But they're not your business, and they're not my business either, and the writers don't have tell either of us anything.
DA is not a personal product for home use by only the devs. They work, they get money for that, I buy their product, I pay my money for that. Thus as a customer I have every right to show critisism of their writing just as I can show praise
Hey. Guess what.
I have an Honours Degree in Creative Writing with a minor in Literature, and during the production of my thesis (a 20,000-word young adult fantasy novella), I was supervised by this guy: http://en.wikipedia....i/Anthony_Eaton
And I can tell you with perfect certainty (having read interviews and had face-to-face time with several published authors) that, actually, a lot of writers don't intentionally put meanings or symbolism in their work. Actually, a lot of the time, meanings and symbolism are imposed on the work by the reader. Even if the author does have their own interpretation of their work, it's not actually any more valid.
For somebody with such "experience" you surely could act a little more civil :3
As one writer said, there are two types of writers: ones who create a structure first, and ones who do as they feel like. But even the latter write based on their personal experience, what they read, what they believe in. And, surprise, surprise, most of things what surround us have structure.
Readers may say as much as they want that "books belong to the readers", the truth is... they don't, unless you can prove it in a court
Sexuality isn't important in real life, except to jerks who can't mind their own business.
Sexuality is very important in real life, since it involves personal life, which involved relationships with people who surround you, it is strongly depends on the culture etc. If you can write a thesis I'm pretty sure you can read works concerning psychology, biology, sexuality in real life. I'm pretty sure you'll find them... enlightning
Alright then. Dazzle me.
What part of the country is Cullen from? What do his parents look like? What does his 'colour scheme' tell you about his character?
Why is any of this information actually important to understanding his character? And if it is so damn important, why wouldn't the writers just tell it to directly in the story? Why would they hide this vital information under vague "symbolism" nonsense, where it risks being misunderstood or going completely unnoticed?
Fereldan seems strongly based on Ancient Britain and some basic northern fantasy cultures like Nords. Among them it seems blong hair, light-skin, large-build are quite common, (also are common black hair but anyway) we surely can say that Cullen does not resemble Rivain folk (Isabella, Duncan) nor Antiva folk (Zevran etc). So I can safely assume that he was born in Fereldan. And, well, that one of his parent is surely blonde.
That's not much, as I said, since I don't think that they planned Cullen's bio to be very complex from the very beginning. At that time he was just an NPC, connected to a couple of quests.
Colour scheme? Usually light colours (hair, skin, blue (?) eyes) are used to create either an image of a soft, "innocent" character or cold and distant depending on the tone. It is also more eye-catching than dark colours. Thanks to it Cullen created an image of an innocent, kind-hearted young man. Surely his personality would be the same if he had a different colour scheme, but I think they would change his hair and face structure as well, to make a more memorable NPC. Look at Nathaniel, Loghain, Maric, Alistair, Cailan, Morrigan and say to me that colour combinations do not matter when it comes to character image
Symbolism "nonsense? You sure you wrote that thesis? Cause that seems very uncharacteristic for a writer to say.
Oh, and, well, "show, don't tell"