@congokong
Well, if you let Balak go, he uses the Batarian embassy codes to remotely shut down a dozen life-support machines and causes a passenger ship carrying over 100 Alliance soldiers to crash (none of which is reflected in your war assets). If you arrested him or left him to die, he uses the codes to secure medicine and food for Batarian refugees. His "softening" makes little sense, but he technically does kill more people if you let him go than if you don't.
I didn't know that. It must have been kept somewhat hush hush for it to slip by me. Where/when does this happen?
When you let Balak go you pretty much know more than 3 people (# of hostages) will die by his hand eventually. Shepard just doesn't want to taint his/her honor the same way Batman wouldn't by not killing the Joker. A similar situation occurs in ME2 with Vido Santiago.
On my first playthrough I kept Balak alive for the Alliance because I was hoping they'd flay him or something ...only to find him prancing around the Citadel in ME3. After that I meta-gamed by always just killing him.





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