What if there were no "main" romances?
If there were no *clear* main romance then the community would spend its time arguing over who the main romance was. This would likely be based on importance to the plot.
What if there were no "main" romances?
I considered Merrill important to the plot. Isabela is important to the Qunari plot and Merrill is important to the Dalish plot. Neither of them are really the "main" story, which I'd consider the mage vs templar conflict to be, which is why I think Anders is the one most universally agreed as a "main" romance. Merrill, to me, is definitely more important than Fenris. The Dalish make up a good portion of the game and you go back to them for various side quests throughout the game. The Eluvians look to have a wider range of importance throughout the series. On the other hand, you could take Fenris and his associated content out of the game and almost nothing would change.
Mmm okay yeah, with all the stories that Hawke was messing up Fenris did have the least to do with any.
the Dalish didnt really have anything to do with the main story content aside from the amulet.
I think Fenris was mostly showing off Tevinter magistar stuff. but thats not really as big as Merrills Dalish stuff, but at least he spoke a ton about the Mage Versus Templar. Varric had less of an opinion than him.
This is almost universally seen as the short end of the stick.
By the players, but does Bioware agree ? The fact that they removed the "9 companions" in their website, along with the group shot including advisors at the same level of importance makes me think that Bioware doesn't consider the party on such a higher ground compared to NPCs like the fans do.
Allan ? ![]()
By the players, but does Bioware agree ? The fact that they removed the "9 companions" in their website, along with the group shot including advisors at the same level of importance makes me think that Bioware doesn't consider the party on such a higher ground compared to NPCs like the fans do.
Allan ?
I think Bioware knows how the fan base feels about NPC romances. David Gaider posted extremely similar negative thoughts on them a while back, so at least some of the staff had reservations. The reaction to Traynor and Cortez wasn't especially positive on the whole, so I'm reluctant to think they'd expect it to be better from the majority group. It's possible they're taking a chance on this, but I'm less inclined to think it's the most plausible thing to happen.
I'm probably not the best person to definitively state "yes" or "no" on whether or not there is a "main romance" because I also have a bias in that romance content isn't super vital to me in large part because I typically find it ancillary to the main plot. I just say this to not read too much into me sassing you guys, but I do think that some people may inadvertently undermine how much they enjoy the game because of an expectation that may not be true. That is, if someone is expecting Cassandra to be the "main romance" then there's a predisposition to read more into the character and the romance than what really is there. And if you don't want that, it'll leave you feeling jaded.
Cassandra seems to be important in the Inquisition. So I assume she might be the main romance. Of course I don't know that for sure. Whether or not it turns out to be true I'll find out when I play the game.
I think Bioware knows how the fan base feels about NPC romances. David Gaider posted extremely similar negative thoughts on them a while back, so at least some of the staff had reservations. The reaction to Traynor and Cortez wasn't especially positive on the whole, so I'm reluctant to think they'd expect it to be better from the majority group. It's possible they're taking a chance on this, but I'm less inclined to think it's the most plausible thing to happen.
I would hope they viewed it as a challenge though, to create more dynamic and interesting ways for the Inqusitor to interact with people outside their party and to create non-companions with a greater depth and more integral role then previous entries.
I still like the idea of NPC advisors traveling with you and working with you through various means. Leliana spymaster sneaks around back to take some dude out while you and your companions are distracting an army outside a keep. etc etc. This way they are fighting alongside you even if they aren't alongside you. It isn't the same, but it would go a long ways towards putting those characters on the same level as companions.
Cullen and Scribbles are LIs for sure.
I would hope they viewed it as a challenge though, to create more dynamic and interesting ways for the Inqusitor to interact with people outside their party and to create non-companions with a greater depth and more integral role then previous entries.
I still like the idea of NPC advisors traveling with you and working with you through various means. Leliana spymaster sneaks around back to take some dude out while you and your companions are distracting an army outside a keep. etc etc. This way they are fighting alongside you even if they aren't alongside you. It isn't the same, but it would go a long ways towards putting those characters on the same level as companions.
I still don't know how likely this kind of thing is. To me, the likeliness of a system that makes advisors more, or the same level of, resource intensiveness as companions seems unlikely. If they were going to do that, why would they make them NPCs at all? My gut tells me they have 9 companions and 3 advisors because they didn't have the resources for 12 companions. We'll see how it turns out, though. I admit I could be totally wrong about their intentions with the NPCs.
I still don't know how likely this kind of thing is. To me, the likeliness of a system that makes advisors more, or the same level of, resource intensiveness as companions seems unlikely. If they were going to do that, why would they make them NPCs at all? My gut tells me they have 9 companions and 3 advisors because they didn't have the resources for 12 companions. We'll see how it turns out, though. I admit I could be totally wrong about their intentions with the NPCs.
Very true, resources are a concern. And I'm worried about the companion roster too, since I do think each character suffered a little in ME2 because of the size of the roster. Garrus...calibrations...etc.
I'm not quite sure what is the purpose of these advisors.
Why do I need them? Why can't I choose my own advisors? My Dalish Inquisitor would possibly choose 3 elves as advisors.
