Aller au contenu

Photo

Adobe tileset (for PJ156)


  • Veuillez vous connecter pour répondre
60 réponses à ce sujet

#51
rjshae

rjshae
  • Members
  • 4 485 messages

Sorry, I didn't know that, Baron_RWS. Having more build options would be good. Thanks.



#52
Baron_RWS

Baron_RWS
  • Members
  • 8 messages

No need to be sorry, I don't recall why I didn't release what I had or why I stopped working on it, it was well enough along I think and matched the architecture of the exterior buildings.



#53
rjshae

rjshae
  • Members
  • 4 485 messages

Okay, thanks.

 

At present I have a pretty chunky to-do list of projects I want to work on for the rest of the year, so I wouldn't be able to get to something like that for a while. I'd like to port a couple more tile sets from HotU: the Beholder tunnels and the Mindflayer set. The first I think could be pretty versatile for narrow burrow passages, ice tunnels, and lava tubes, while the latter may be useful for Underdark areas. I'm also going to look at some Standard Interior variants, then, down the road, possibly try an Ancient Egyptian/Pharaoh set for modules like Desert of Desolation. Will any of those be a conflict for you?



#54
Baron_RWS

Baron_RWS
  • Members
  • 8 messages

no, I'm not modding at this time, Hellfire asked if I had any of my unfinished stuff that he might toss out here for you talented fellows who are still modding to finish if you felt so inclined. All of it would fall under whatever free use agreement Hellfire may have already outlined.


  • Rolo Kipp aime ceci

#55
Hellfire_RWS

Hellfire_RWS
  • Members
  • 623 messages

Okay, thanks.

 

 Ancient Egyptian/Pharaoh set for modules like Desert of Desolation

 

 

Happy Dance!

then maybe i can get Moondrake to convert Pharaoh   :D



#56
Tchos

Tchos
  • Members
  • 5 042 messages

I would like a link, especially for the placeable walls.



#57
rjshae

rjshae
  • Members
  • 4 485 messages

Mmm, looks like there are already some NWN tiles along those lines...



#58
Hellfire_RWS

Hellfire_RWS
  • Members
  • 623 messages

Mmm, looks like there are already some NWN tiles along those lines...

 

 

LOL yeah I made those.


  • rjshae aime ceci

#59
rjshae

rjshae
  • Members
  • 4 485 messages

It looks nice.



#60
rjshae

rjshae
  • Members
  • 4 485 messages

I'll have to see if I can dig into the files with the Aurora toolset and have a look-see. I had a certain style in mind, but maybe I can adapt it to give a similar topology.



#61
rjshae

rjshae
  • Members
  • 4 485 messages

To reduce the possibility of baking issues with placeables, I went through the tile set and cut back on the number of walk mesh faces; mainly by culling a lot of the smaller faces. In some cases, the total walkable walk mesh faces per tile have been nearly halved. Note that if you use the revised set, you will need to perform a rebake on those areas.


  • PJ156 et 4760 aiment ceci