD before DA came out and then later got the Dark Arisen edition off Playstation Plus free. I want to try that part out because I liked DD so much but I hear Dark Arisen is more like Dark Souls than Dragon's Dogma. I like the Souls games too so that's okay by me.

Yeah, the DA expansion was pretty fun! And I really liked its plot/backstory as well.


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#17032
deuce985

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ok guys so it finally uploaded  this is pretty much the middle where I start modeling Cullen's DAI trailer armor .... its not the whole thing... but this is just a teaser... program used to make this.. 3ds max 2014 -student version... music for video, ME3 Ending credits song :D

 

 

This is awesome! You even used one of my favorite track from Mass Effect. Love that soundtrack.


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#17033
CuriousArtemis

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I turn them off, too, since I just want to see everyone's faces... until I saw that sassy pimp hat. IT WILL BE MINE!!!!

 

I like that hat, too, but I don't think it's really my quizzy's style :lol:am hoping we have some pretty nifty circlets. 

 

I have it actually but I played DD before DA came out and then later got the Dark Arisen edition off Playstation Plus free. I want to try that part out because I liked DD so much but I hear Dark Arisen is more like Dark Souls than Dragon's Dogma. I like the Souls games too so that's okay by me.

 

I haven't played Dark Souls, but BBI is similar to the rest of Gransys except... x100 the creepy atmosphere and difficulty of the monsters lol


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#17034
Kirrahe1

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yea that was a pretty cool video, he mostly starts to do his base mesh in Maya, witch is similar to 3ds max (the program i use)  and then takes the model into Zbrush for further detailing and then  , imports the model form Zbrush back into Maya to get the  so called "normal maps/ ambient occlusion /defuse"  maps to give that further detail on to the low poly model in Maya, Im gonna do a similar thing only i wont be using any sculpting program such as Z brush or Modbox as i fond those kind of  "disorienting"  because it moves several vertexes at once witch doesn't give me as much control as I want as in 3ds max for example where I have full control of every vertex individually so instead of a sculpting program I use NDo  witch is a plugin for Photoshop that allows you to do normal maps  without using a sculpting program.... and I find that rather  useful as I have more control over what I am doing....
 
 
also Normal maps means-  is a technique use to simulate a detailed  high poly mesh  into a low poly mesh... as an example would be what the link you just provided.. of use of a high poly object modeled in Z brush  made from millions of polygons and then transferred into another modeling program such as Maya or 3ds MAx and then  re model that object into a low poly version, via baking in the maps into the low poly version, if you use the render to texture feature


Awesome info and great vid Adela! Not gonna lie though some of the explanation went right over my head! It reminded me of math class lol!
(Smile and nod, smile and nod the teacher may be speaking an unknown language from mars but if you look confused he'll ask you a question so smile and nod! ) :D kirrahe and the horror and majestic splendor that is math don't sync well lol!
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#17035
Hellion Rex

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Porter McHenry ‏@lpmc94

@dragonage @Mike_Laidlaw sorry to bother you sir, but is the new DAI artbook that I am seeing on amazon legit?

 

Mike Laidlaw ‏@Mike_Laidlaw 1h

    @lpmc94 @dragonage Dunno! Link for me?
   

 

Porter McHenry ‏@lpmc94

@Mike_Laidlaw Here, sir. Just wanted to make sure it was legit. http://t.co/9EFVdx60WZ

 

Mike Laidlaw ‏@Mike_Laidlaw 1m

    @lpmc94 Yep, legit! Didn't know it was going up for preorder yet. Thanks!


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#17036
TreeHuggerHannah

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Two very random questions:

 

1.) Could the Cullenites who play Guild Wars 2 kindly remind me of your character or account names so I can add you to my buddy list? (Assuming you want me to friend you, obviously.  ;))

 

2.) Glucosamine - will it make my life better or is it a scam?

 

Thanks in advance!  :D

 



kirrahe and the horror and majestic splendor that is math don't sync well lol!

 

Yeah, same! I used to try to understand math and to accept that it was reasonable to other people if not to me. Then we learned about imaginary numbers and my response was, "Well, if you're just making it all up anyway, I'm not going to bother"!  :P


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#17037
Potato Cat

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Just PM'd you my GW2 account name, Hannah, in case you want it. I'm pretty rubbish though.

#17038
TreeHuggerHannah

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Thank you!

 

I'm not a super competitive player or anything, I just play for fun and I enjoy running around with friends of whatever level.  :)



#17039
Adela

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Awesome info and great vid Adela! Not gonna lie though some of the explanation went right over my head! It reminded me of math class lol!
(Smile and nod, smile and nod the teacher may be speaking an unknown language from mars but if you look confused he'll ask you a question so smile and nod! ) :D kirrahe and the horror and majestic splendor that is math don't sync well lol!

