I noticed XB1 is getting it and there was no PS4 mention. PS4 has voice command out the box day 1 with the package mic for every system that goes into the controlers and you can buy the PS4 eye or whatever its called to do them as well, but there is no mention of the feature for PS4?! What's going on and why is Bioware acting ignorant to the PS4's features?! Is Bioware going to ignore the the rest of PS4's features and dumb down the PS4 version to play favorites or is this an oversite? I hoped they would use each of the consoles strengths but if this is the precursor, nothing has changed this current gen... Am I clammoring for it? No. But why cant we get the same features that both consoles can support out the box? PS4 should have the game in 1080P native at 60 or 30 FPS depending on the teams thoughts on that.(prob 30 since DAI is a slower paced game), Im sure PC will be higher, and XB1 will be 720P. They all have their features that separate them, but to take away features for the sake of doing so is odd. I have a gaming PC, but Im more of a console player which usually means Im on a PS console. (now PS4)
Voice Command for PS4?
Débuté par
The_11thDoctor
, avril 17 2014 10:12
#1
Posté 17 avril 2014 - 10:12
#2
Posté 17 avril 2014 - 10:21
Really it sounds like voice commands is something just tacked on, for the sake pleasing Microsoft and their Kinect. Which wouldn't work as great as it sounds. But i'm sure they will make this small feature available for PS EYE.
But hey the PC doesn't have Kinect or PS Eye? How will the Master race cope without this system seller feature. (Sarcasm)
#3
Posté 17 avril 2014 - 11:38
Sounds a bit like a gimmick to me , iam looking to see how awesome the game will look on PS4 .
#4
Posté 17 avril 2014 - 11:52
EA is partnered with Microsoft. So they develop the console versions with the Xbox in mind. PS is more of an afterthought.
I generally like the way my Kinect 2.0 works. I know it needs and will slowly receive refinement, but it does work decently for now.
I generally like the way my Kinect 2.0 works. I know it needs and will slowly receive refinement, but it does work decently for now.





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