I'm fond of dealbreaker moments in the games. I think it gives the companions a more "individual" feeling. It makes them seem more whole as people that they wont always just go along with any choice you make. I wouldn't mind more dealbreaker instances where the companion just feels they need to end the relationship, but doesn't feel the transgression was strong enough for them to leave, or attack you.
My preference would be if they tried to make it more of a choice thing than the "Alistair has to breed" thing in Origins. I mean, that kind of made sense, except it's not like he's ever actually made an effort to produce and heir, so it falls kind of flat, for me. To me, it would be better if it dealt with the way you handled situations related to their beliefs, like Leliana and the ashes, or Anders and the demon deal.




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