LOL sorry  If i  dont make much sense in my explanation , but i can see where your coming form, for example my husband does programming and scripting and he is trying to explain all this stuff to me  and im like...

"umm cool story bro I have no freaking clue what your talking about" lol

 

basically the program im working with *IS* based off of 3d geometry in space.. so when I say vertex, is the points/ dots that you see me pushing and pulling all the time to get a better shape  of my mesh, and when i say polygon I mean - it is traditionally a plane figure that is bounded by a finite chain of straight line segments closing in a loop to form a closed chain or circuit.. like for example those squares that u saw  me make like within the coat, or Cullens breast plate and such,  those can also be called quads witch in  3d world is good to model in quads for better deformation when animating a character... now granted .. within a gaming engine even if you model in quads those will be  "translated " in triangles.. because that's how engines  "read"  meshes... once you get used to the program your working with its really not that hard to understand how it works and all its tool, you just have to get use to it.... but anyways im not gonna bore you with this nonsense lol  full version will be coming soon along with the 2nd pic of Cullen and that all that matters :D


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#17040
Ophidiae

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Alas, glucosamine does pretty much next to nothing. There was some promising early data in the mid 90s, IIRC, but further testing in the years since has shown it pretty much does squat.


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#17041
TreeHuggerHannah

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Alas, glucosamine does pretty much next to nothing. There was some promising early data in the mid 90s, IIRC, but further testing in the years since has shown it pretty much does squat.

 

Shoot! I should have looked into this before I impulse-bought a bottle.  :P Thanks for the info, anyhow.



#17042
Potato Cat

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Shoot! I should have looked into this before I impulse-bought a bottle.  :P Thanks for the info, anyhow.


Or just not ask and enjoyed the placebo effect.
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#17043
Ophidiae

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Shoot! I should have looked into this before I impulse-bought a bottle.  :P Thanks for the info, anyhow.

 

Oh, dear! I looked into it several years ago, because I was really hoping there was some truth to the anecdotal stuff I'd been hearing. Unfortunately, the science said nope.



#17044
TreeHuggerHannah

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Or just not ask and enjoyed the placebo effect.

 

Touché!

 

The placebo effect may still work, though! It'll get better when the weather improves, and I can attribute it to the glucosamine instead.  ;)



#17045
Ophidiae

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Touché!

 

The placebo effect may still work, though! It'll get better when the weather improves, and I can attribute it to the glucosamine instead.  ;)

 

Are you another human barometer? Because that is OH so much fun, especially during hurricane season.



#17046
TreeHuggerHannah

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Are you another human barometer? Because that is OH so much fun, especially during hurricane season.

 

Yeah, I have old knee and back injuries from a car accident. It acts up this time of year when it's rainy and damp.



#17047
Ophidiae

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Yeah, I have old knee and back injuries from a car accident. It acts up this time of year when it's rainy and damp.

 

Ow ow ow ow. My sympathies. I have fibromyalgia + osteoarthritis, and six herniated discs in my neck and back. Used to say I knew a storm was coming three days before the weathercritters did, but doppler radar has gotten much better over the years, lol!



#17048
TreeHuggerHannah

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Ow ow ow ow. My sympathies. I have fibromyalgia + osteoarthritis, and six herniated discs in my neck and back. Used to say I knew a storm was coming three days before the weathercritters did, but doppler radar has gotten much better over the years, lol!

 

Ouch! My sympathies too.  :(



#17049
Ophidiae

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Ouch! My sympathies too.  :(

 

Thank you. Here's hoping you get some warmer & drier weather soon so you're less ouchy.



#17050
Kirrahe1

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That'll be around the time I'll stay away from the forums I think. Hopefully bioware have learnt their lesson about NOT showing the big surprises in trailers (ME2 anyone? *facepalm*) so I think it's safe to continue to watch them for now. Anyone else planning on a cut off point from the news or are you the type that wants to know everything?


I don't really know what I will do! Part of me wants to be a champ and go in without spoilers and all the big info but the other part of me wants all the info right now! I really do want to know who the romances are and who can be romanced by what gender/class/race. honestly spoilers don't usually bother me at all because I'm one of those really annoying people who can guess what's going to happen in stories( and punch lines ) almost exactly. I just like having that "Totally knew it." Feeling. I've mostly kept it up because it drives my partner insane. For example,
The Sixth sense spoiler
Spoiler

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