If you select multiple lines in a conversation using ctrl+click then you can change the properties of all of those lines at once. So ... you could click all lines spoken by Bert in a cut scene and assign them to Bert, same with listeners, lipflappers, node frequency, delay .... it goes on.
I knew you could do this with multiple selected blueprints and tiles in an area but had not extrapolated this to conversations.
So all that time spend opening each line and associating it with a person, or setting the camera, or assigning delays was very much time I am never going to get back
Hey ho.
PJ





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