Like so:
Bonus points for Qunari
Edited to add picture sources.
What would you think if you would have to be separated from your LI for several quests? Would you like it or dislike it?
I was thinking something similar what happened in ME where you could have a romance in ME1 and there was almost no content in ME2 and you could continue the romance in ME3. Of course the timespan would be shorter in DAI. That would be good thing because the separation in ME was too long.
I would like this kind of separation because then there would be reunion and I like reunions.
Depends.
Story wise? I think it could be interesting.
Game play wise? It could be annoying.
People typically bring LI everywhere with them, and so they are very well geared.
If they take their gear with them...well there goes some good gear for a bit.
"Honey I know you are going away for a bit but could you leave your jewelry at least...the stat boosts are really handy! Also I may want to give your shoes to another cause they really has a nice DEX boost...."
Guest_StreetMagic_*
What would you think if you would have to be separated from your LI for several quests? Would you like it or dislike it?
I was thinking something similar what happened in ME where you could have a romance in ME1 and there was almost no content in ME2 and you could continue the romance in ME3. Of course the timespan would be shorter in DAI. That would be good thing because the separation in ME was too long.
I would like this kind of separation because then there would be reunion and I like reunions.
I settled on the previous two games sans romance, and romanced Jack in ME.. which was pretty poor in ME3. So, I guess, I'm used to it. Besides, there's so much to these games besides the romances. It's nice to have an emotional connection like that, but it's not necessary for me.
If you can't tell, I'm also single in real life. I just try not to think about this stuff too much. ![]()
What would you think if you would have to be separated from your LI for several quests? Would you like it or dislike it?
I was thinking something similar what happened in ME where you could have a romance in ME1 and there was almost no content in ME2 and you could continue the romance in ME3. Of course the timespan would be shorter in DAI. That would be good thing because the separation in ME was too long.
I would like this kind of separation because then there would be reunion and I like reunions.
If it makes sense for the story, and if it's done well, i would welcome it.
What would you think if you would have to be separated from your LI for several quests? Would you like it or dislike it?
I was thinking something similar what happened in ME where you could have a romance in ME1 and there was almost no content in ME2 and you could continue the romance in ME3. Of course the timespan would be shorter in DAI. That would be good thing because the separation in ME was too long.
I would like this kind of separation because then there would be reunion and I like reunions.
I wouldn't mind it. I'd rather it not be a "damsel in distress" kind of thing, where you have to go and rescue your LI from the clutches of the big baddie. That's kind of played out, but if there was a reason for them to be separated because of the story, I'd be up for it. For example, if you are romancing Cassandra, but at one point, she leaves for a few quests to lead a contingent of Seekers on a front line somewhere, that might be interesting.
What would you think if you would have to be separated from your LI for several quests? Would you like it or dislike it?
I was thinking something similar what happened in ME where you could have a romance in ME1 and there was almost no content in ME2 and you could continue the romance in ME3. Of course the timespan would be shorter in DAI. That would be good thing because the separation in ME was too long.
I would like this kind of separation because then there would be reunion and I like reunions.
I quite like the idea, I must admit. of course if the separation isn't too long...but I'd like if during the separation we can see what our LI is doing in a cutscene (like Zevran recruited by Loghain, but showing what our LI is working to...I remember and loved those piece of story form the point of view of other characters in Kotor 2) or even impersonate him/her for a mission. (like defend the castle by an attack or similar)
But surely I'd like if he/she send letters to our Inquisitor ![]()
What would you think if you would have to be separated from your LI for several quests? Would you like it or dislike it?
I think after dealing with that in ME, and then with having Fenris run from a romance for three years, I'm feeling a bit jumpy about something similar happening in DAI. Despite the silly underwear scenes in DA:O, I did like the idea that your romance interest was there, present, and off-screen with you in your tent should you so decide it. Would be nice to have that again.
If we're talking about having the party split up for a few quests, that's different and could be fun. I always liked the idea of taking over another character for infiltration or to otherwise use their particular talents in a "team effort" situation.
What would you think if you would have to be separated from your LI for several quests? Would you like it or dislike it?
I was thinking something similar what happened in ME where you could have a romance in ME1 and there was almost no content in ME2 and you could continue the romance in ME3. Of course the timespan would be shorter in DAI. That would be good thing because the separation in ME was too long.
I would like this kind of separation because then there would be reunion and I like reunions.
Isn't this already going to happen with NPC romances to an extent? Cullen for example can't go with you on missions.
Uh oh you mentioned NPC romances!
They are like the Loghain for a new era.
Isn't this already going to happen with NPC romances to an extent? Cullen for example can't go with you on missions.
I was thinking something like your LI is a companion and he/she has to go somewhere because she/he is needed there maybe take care some business for you or whatever reason. So the LI is not present when you come from quests. But the LI isn't there where he is for too long so the actual romance content with him/her doesn't suffer from that.
What would you think if you would have to be separated from your LI for several quests? Would you like it or dislike it?
