Sister Nightingale: Leliana in DA:I Appreciation&Discussion (Nope, still not romanceable)
#4926
Posté 14 août 2014 - 05:15
#4927
Posté 14 août 2014 - 05:29
Wow this is real time requirement?
Because 3 damn hours is a lot of time and if we have lot missions we can waste a lot time being bored and wandering around.
It looks like it.
Perhaps because they want to put a gap between when you make a decision and the consequence of it. It would avoid save scumming and also lets you pace out the missions.
#4928
Posté 14 août 2014 - 05:54
It looks like it.
Perhaps because they want to put a gap between when you make a decision and the consequence of it. It would avoid save scumming and also lets you pace out the missions.
Well to be honest for my taste time for this is way too big time requirement if they wanted prevent peoples from reloading they would simple put 30 minutes or an 1 hour but even then if they won't turn it into luck based missions in most cases it is futile as most peoples that do that will simple check solution on the website.
#4929
Posté 14 août 2014 - 05:59
Or maybe Cullen's option is to send an ultimatum to the King of Nevarra demanding the mage's arrest?"Send in an agent to eliminate the advisor, as well as his supporters, by any means necessary."
So Josephina is going to be 'Talk to them.' Leliana will be 'Kill them all (secretly).' Cullen will be 'Kill them all (not secretly.)'
#4930
Posté 14 août 2014 - 06:42
#4931
Posté 14 août 2014 - 06:53
Well i already can see that going wrong if that is an option. ![]()
#4932
Posté 14 août 2014 - 07:13
Well to be honest for my taste time for this is way too big time requirement if they wanted prevent peoples from reloading they would simple put 30 minutes or an 1 hour but even then if they won't turn it into luck based missions in most cases it is futile as most peoples that do that will simple check solution on the website.
remember AC4 black flag, kenway's fleet had like 10 hour limits in the harder ones. Yeah, but at least those you could turn your console off and walk away and come back and boot it up the next day and it would be done
#4933
Posté 14 août 2014 - 07:22
remember AC4 black flag, kenway's fleet had like 10 hour limits in the harder ones. Yeah, but at least those you could turn your console off and walk away and come back and boot it up the next day and it would be done
Even better ![]()
probably i would be out with such missions doing that occasionally passing by unless there would be only few such missions and i wouldn't have to wander aimlessly to finish them all.
#4934
Posté 14 août 2014 - 05:57
The thing with the kenway fleet missions is you didn't really even need to do them for the game... but like these seem like they might have more of an effect on the story possibly.
#4935
Posté 14 août 2014 - 05:58
I'm hoping for perks that you can unlock which will shorten the time.
#4936
Posté 14 août 2014 - 05:59
Maybe MP missions could help them go faster.
- Zjarcal aime ceci
#4937
Posté 14 août 2014 - 06:00
Wow this is real time requirement?
Because 3 damn hours is a lot of time and if we have lot missions we can waste a lot time being bored and wandering around.
You make it sound like a chore, I have no problem getting lost in that world, looking forward to it. ![]()
#4938
Posté 14 août 2014 - 06:01
Maybe MP missions could help them go faster.
Don't even go there!
#4939
Posté 14 août 2014 - 06:01
I'm really hoping for a mobile app that will let us run through these war table missions out of game. ME3 had an app with a similar timed mission element, but it wasn't very sophisticated. It would be cool to strengthen your inquisition during the day when you can't sit down to play.
Like, when you are at work ![]()
Yes, that would be awesome.
#4940
Posté 14 août 2014 - 06:01
Don't even go there!
I hope we get MP now, I know how much you love it and all. ![]()
- Zjarcal aime ceci
#4941
Posté 14 août 2014 - 06:05
I hope we get MP now, I know how much you love it and all.
So long MP doesn't impact the SP in any way, I'm cool with it. ![]()
- Maria Caliban et Master Warder Z_ aiment ceci
#4942
Posté 14 août 2014 - 06:06
You make it sound like a chore, I have no problem getting lost in that world, looking forward to it.
Well i love exploration (unless we have situation like in da 2 or i have time limit) but then if i already did it a then i go back and forward just to wait to finish 1 single missions that lasts 3 h well it would be rather annoying.
#4943
Posté 14 août 2014 - 06:15
I'm really hoping for a mobile app that will let us run through these war table missions out of game. ME3 had an app with a similar timed mission element, but it wasn't very sophisticated. It would be cool to strengthen your inquisition during the day when you can't sit down to play.
I wouldn't mind one, though the ME3 app frankly sucked.
I've recently used the Destiny companion app (with the beta game) and it's pretty awesome.
#4944
Posté 14 août 2014 - 06:15
So long MP doesn't impact the SP in any way, I'm cool with it.
Ah it shouldn't, ME3 had kept the two separate and it was a huge success for Bioware, nobody expected it. Won't complain if we get it for DAI as I loved it for ME3, made some great pals through it but if not no matter, we'll defo get it again for ME4.
#4945
Posté 14 août 2014 - 06:17
Ah it shouldn't, ME3 had kept the two separate and it was a huge success for Bioware, nobody expected it. Won't complain if we get it for DAI as I loved it for ME3, made some great pals through it but if not no matter, we'll defo get it again for ME4.
No I mean gameplay wise.
I already know that a different team would make the MP.
#4946
Posté 14 août 2014 - 06:23
No I mean gameplay wise.
I already know that a different team would make the MP.
Ah. Well when they initially released MP if you wanted the "good ending" for SP you had to play MP to boast your chances which was kinda annoying if you didn't like MP, they have since got rid of this though. But yeah forcing it on players wasn't a good idea, should be kept optional agreed.
#4947
Posté 14 août 2014 - 06:48
Am I the only one who thinks DAI doesn't need MP?The game mechanics would have to be revamped for it to work and that time could be better spent in other areas.
- Master Warder Z_ aime ceci
#4948
Posté 14 août 2014 - 06:53
Am I the only one who thinks DAI doesn't need MP?The game mechanics would have to be revamped for it to work and that time would be better spent in other areas.
A MP would have been created by a different team.
#4949
Posté 14 août 2014 - 06:54
Am I the only one who thinks DAI doesn't need MP?
I feel the same
- Milan92 aime ceci
#4950
Posté 14 août 2014 - 06:56
A MP would have been created by a different team.
It's still taking resources from the project in the form of man hours and money.
Cj's point is valid to that extent at least.





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