I recently just posted this on the Story & Campaign forums, but someone redirected me here, and it seems appropriate to put it here, obviously.
Okay, I've been through a lot of trouble and have deleted several Coalesce.bin files that I messed up on, but I have always had my original along with keybinding upgrade coalesce that I keep as a primary one so that I don't have to keep binding commands. I'm currently trying to figure out how to mod Wrex's power "Stimulant Pack" into the bonus power store or as a keybind, but I've had no luck. There was this pretty old file that was last updated back in April 2013 that had a list of several Mass Effect 3 Console commands including scripts that would need me to paste into certain categories using the Wenchy tool. But unfortunately, it did not do me any good even when it had the script commands that would allow me to eventually unlock Stim Packs as a bonus power after a certain "plot condition" was reached.
This guide here I found after digging through some threads within the ancient BSN forums, is a guide to help you mod classes and put in some multiplayer powers, but this isn't what I want. I just want this simple thing which is to have Stimulant Pack as a bonus power or to work as a keybind. I'm really hoping someone here will help give me instructions on how to do this. I could care less about the MP powers, I just want this particular power. I've read and heard that people have succeeded in making it a bonus or a keybind power, and I'm growing impatient due to finding no instructions. From what I've seen, they've managed to succeed with hardly in problems and at ease, but when I try I doesn't do anything for me.
I know I'm desperate, but please, if you've accomplished this or know of any source that would help me, I'd appreciate it.
This is also another thread that I found that helped, but the BSNers didn't give much instructions on how they achieved it





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