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Romance Discussion


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#7576
Ajna

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It's nice that the companions are little bit older. It would also be nice that some of them would behave as mature people as well. What I mean by that is that they would have more confidence like Duncan for example. I think Duncan would have been great LI. He was so calm.

Who went with the dialogue option which basically gave Duncan a come on as a female Cousland?  *raises hand*


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#7577
Mockingword

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What exactly do you mean by this?

Well, it was an exaggeration, but it seems like an excessive amount of effort to spend on restricting content that, in the words of the developers, doesn't really even matter to them that much, and only accounts for a very small portion of the game.



#7578
rapscallioness

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I think the dimorphism is just the character artists going with the usual dudes as big and brawny while women aren't. Look at the old republic where the big human male is about twice the size of the big human female.

yeah, I know, but just saying..it could be.



#7579
rapscallioness

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Who went with the dialogue option which basically gave Duncan a come on as a female Cousland?  *raises hand*

eeeeerrrry time! lol! Right in in front of Papa Cousland.

 

And also ended up in bed w/that one guy...Darius? I think? Yes, Alistair, I have licked a few lamp posts in my time...lol!


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#7580
Ajna

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eeeeerrrry time! lol! Right in in front of Papa Cousland.

 

And also ended up in bed w/that one guy...Darius? I think? Yes, Alistair, I have licked a few lamp posts in my time...lol!

Dairren isn't it?  Nah, I always avoid that like the plague, being able to flirt with Duncan makes me laugh though, he's not even offended haha...just flustered.  Then I realised that he actually looks quite a bit like my ex and felt weird...



#7581
Farewell

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Who went with the dialogue option which basically gave Duncan a come on as a female Cousland?  *raises hand*

:o I didn't know that! I have definitely miss something!



#7582
rapscallioness

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Dairren isn't it?  Nah, I always avoid that like the plague, being able to flirt with Duncan makes me laugh though, he's not even offended haha...just flustered.  Then I realised that he actually looks quite a bit like my ex and felt weird...

Flustered!Duncan is fantastic. lmao! Is it Darrien, heck, idk, but it was fun to do that.....poor guy..... :unsure:


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#7583
rapscallioness

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Well, it was an exaggeration, but it seems like an excessive amount of effort to spend on restricting content that, in the words of the developers, doesn't really even matter to them that much, and only accounts for a very small portion of the game.

Yeah, it would be alot of restriction, IMO.

 

Indeed, I don't really know how they are gonna do the romances for the male qunari/dwarf. They do seem to prefer just human and elven LI's. IIRC it was cuz....they did not want those romances to be fetishized, or..something like that. I can't remember exactly.

 

That seems a bit odd to me coming from the mass effect series into dragon age, I don;t see the issue. But okay..



#7584
Allan Schumacher

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Well, it was an exaggeration, but it seems like an excessive amount of effort to spend on restricting content that, in the words of the developers, doesn't really even matter to them that much, and only accounts for a very small portion of the game.

 

 

It honestly depends on the type of content.  If we're doing it just via conversation content and very minimal (if any) cinematic content, then it's probably more effort to add some conditions to lines and possible declining lines from the romance option.

 

If we're doing interactive content with the actors though, finaling time can start to ramp up, especially something like a kiss (or even a hug).  Lets say it takes a cin designer 1-2 days to take a raw baseline scene with basic markings and cues to final scene quality for, to pick an example, Female Human.  But if we're doing that for 8 race/gender combinations, that task is now taking 1-2 weeks.  For 1 companion.  This makes the assumption that no unique lines exist for race/gender or anything like that (and I'm willing to discount this cost, since it's probably possible to really mitigate this).  I do want to be clear that this isn't creating a scene from scratch.  It's taking the assets of a "mostly done shot," changing them for the new player character, and making the necessary adjustments for the differences in characters to account for clipping, synchronizing, and that sort of stuff.

 

To add a condition to a conversation line takes about 10 seconds of work.  Even if we balloon up the self-testing, and do something more interesting than making it possible to proposition ineligible ones rather than simply removing the option outright, I don't think we're getting into that much more work.  The QA work is mostly a wash since this sort of stuff would have get checked one way or the other.  It'd be a bit less QA work in total as checking each permutation wouldn't be necessary since they don't exist.

 

 

Now there's different ways we can do romance content.  We have procedural systems for most of the conversation interactions (and in general have made use of a conversation system that doesn't remove control from the player) because touching up the camera for that many conversations would be just impossible.  So we could do that.  It'd mean fading to black for any sort of interaction.  Any alone time wouldn't require framing the characters in any particular sort of way.


