Yea - I would like to be able to choose which companions I bring on certain quests for both combat and story reasons. If I spec both Cassandra and another warrior into tank roles so I can swap them out...what happens if there's a quest that seems like the banter/dialog would be awesome if they were both there? Am I just stuck bringing two tanks?
I don't think you should be able to respec on the fly, but have a significant enough cost that I can decide whether or not having both of them there is worth respeccing one.
I think Dragon Age 2 did a fine job of it, although it might have been specific to the Emporium. They have potions that let you respec your characters, but they cost you a couple of sovereigns so you can't just spam them at will.
Managing aggro really is a MMORPG concept, isn't it?
I believe it goes all the way back to D&D, although not quite in the form that we see it in MMOs where X damage/healing = Y threat and the enemy attacks the person with the highest threat.
Since the GM controls the enemy units in D&D, they could make up their own ideas of aggro management.





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