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Project Q Updated to v1.8


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#1
Pstemarie

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Project Q has been updated to version 1.8. Link is in my signature.


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#2
The Amethyst Dragon

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Sweet.



#3
Ssythilac

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Neat! :)



#4
cervantes35

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Paul getting the shiny metal for arms and legs of the female fire giant. Also a stray vert poking up up from butt to the back on the frost giant.



#5
Pstemarie

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Paul getting the shiny metal for arms and legs of the female fire giant. Also a stray vert poking up up from butt to the back on the frost giant.

 

Missing texture has been uploaded. 



#6
cervantes35

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Ah yes much better thanks!!



#7
Invisig0th

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I found it, but just a heads up -- I don't see a sig on your posts. I do see AD's sig in the second post, but yours isn't there.



#8
henesua

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thats weird invisigoth, I see his signature.

#9
Pstemarie

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I found it, but just a heads up -- I don't see a sig on your posts. I do see AD's sig in the second post, but yours isn't there.

 

Should be fixed now. For some reason you - and 22 other people - were on my ignore list. I've only ever blocked three people and you weren't one of them. In any event, I've changed my password. The rest of you might want to look at your friends and ignore lists - I've also got less friends then I had over at the old Bioware Social site. I've submitted a ticket to Bioware so they can look into it.


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#10
R_TEAM

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Hi,

 

@Pstemarie

Thanks for the update ;)

One question : will it be an updated 1.8 main archive with the missing texture ?

As i (and the most other players ...) dont know how to "inject" the missing texture in the HAK... (i can update CEP modules with newer CEP versions sucesfull [only 1,x -> 1.69 or 2.x -> 2.4a] but thats all :P  )

 

So an download ready archive would be nice ;)

 

Regards

R-TEAM



#11
Pstemarie

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Hi,

 

@Pstemarie

Thanks for the update ;)

One question : will it be an updated 1.8 main archive with the missing texture ?

As i (and the most other players ...) dont know how to "inject" the missing texture in the HAK... (i can update CEP modules with newer CEP versions sucesfull [only 1,x -> 1.69 or 2.x -> 2.4a] but thats all :P  )

 

So an download ready archive would be nice ;)

 

Regards

R-TEAM

 

1. Open up q_creatures.hak with HAK Editor (in the NeverwinterNights/NWN/Utilities folder).

2. Under "Resources" in the HAK Editor window, select "Add"

3. In the window that pops up select the DDS file you are adding and hit OK

4. Save the HAK.


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#12
rjshae

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If I may, could I suggest adding more of a description to the Neverwinter Vault download site so that non-knowledgeable visitors (such as me) know what Project Q is meant to do? Thank you. :)

 

BTW, those beholders look really cool. The other stuff is slicker than an eight year old's nose as well.


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#13
Pstemarie

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If I may, could I suggest adding more of a description to the Neverwinter Vault download site so that non-knowledgeable visitors (such as me) know what Project Q is meant to do? Thank you. :)

 

BTW, those beholders look really cool.

 

For more details go to the official Project Q Website for additional information.

 

Don't bother registering for the forums. I'm looking at moving Project Q to a server I have direct control over and eliminating the public forums on the new site.



#14
rjshae

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Ah, its under that FAQ. A little hard to find, but okay thanks. :)



#15
WebShaman

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Congrats, and a huge kudos from me, personally.

 

Nice to see someone stepping up, and completing something that they said they would.

 

Lots of respect for that in my book.


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#16
Pstemarie

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Congrats, and a huge kudos from me, personally.

 

Nice to see someone stepping up, and completing something that they said they would.

 

Lots of respect for that in my book.

 

Thanks. After all the work I've put into the last three updates, I couldn't step away from it for very long. I guess all I needed was a break to put things back in perspective and get going again.


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#17
Pstemarie

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I'm in the process of uploading the Q Source to its new home on the New Neverwinter Vault. If everything works out, the Q Updater will be back online and I can start patching out files as I release them instead of waiting for full archive uploads to accumulate.


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