I was thinking something similar what happened in ME where you could have a romance in ME1 and there was almost no content in ME2 and you could continue the romance in ME3. Of course the timespan would be shorter in DAI. That would be good thing because the separation in ME was too long.
I would like this kind of separation because then there would be reunion and I like reunions.
I would imagine this is part of the concern with NPC romances, because it's a forced separation of this sort. I personally think the ME2 problem wasn't related to separation but rather to the suspension of the romance and the forced fight on Horizon.
Guest_StreetMagic_*
I don't think there was an ME2 problem. I liked it much better than ME1 in general, as well as the romanceable characters. Was I supposed to fall in love with Ashley or Kaiden so much that I ached for them? lol
On the flipside, those who were crazy about Liara still got some good content anyways within the same year of release (and right away, if you started on PS3).
I romanced Kaidan in ME1 so I didn't like the separation in ME2 because it was too long. I also didn't cheat on him. I didn't have any problems with the fight in Horizon. I think it made sense. But the romance content was so minimal.
I was thinking something like your LI is a companion and he/she has to go somewhere because she/he is needed there maybe take care some business for you or whatever reason. So the LI is not present when you come from quests. But the LI isn't there where he is for too long so the actual romance content with him/her doesn't suffer from that.
I don't see why that would happen, considering you have agents for that exact purpose.
Guest_StreetMagic_*
I romanced Ash when I first played, but it just sort of "happened", I guess. I like her somewhat, but I was going through the motions. ME2 was much more engaging in my eyes. I forgot about her soon enough. Horizon didn't affect me like they wanted, I think. If they wanted me to feel some fondness, they should have written unlikable characters in ME2.. and made it a crappy game in general.
Thinking about it, I wouldn't mind a mission using the LI/best friend if our character is kidnapped or in some kind of danger, like in Kotor or fort drakon.
Not a big deal, but I would rather not, to be honest. Not because of the romance, but because I like having every companion at my disposal as soon as possible and throughout all the game. I don't like it when a quest force you to bring a specific companion or when you can't do another with another (no matter how much sense it makes storywise). I don't like having restrictions on who I take with me.
I don't see why that would happen, considering you have agents for that exact purpose.
I can see that happening. There might be something personal that your LI has to take care of alone or you could not trust your agents in this matter for example.
Guest_StreetMagic_*
The idea that we're accompanying romances all the time is strange enough to me. Lots of people seperate. I know couples who do everything together, but I tend to keep my distance. I've lost touch with friends like that. They're in their own little world.
My PC and her LI will always be together and they don't separate. Of course there can be situations when they can't be together but the relationship is forever
Well almost always... I'm planning to play ME and in that playthrough my PC is going to cheat. But that's quite unusual for my PCs.
I'm not that keen on LIs/companions going missing for several quests or large portions of the game. While it could be more "realistic" (ugh that word) to emphasize how these companions have their own lives and their own agendas, I rather have my PC *go with them* on their important tasks. In the case of Kaid/Ash for ME2? Bleh, no. That was far too long of a separation and the forced showdown on Horizon bored me because everything seemed out of my hands due to the ME plot forcing me to be with Cerberus in the first place. Many compounding problems.
From a mechanics point of view, I'd rather have as many class and kit options available to me for my missions as possible. Maybe Vivienne is my only bunker-buster mage and I happen to need magic to against magic-vulnerable enemies in an upcoming quest. But oops, Vivi is still gone and I'm left with Solas that is more specced to healing and buffing. Plus, if I don't like him, it'll make me feel like I'm suffering through content to make it work. Or maybe Solas has been run off from my party already and I have no other mage options. These are a lot of heavy 'what ifs,' of course, but from a gameplay point of view, these are examples of things the team no doubt has to think about.
I'd rather it not be a "damsel in distress" kind of thing, where you have to go and rescue your LI from the clutches of the big baddie.
I am wary of damseling plots for LIs in particular. It would have to be really well done and have a payoff at the end, imo. But I'd rather avoid it entirely. What I wouldn't mind, however, is having the PC in peril that requires the LI and/or companions to rescue them. We've had touches of this in the past DA games, like Fort Drakon, or when you're jailed in Mark of the Assassin. I enjoyed that. Being able to see your companions being capable and functional with agency, more or less, to help the PC.
Guest_StreetMagic_*
Fort Drakon was so much better for me with Oghren and Sten. I had tears from laughing. I'll take that over romance any day.
edit: Sorry.. I should get out now. I think I have little to contribute /self-awareness ![]()
I romanced Kaidan in ME1 so I didn't like the separation in ME2 because it was too long. I also didn't cheat on him. I didn't have any problems with the fight in Horizon. I think it made sense. But the romance content was so minimal.
Kaiden wasn't anywhere near as bad as Ashley, where a lot of the criticism comes from for Bioware.
In Baldurs Gate 2 your love interest is being abducted and you have to rescue her. You're not separated from your LI for several quests ( -> it doesn't affect gameplay too much), but there is still a small reunion scene. I think something like that could work.
Arguably DA:O had a situation where the PC was the damsel in distress (or the dude in distress?) if you weren't romancing Alistair and got caught trying to free Anora.