Now that txgoldrush has gone to bed, and has gone away for another month.... The problem with the series is that it has a terrible plot. The enemy is not compelling. It's not compelling because it cannot be defeated. Many have tried, all have failed. Suddenly when the Reapers do invade we're given this magical device called the Crucible with which to defeat them. If this device was so damned important, why wasn't it shown with the technology we receieved when we discovered the Prothean Beacons? Why wasn't a warning about the Reapers given with the Prothean Archives? In fact why leave these treasure troves of technological archives for the next cycle if you knew you weren't going to be wiped out by the Reapers? How stupid of the Protheans not to give us the warning about the Reapers centuries earlier, and the plans for the Crucible centuries earlier so that we'd be the ones with the scene "The fought a terrible war so that we wouldn't have to."
"Hey you guys, in the new cycle. These are the Reapers.They wiped us out. 50,000 years before us, they wiped out the Innusannon. And they're going to wipe out you, so here's the deal. When the reapers invaded we started building this device called a Crucible. It attaches to the Citadel. Now we think it would be a good idea if you built it now and attached it to the Citadel and fired it. There's a master control panel for the Citadel in the Tower. When you get the Crucible attached, just before you fire it, open the relay. Then fire the Crucible. Oh, and the Reapers built the Citadel and the Mass Relays, just thought you'd want to know."
But that didn't happen. We didn't find out about the Crucible until the Reapers were ransacking and reaping the galaxy. How stupid was that? This tells me that the Crucible was an afterthought of the writers because they made the enemy so overpowered that they couldn't figure out any other way of defeating them. So they gave us this MacGuffin, and a DEM, or pseudo-DEM or whateverthehellitwaswhoneedsdetails to tell us that all we knew and understood about the MEU and the Reapers was wrong even though Harbinger and Sovereign had told us other things before, but hinted at this stuff with a big information dump... and you could argue with it, not that it would make a damned bit of difference. And the endings it offers you are from your perspective as Shepard are virtually all the same except for the color of the explosions on your screen: you die, the relays explode, and the Normandy crashes. The End. If you played multiplayer you could live in one of the endings.
Oh and now there's a fancy epilogue on it with a bunch of slides with a bunch of fancy talk explaining the meaning behind the colors + an ending where you get to stand up to the irresistible force and get smacked down - make that one last act of defiance. Don't get me going on the ridiculous pick up scene.
What we cared about was the characters, and we got nothing about them.





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