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#7585
Deviija

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I don't watch Game of Thrones, so I don't know much about him, but I really love the image of their blond knight in the armor with the flowers on it. Just from the images, I thought it was pulled off tastefully. He doesn't look like a joke or extremely over the top. You can still easily tell it's a guy in a suit of armor made for a man, but the design of the armor definitely subverts gender stereotypes and the actor, himself, is pretty while still being obviously male. That as a base concept is something I'd like to see more of. 

 

Ahh, okay, I get you.  Younger looking men in appearance, men that subvert gender norms here and there, are less hypermasculine, and men that appear more in your particular age group.  

 

I can get behind the idea of them offering more variety in the m/m options, provided that they don't swing the pendulum completely in that direction and only start offering less masculine guys.  I grew up in a time where pretty much every gay character on television or in movies was either an asexual effeminate man or a hyper aggressive leather bear (both played for comedy against the woeful straight guy lead).  I LOVE that they are depicting regular guys who just happen to be gay or bisexual.  Kaidan, Anders, Cortez, and Sky are all just guys.  They aren't stereotypes (either direction) and I love that about them.

 

Yes, this is along the lines of my previous post I was making where I kept erasing and retyping and erasing again before deciding it better to ask for clarification from Mort before I made assumptions.  I grew up in a time where every bi and gay dude character in the media -- even the majority of fiction books that dealt with non-hetero men -- were effeminate men, depraved effete and/or sadist villains, sassy sashaying joke gags, etc.  Seeing a bi or gay dude that isn't stereotypical, that can be a "regular guy" or even a heroic action man or is as same-y masculine standard as any of the other straight dudes in a cast is still a very new and rare thing.  Normalization, as it were, is extremely important to me to see.  And 20+ years of one very narrow slice of primarily offensive stereotypes, it's a relief to be finding a few heroes, average joes, and normalized dudes that just happen to be bi or gay showing up (and as LIs).  

 

I love that RPGs are finally having older characters. For so long, it seemed like almost every RPG was Japanese and I had to play a teenager. It was fine twenty years ago when I WAS a teenager, but I'm happy to see that RPG protagonists have aged alongside me!

 
That was the other bit I was going to bring up as well.  Growing up, the majority of RPGs were Japanese, with teenagers typically saving the world, which is also a factor in why I think the age arguments ("but of course he can be a spec ops commander at 16 years old!1111") crop up across the interwebz, from people either liking that idea or having grown up with it to the point they think it's the norm of storytelling in the genre.  Even as a teenager I really never liked this concept, hah, but I'm elated at how nowadays having mid-to-late 20s and early 30s characters/NPCs and protagonists is a more frequent experience.  There's nothing wrong with having teens and young 20-somethings in a game, I just appreciate that it is more varied now across the gaming landscape.
 
Oh, what I meant about being surprised by Alistair's age in Origins is more the fact that his model appeared to have the beginnings of crows feet at the edges of his eyes.  It was more pronounced on my computer rig, so I concede it may also have been a graphical issue too.  I find it harder to judge age based on personality, as there are plenty of immature 30 and 40 year olds out there, just as there are some very mature and serious young adults.  So Alistair or Morrigan showing signs of naive virgin bro or selfish rebel girl respectively didn't read as "young" to me, even in their romances.

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#7586
Dracarys

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Oh, what I meant about being surprised by Alistair's age in Origins is more the fact that his model appeared to have the beginnings of crows feet at the edges of his eyes.  It was more pronounced on my computer rig, so I concede it may also have been a graphical issue too.  I find it harder to judge age based on personality, as there are plenty of immature 30 and 40 year olds out there, just as there are some very mature and serious young adults.  So Alistair or Morrigan showing signs of naive virgin bro or selfish rebel girl respectively didn't read as "young" to me, even in their romances.

 

 

That's so funny...the lines at the corners of his eyes are EXACTLY why I thought he was older! And I played on a PS3, so they're quite visible there too.  I can't judge by personality either...while I was playing I really didn't think about their ages at all (apart from feeling like Wynne was extremely well-preserved for someone who was supposed to be an old woman).



#7587
daveliam

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That's so funny...the lines at the corners of his eyes are EXACTLY why I thought he was older! And I played on a PS3, so they're quite visible there too.  I can't judge by personality either...while I was playing I really didn't think about their ages at all (apart from feeling like Wynne was extremely well-preserved for someone who was supposed to be an old woman).

