Originally, I was thinking on going with Heavy Singularity for its ability to hold protected enemies longer. But after doing Mordin's recruitment mission and Kasumi's LM, I am not so sure. Right now I have Singularity up to rank 3 and what I was finding is that it is often not large enough to effect the target I threw it at. It will hit the cover they are hiding behind, but they will be unaffected. Another consideration is that while Wide Singularity may not hold protected enemies as long, it is more likely to catch multiple enemies at once, and even if they are only held for a second or two that often seems to be enough time for me to shoot the protection off at least one, and perhaps even two of them. And the cool down seems to be fast enough where I can just recast it should that be needed. Plus, of course, the Singularity itself causes damage to protections, so a Wide Singularity could help strip multiple enemies.
What have you found? (Note: I am not interested in a CQC build.)





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