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Romance Discussion


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#6626
Nocte ad Mortem

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And I understand that, but this all pretty much goes to the fact that Bioware can't please everyone so some people are gonna have to be disappointed

 

Still doesn't change that some people did 

I don't think anyone is questioning whether literally anyone will like the NPC LIs. The question is if enough people will like them for the change to be considered a good design decision.   



#6627
AresKeith

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I don't think anyone is questioning whether literally anyone will like the NPC LIs. The question is if enough people will like them for the change to be considered a good design decision.   

 

And people should wait and see before passing early judgement 


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#6628
Nocte ad Mortem

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And people should wait and see before passing early judgement 

Then the BSN wouldn't have any posts for 5 months.  :(



#6629
Grieving Natashina

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I don't think anyone is questioning whether literally anyone will like the NPC LIs. The question is if enough people will like them for the change to be considered a good design decision.   

Bingo!  

 

And I understand that, but this all pretty much goes to the fact that Bioware can't please everyone so some people are gonna have to be disappointed

 

 

 Okay, I'm not asking them to "please everyone." :rolleyes:  This is another statement thrown around that I am starting to be  already am sick to death of.

 

 I didn't get to romance Varric in DA2 as an example and it looks unlikely that I'll be able to again, but I know it's because they weren't trying to "please everyone."  Was I disappointed?  A little, but having him in my party as a friend more than made up for it.  For the record, romance or not, Varric is my favorite character in the DA series thus far (sorry Shale,) and on my Top 5 list of favorite BioWare characters of all time.  

 

That isn't what I've been calling into question.  What I'm calling into question is how these NPC friendships and romances are supposed to mean as much to me (and others that feel the same) as party members.  I'm asking for fans of NPC romances to explain why they like the system so much.  


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#6630
jlb524

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And people should wait and see before passing early judgement 

 

The fact remains that these aren't the same type of characters (party member vs. non-party member) and they won't have the same type of interactions.


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#6631
Ianamus

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I don't think anyone is questioning whether literally anyone will like the NPC LIs. The question is if enough people will like them for the change to be considered a good design decision.   

 

Well, considering how popular Cullen already is I don't think we have to be concerned about that particular romances popularity. 



#6632
Nocte ad Mortem

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Well, considering how popular Cullen already is I don't think we have to be concerned about that particular romances popularity. 

Just because they're interested in romancing Cullen doesn't mean they'll necessarily be happy with his content as an NPC romance. If Cullen is a heterosexual option and he's fairly low content, I could still see heterosexual women being pretty upset about the decision. 


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#6633
Grieving Natashina

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Well, considering how popular Cullen already is I don't think we have to be concerned about that particular romances popularity. 

On the other hand, "Scribbles" (the other suspected NPC romance option) hasn't even had an official name released yet.   <_< 

 

Sorry, not disagreeing with you, but Scribbles not even having a name released bothers me.  Of course, this is going by the assumption that we'll have two NPC romances.  I could be wrong on that one, for sure.

 

 

Just because they're interested in romancing Cullen doesn't mean they'll necessarily be happy with his content as an NPC romance. If Cullen is a heterosexual option and he's fairly low content, I could still see heterosexual women being pretty upset about the decision. 

I was thinking the same.


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#6634
In Exile

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Oh yeah, I think a lot of the good character development with companions comes from banter with other companions. It's nice to see them interact with someone other than the PC on a personal level (for good or ill).

 

As for the adviser characters, I'm less worried about Leliana or Cullen as they are returning characters and we (the fans) go into the game with an emotional connection to them already.  This 'Scribe Girl' is brand new and it will be harder to build emotional attachment to her as an NPC.

 

I just don't see why an NPC would be harder to build an attachment to than a party member. You miss out on companion banters, but you never have to take an NPC anywhere - in DA:O after Lothering you could just dump all the LIs at camp and never pick them up. Morrigan in particular never had to be in your party to trigger her companion quest. Would an NPC romance be that different from the experience?



#6635
In Exile

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On the other hand, "Scribbles" (the other suspected NPC romance option) hasn't even had an official name released yet.   <_< 

 

Sorry, not disagreeing with you, but Scribbles not even having a name released bothers me.  Of course, this is going by the assumption that we'll have two NPC romances.  I could be wrong on that one, for sure..

