None of my characters hate any race. No matter what they have been told they do not hate without reason that is justified through their own personal experience. They are not fond of what the humans have done when I play humans, but the also see that even among their own race there are those that are far from perfect and suspect that the humans who did these things were the far from perfect humans who maybe even had the power to get away with it. My elven characters also tend to share the trait that clinging to the past whether it's the one that was lost and forgotten or the one that lets dwell on injustices done in the past will not help you free yourself from this in the future. They are suspicious of humans but don't believe that they are all bad. This is proved by many they meet along the way. As you can see, I'm not big on bitter angry hostile characters. Reminds me too much of things I'd rather forget or not give air time to.
I eventually get to that point. I just don't like instantly being that way. Then I have to invent more reasons why they're enlightened right off the bat. I like using the game's events as a learning process, where they evolve (depending on how I interpret things).
Same goes in reverse for my human noble. I need good motivations for them to suddenly want to romance Morrigan, ruling with blatant injustice, or start drinking dragon's blood, when the Cousland family origin puts me in a different niche at first.





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