this soo hard.A lot of fun is a 06666 build with falcon x and cryo IV and spam CS...... nice cryo explosions. :-)
Nearly defeated by the human soldier
#26
Posté 21 avril 2014 - 07:57
#27
Posté 21 avril 2014 - 08:37
The CS HSol v AR HSol is an argument which has gone on right from the start of ME3 MP, much like Claymore v Wraith.
You have 2 HSol's so why not spec both?
#28
Guest_Lusty Argonian Maid_*
Posté 21 avril 2014 - 08:57
Guest_Lusty Argonian Maid_*
Male, 60666 with Assault rifles (usually Avenger for lulz).
Female, 06666 with Krysae. I use either cryo, disruptor or incendiary rounds and spam concussive shot everywhere.
You have two ways to set the character and basically any weapon will do the trick. I can't see how anyone could have hard time with this character...
#29
Posté 21 avril 2014 - 10:35
I have to ways I play the Human Soldier:
Male, 60666 with Assault rifles (usually Avenger for lulz).
Female, 06666 with Krysae. I use either cryo, disruptor or incendiary rounds and spam concussive shot everywhere.
You have two ways to set the character and basically any weapon will do the trick. I can't see how anyone could have hard time with this character...
You have a hard time with the HS is you played ME2 as a soldier class. The look and feel is a lot like ME2, but the mechanics are vastly different.
#30
Posté 21 avril 2014 - 11:32
#31
Posté 21 avril 2014 - 11:53
What makes the Hsol worth playing?
Harrier, Claymoar, Talon, Typhoon, Lancer, PPR, Wraith, Raider, Claymore, Venom, Javelin (no reason to be cooldown obsessed) Grenade Capacity, Incendiary Ammo. The most fun I had with this bulids:
Weapon platform - don't have to be a Harrier ofc
Caster 1 / Caster 2 - Shoot + CS = FE. Use AR as an "ops pack". Optional : use Disruptor for TB.
#32
Posté 21 avril 2014 - 12:06
http://kalence.drupa...!!24Z51334!FAF9
I use a Scimitar on him but if you just want to be a destroyer of worlds use that. I spam CS and harrier on the infantry waves and run around hunting the spawns. On heavies use AR or when you're in trouble. Nades on mobs. It's obscene how much damage this kit can put out.
#33
Posté 21 avril 2014 - 12:22
#34
Posté 21 avril 2014 - 12:40
Rather than skipping Adrenaline Rush entirely, try sticking just 2 ranks in it. NOT 3 ranks, just 2.
This allows you to use AR as an ammo refill and damage boost, while minimising the time it locks you out of other powers.
Please explain to this n00b why the 3rd rank would be bad?
#35
Posté 21 avril 2014 - 12:43
Please explain to this n00b why the 3rd rank would be bad?
He's using it for the free reload as often as possible. Evo three extends the duration which reduces the amount of times you can use it for the free reload.





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