 

 

We talk about Cole and Dorian, but their names haven't been released yet either, have they?



#6636
Melca36

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It really is wrong to assume that Inquisition is going to copy and duplicate how the NPC romances were in ME3.

 

Inquisition is NOT ME3.  Its NOT going to be like ME3. 

 

People should wait until the game is released, they should play it, and then they can judge it.


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#6637
Melca36

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I just don't see why an NPC would be harder to build an attachment to than a party member. You miss out on companion banters, but you never have to take an NPC anywhere - in DA:O after Lothering you could just dump all the LIs at camp and never pick them up. Morrigan in particular never had to be in your party to trigger her companion quest. Would an NPC romance be that different from the experience?

 

 

The true issue is people are assuming that its going to be exactly like ME3.  



#6638
Nocte ad Mortem

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I just don't see why an NPC would be harder to build an attachment to than a party member. You miss out on companion banters, but you never have to take an NPC anywhere - in DA:O after Lothering you could just dump all the LIs at camp and never pick them up. Morrigan in particular never had to be in your party to trigger her companion quest. Would an NPC romance be that different from the experience?

Well, not if you actively benched the companion. If you didn't do that, though, then I think it is. I always take my LI with me, so it's very different for my personal experience.  



#6639
Melca36

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The fact remains that these aren't the same type of characters (party member vs. non-party member) and they won't have the same type of interactions.

 

You don't know that though. 



#6640
Former_Fiend

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It really is wrong to assume that Inquisition is going to copy and duplicate how the NPC romances were in ME3.

 

Inquisition is NOT ME3.  Its NOT going to be like ME3. 

 

People should wait until the game is released, they should play it, and then they can judge it.

 

I strongly agree with this.

 

Personally, I look at the NPC romances for ME3 as being a good start; they were far from perfect, but it's a good idea that deserves another try to get it right. 



#6641
Grieving Natashina

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We talk about Cole and Dorian, but their names haven't been released yet either, have they?

True enough, but didn't they say that there will be two options for NPC romances?  If I'm remembering wrong, then please correct me on this front.  If it's true, then "Scribbles" not having a name bothers me.  Or is it implying that Cullen is going to be available to both genders?

 

Ugh, this is why I wished they hadn't said a word about romances until they were ready to explain everything.  

 

 

It really is wrong to assume that Inquisition is going to copy and duplicate how the NPC romances were in ME3.

 

Inquisition is NOT ME3.  Its NOT going to be like ME3. 

 

People should wait until the game is released, they should play it, and then they can judge it.

 

The true issue is people are assuming that its going to be exactly like ME3.  

 

 

I never played any of the Mass Effect games, so I've been trying to base my judgment on previous Dragon Age, and Neverwinter Nights games (which much of the current DA team worked on.)

 

Edit: Why do so many people assume that everyone posting the Dragon Age forums has played the ME games?



#6642
Wulfram

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It really is wrong to assume that Inquisition is going to copy and duplicate how the NPC romances were in ME3.

 

Inquisition is NOT ME3.  Its NOT going to be like ME3. 

 

People should wait until the game is released, they should play it, and then they can judge it.

 

I prefer to use some judgement before I part with my cash.


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#6643
Nocte ad Mortem

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True enough, but didn't they say that there will be two options for NPC romances?  If I'm remembering wrong, then please correct me on this front.  If it's true, then "Scribbles" not having a name bothers me.  Or is it implying that Cullen is going to be available to both genders?

 

Ugh, this is why I wished they hadn't said a word about romances until they were ready to explain everything.  

They've never said there would be two. They haven't even admitted that Cullen is one. There aren't confirmed NPC LIs at all.


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#6644
jlb524

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I just don't see why an NPC would be harder to build an attachment to than a party member. You miss out on companion banters, but you never have to take an NPC anywhere - in DA:O after Lothering you could just dump all the LIs at camp and never pick them up. Morrigan in particular never had to be in your party to trigger her companion quest. Would an NPC romance be that different from the experience?