 

Ha.  Wynne and Leandra are both very youthful "old" ladies in my opinion.


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#7588
CuriousArtemis

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Lol what. Well at least I can headcanon that mine is early 20. 30 is too old for me, she'd be close to 40 then in the end omg.

 

And 40 is near death!!!! *cue horror music*

 

:P


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#7589
CuriousArtemis

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Hopefully there aren't any race restrictions on the romances. I think gender is too much of a limit already.

 

They keep saying over and over again that it's only a "small part" of the game. By the time you put race restrictions in, you've spent more effort on gating the content than you did on actually making the content.

 

Gah, here, here. It's like they're sitting around a table brainstorming how else they can make our romance options more depressing and limited than they already are lol



#7590
Tasmen

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And 40 is near death!!!! *cue horror music*

 

:P

 

Being in your 40s means you are unbangable... obviously.  Sex? Whatever... that's for people that have lawns others are welcome to tromp upon.


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#7591
Mockingword

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I don't think I want anybody tromping on my 'lawn'.  :blink:



#7592
CuriousArtemis

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If we're doing interactive content with the actors though, finaling time can start to ramp up, especially something like a kiss (or even a hug).  Lets say it takes a cin designer 1-2 days to take a raw baseline scene with basic markings and cues to final scene quality for, to pick an example, Female Human.  But if we're doing that for 8 race/gender combinations, that task is now taking 1-2 weeks.  For 1 companion.  This makes the assumption that no unique lines exist for race/gender or anything like that (and I'm willing to discount this cost, since it's probably possible to really mitigate this).  I do want to be clear that this isn't creating a scene from scratch.  It's taking the assets of a "mostly done shot," changing them for the new player character, and making the necessary adjustments for the differences in characters to account for clipping, synchronizing, and that sort of stuff.

 

*snip rest of post*

 

This makes it sound like y'all put restrictions on romances to save money though  <_< That's almost even worse... 



#7593
Mockingword

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I'm sure money is a factor in all the decisions.



#7594
Maria Caliban

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This makes it sound like y'all put restrictions on romances to save money though  <_< That's almost even worse...


Why is that bad?

#7595
CuriousArtemis

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I'm sure money is a factor in all the decisions.

 

True :( Are we supposed to believe they had a bigger budget for DA2 romances though? Then again there was just one race. Oh gawd did bringing back playable races result in gender restrictions?!



#7596
Mockingword

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I'm sure DA:I has a bigger budget than DA2.

 

I doubt that race selection is specifically responsible. I mean, if the hype is to be believed, we're getting more of everything



#7597
AresKeith

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True :( Are we supposed to believe they had a bigger budget for DA2 romances though? Then again there was just one race. Oh gawd did bringing back playable races result in gender restrictions?!

 

I think your being overly paranoid



#7598
Giggles_Manically

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Considering:
A) We dont know how many LI there are

B - Only that Cassandra and Cullen are LI

C) All bi is not back

D) Romances are more effected by events now

 

I dont think we really have enough info out to really make a judgement.

I honestly dont see how having gay/straight/bi LI is even a bad thing like some have called it. 

 

Well as long as its not like ME where there are like...what? 5 LGBT romances in the series?



#7599
jncicesp

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True :( Are we supposed to believe they had a bigger budget for DA2 romances though? Then again there was just one race. Oh gawd did bringing back playable races result in gender restrictions?!

idk how to think about that..

If they had race restrictions in place of gender they would only need to restrict two races to soemtingNevermind.

at least its an actual reason and not cause it makes sense for whoever to like whatever gender Mmmm..

On the bright side they don't want to give less thought into it..so they would rather not do it at all...No I'm sticking with them just wanting to restrict romance stuff 

 

 
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Modifié par jncicesp, 15 mai 2014 - 09:30 .


#7600
daveliam

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Well as long as its not like ME where there are like...what? 5 LGBT romances in the series?

 

ME 1

Straight males - 2 romances

Straight females - 1 romance

Lesbians - 1 romance

Gay males - 0 romances

 

ME 2

Straight males - 3 romances

Straight females- 3 romances

Lesbians - 0 romances

Gay males - 0 romances

 

ME 3

Straight males - 6 romances

Straight females - 3 romances

Lesbians - 3 romances

Gay males - 2 romances

 

* Not counting "flings" that don't count towards the romance achievements