Can I ignore them? Only take advice from one?
Can I ignore them? Only take advice from one?
If they were companions I would say that would net you disapproval....
How will that work? ME nvr had an approval system like Dragon Age...how will NPC romance work within this system?
I think the advisors will probably just be a somewhat expanded version of the keep NPCs from Awakening. They'll probably give you quests that help you build certain aspects of your organization, as their main feature. That's my guess.
And, according to that survey, Garrus was the most romanced male LI by far, so I can't imagine they're that worried about anti-human bias.
They may or may not care about ME statistics. Maybe it encouraged them have non-human LIs. They did have the statistics from the original Mass Effect when they made Origins. They did have the statistics from Mass Effect 2 while they made Dragon Age II. Like I said, so far all love interests in Dragon Age have been elves and humans. I think it's safest to go with humans and elves.
I still don't know how likely this kind of thing is. To me, the likeliness of a system that makes advisors more, or the same level of, resource intensiveness as companions seems unlikely. If they were going to do that, why would they make them NPCs at all?
Because they didn't want EVEYONE to be a companion ?
The statistic on Garrus wasn't even taken on a game where Kaidan was a choice, though. Miranda got something like 40% of the LI choices in the same game, where as Garrus was only something like 5%, if I remember right. I don't think he was really the main romance "by far". I'm pretty sure it was like a 2% difference between him and Jacob.
How will that work? ME nvr had an approval system like Dragon Age...how will NPC romance work within this system?
IDK.
Like, let's say I spare a bunch of blood mages for *insert reason*. Will Cullen yell at me about it when go back to a keep hours later? It seems odd to see approval changes for some quest I finished 2 hours ago (in real time).
I'm not quite sure what is the purpose of these advisors.
Why do I need them?
Why can't I choose my own advisors?
My Dalish Inquisitor would possibly choose 3 elves as advisors.
We don't know. I'm going to guess that ignoring them is shooting yourself in the foot and only going with one is sub-optimal, but doable. BioWare games rarely let you screw yourself over too badly.Can I ignore them? Only take advice from one?
IDK.
Like, let's say I spare a bunch of blood mages for *insert reason*. Will Cullen yell at me about it when go back to a keep hours later? It seems odd to see approval changes for some quest I finished 2 hours ago (in real time).
Hmm
Well, in that situation, if you get back to the Keep and next time you talk to him he says 'oh yes, I heard about your trip to X' and you net disapproval that way, more if you were like 'blood magic rocks, your Changry sucks' or you could explain yourself, have an actual in-depth convo about it/or blow off his concerns, whichever you choose, then I'd actually like it I think.
IDK.
Like, let's say I spare a bunch of blood mages for *insert reason*. Will Cullen yell at me about it when go back to a keep hours later? It seems odd to see approval changes for some quest I finished 2 hours ago (in real time).
The NPC approval could be linked to how you use them and their organizations. Perhaps, against Cullen's advice, you send your troops to defend Lord Kills-the-Peasants' castle instead of defending Innocent-Villagers-ville. Maybe we meet at the War Room table to plan our next moves and the NPC is pleased that you are pragmatic in your choices instead of emotional.
One thing that I find interesting about NPC advisor romances is the interplay of business and romance. Does Scribe girl struggle to separate her professional opinions from personal feelings?
You do. Those are the ones you pick.
Haha, I saw that coming ![]()
I'm assuming Cassandra or someone will recommend those three and since the Inquisitor will probably be clueless at first, s/he will just go along with it. I'm not entirely sure why Cassandra isn't leading this thing, tbh.
We don't know. I'm going to guess that ignoring them is shooting yourself in the foot and only going with one is sub-optimal, but doable. BioWare games rarely let you screw yourself over too badly.
I just want my Inquisition to be Leliana's Super Happy Fun Spy Club.
I don't need military things and commerce stuff ![]()
The NPC approval could be linked to how you use them and their organizations. Perhaps, against Cullen's advice, you send your troops to defend Lord Kills-the-Peasants' castle instead of defending Innocent-Villagers-ville. Maybe we meet at the War Room table to plan our next moves and the NPC is pleased that you are pragmatic in your choices instead of emotional.
One thing that I find interesting about NPC advisor romances is the interplay of business and romance. Does Scribe girl struggle to separate her professional opinions from personal feelings?
That makes some sense.
I'm not entirely sure why Cassandra isn't leading this thing, tbh.
Your hand glows. You win.
My guess is that not completing the quests will be like it was with Awakening's keep. Probably you'll have a harder time in the end game and you'll be more likely to lose companions/main characters.
Your hand glows. You win.
She can lead and I'll follow with my glowy hand ![]()
That's all you are to her...a glowy hand.
She can lead and I'll follow with my glowy hand
That's all you are to her...a glowy hand.
She's gonna use you for your body...well, part of it.
Why would Cassandra be more likely to be the lead than Leliana? They had basically the same job before the breach. Leliana actually seems more experienced, to me. Cassandra helped fight dragons, Leliana helped fight an Archdemon. Leliana wins, imo.