 

Yes, it can be if you take the companion LI with you.  You cannot do this with an NPC at all.

 

As I've said, you can still get that 'NPC romance' feeling with a companion.   Don't use them and pretend they are waiting for you back at the Keep or whatever.  With a companion, you have some flexibility with how you view the romance with them.

 

This does not exist with an NPC.  They can never accompany you in the party and you lose out on the benefits that brings.

 

 

You don't know that though. 

 

NPCs can have inter-party banter?

 

Interjections during quests?



#6645
Grieving Natashina

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They've never said there would be two. They haven't even admitted that Cullen is one. There aren't confirmed NPC LIs at all.

Okay, gotcha.  It was me assuming that because Cullen is a confirmed LI, and that he looks likely to be a NPC, my brain jumped to "NPC romance."  Thanks for clearing that up.  Sometimes keeping track of dev statements and rumors from the forums can be tricky.  :blush:

 

So NPC romances aren't confirmed, but I do think they look extremely likely at this point and my posts about NPC romances are coming from that point of view. 



#6646
Melca36

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Yes, it can be if you take the companion LI with you.  You cannot do this with an NPC at all.

 

As I've said, you can still get that 'NPC romance' feeling with a companion.   Don't use them and pretend they are waiting for you back at the Keep or whatever.  With a companion, you have some flexibility with how you view the romance with them.

 

This does not exist with an NPC.  They can never accompany you in the party and you lose out on the benefits that brings.

 

 

 

NPCs can have inter-party banter?

 

Interjections during quests?

 

 

We will probably get more dialogue options with them and my guess is there will some quests that we will probably have to take them.

 

Common sense dictates that they learned from the mistakes from past games and the NPC romanances will be on par with the companions.  

People should wait and play the game before making assumptions.



#6647
Nocte ad Mortem

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Okay, gotcha.  It was me assuming that because Cullen is a confirmed LI, and that he looks likely to be a NPC, my brain jumped to "NPC romance."  Thanks for clearing that up.  Sometimes keeping track of dev statements and rumors from the forums can be tricky.  :blush:

Haha, I know what you mean.

 

I'm sure Cullen is an NPC LI, but it's less certain if there will be 2. It would be the most "fair" thing for distribution, considering more than 6 is unlikely. It's still possible that Cullen is an extra, or that one of the male LIs is an NPC, but all the females will be the 3 female companions.  :unsure:



#6648
Nocte ad Mortem

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We will probably get more dialogue options with them and my guess is there will some quests that we will probably have to take them.

 

Common sense dictates that they learned from the mistakes from past games and the NPC romanances will be on par with the companions.  

People should wait and play the game before making assumptions.

Aren't you making assumptions? 



#6649
Lady Nuggins

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We will probably get more dialogue options with them and my guess is there will some quests that we will probably have to take them.

 

Common sense dictates that they learned from the mistakes from past games and the NPC romanances will be on par with the companions.  

People should wait and play the game before making assumptions.

 

Yeah, I can't see them going the NPC romance route unless those NPCs were deeply involved throughout the game.

 

We don't know what this whole "Keep" system with the three advisors looks like.  They might be around during quests, just not as a controllable party member.


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#6650
jlb524

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We will probably get more dialogue options with them and my guess is there will some quests that we will probably have to take them.

 

Common sense dictates that they learned from the mistakes from past games and the NPC romanances will be on par with the companions.  

People should wait and play the game before making assumptions.

 

I don't see how that's common sense.  

 

Look, I'm not saying they shouldn't add NPC LIs.  I just don't think you can equate them with companion LIs...these are two different types of characters.

 

I can tell you that I will be quite unhappy if 'my lesbian option' is an NPC...especially after reading this:

 

 

 

Maybe it's just me struggling with my own advantages (especially in gaming), the idea that someone felt "This character is FOR ME" seemed reasonable.  Especially as a guy who has a lot of content that specifically targets me and maybe takes for granted that other people don't have this experience as much.

 

 

So this is one of the selling points of the new system (vs. DA2)...okay fine.

 

But how should I feel if the "for me" option is an NPC and everyone else's is a companion?  


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