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Sister Nightingale: Leliana in DA:I Appreciation&Discussion (Nope, still not romanceable)


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#10501
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I agree that if we're hardcore RPing the Warden that it would be a hard thing to justify. But how many people do you think would just do it anyway to get their happily ever after for their character?


Quite a few, probably. But thing is...I don't think there'd even be any benefit in the long run. I imagine Leliana would be pretty damned pissed if she found out what the Warden did to get there. And you can't hide things from Leliana...

Would seem a bit of a...one sided choice, honestly.

I just hope we get to play as the Warden for a bit, rather than doing what they did with Hawke. Too many variables for the Warden.
:


Yeah, that'd be my condition. They'd have to be playable. I'd never want the Warden as an NPC, too many ways it could go wrong.

#10502
ByTheCode

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When you're talking to Leliana in Haven and she's praying, what option is the sympathy one? I'm trying to soften her.



#10503
Wulfram

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When you're talking to Leliana in Haven and she's praying, what option is the sympathy one? I'm trying to soften her.


I'm pretty sure the top choices are the most sympathetic in that conversation. But this dialogue doesn't affect the softening.

#10504
jlb524

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Considering that the Warden can be dead, definitely a no-go. And I really hope the Calling can't be cured, because that's a big part of the appeal of the Grey Wardens for me. That sort of "power" should come with a price. We usually get handed far too much far too easily and without any consequences, so it was very refreshing change of pace to learn what being a Warden entails.

 

I definitely don't like the whole 'cure the calling' story that BW pawned the Warden off on but it's too early to judge at this point.  I just find it odd no one else has figured out how to cure it after all this time (that we know of).  To be clear, I do mean intentionally cured as Fiona is cured but has no idea how it happened to her.

 

Though, I don't agree the cure should have negative consequences just because...if it makes sense, then sure.   Looking at Fiona again, she is somehow cured without any consequences that we know of (besides her getting kicked out of the Wardens)



#10505
ByTheCode

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I'm pretty sure the top choices are the most sympathetic in that conversation. But this dialogue doesn't affect the softening.

I was told it did. thanks though.

 

Edit: I chose the top option and then I had an option that said 'my sympathies'. Guess I wasn't far enough into the convo.



#10506
Wulfram

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It's the next conversation (dealing with a traitor) that matters
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#10507
ByTheCode

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It's the next conversation (dealing with a traitor) that matters

Thanks.



#10508
vertigomez

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I actually like the cure-the-Taint storyline, even if it never actually happens (ouch! So close, but so far!). That's probably 'cause only one out of, like, a zillion of my Wardens actually wanted to be one.

I notice a 'Meh.' attitude towards the Stone is pretty common with Brosca Wardens. Understandable. :P


Hahaha! Yeah, I can't imagine many DCs being super enthused about something that's said to have rejected them. Then again, Andrastianism isn't exactly pro-dwarf... so Brosca's just sh1t outta luck, I think. :P

#10509
ThePhoenixKing

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I really wish we get to explore Weisshaupt in future Inquisition DLC. Where we could meet our Warden, or even play as them in search for the Cure. Maybe the Warden DLC could take place the same time as Inquisition, the Breach and the Cure storylines can run parallel to each other. With the Awakening companions making a return.

 

And for those whose Warden is dead, we always have the Orlesian Commander from Awakening.

 

What do you guys think about playing as the Warden again? Yay or nay?  :)

 

Yay, definitely yay. I'm really not a fan at all of this "Warden civil war" notion, or of how the Order was portrayed in Inquisition, but I'd love to play as the Warden again. Indeed, regardless of what happens with Leliana, I think he'd be sticking with the Wardens; he did a lot of good in Ferelden and Amaranthine, and when he vowed to carry out the duty that cannot be forsworn, he damned well meant it. Hopefully this cure for the Calling does only that, cure the Calling, and not get rid of anything connected to the Joining that helps the Wardens be so effective against the darkspawn.

 

Even so, I'm sure he and Leliana could contrive a way to spend some time together, even if she's the Divine. Maybe she could go on a victory tour of Southern Thedas, one that could take her to the Vigil for a few months? :)



#10510
Wulfram

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Hahaha! Yeah, I can't imagine many DCs being super enthused about something that's said to have rejected them. Then again, Andrastianism isn't exactly pro-dwarf... so Brosca's just sh1t outta luck, I think. :P


At least Lelianaist Andrastianism is pro-dwarf
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#10511
Todrazok

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I think a calling cure could work if they made it not too easy. Like if it

1. Hurts like hell
2. Was potentially deadly. The Warden is probably badass enough to survive it, but if you administer it to everyone in the order you're going to lose people.
3. Has a sufficiently bad effect on long term health to effectively make you a non-combatant
4. Doesn't work if you're already hearing the calling, so you can't just wait until the last minute without significant risk.

 

Something like this would work. In my mind the cure would effectively work out as a second joining ritual. The Grey Wardens who succeed would gain the ability to suppress the Calling, in addition to a boost to the abilities they gained when they became a warden. Failing the ritual would probably backfire in the form of accelerating the Calling, as I imagine the taint gets a power boost in my scenario.

 

If the Warden does end up succeeding at this, I imagine my Warden will at some point in his later years

 

Spoiler


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#10512
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Ooh, a griffon. My Warden would be all over that. Leliana and her would totally get one.

...between the Schmooples lineage, Barkspawn's offspring, and a griffon, their house in Antiva is gonna start resembling an animal shelter. :S
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#10513
Wulfram

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Don't forget Baron Plucky

#10514
vertigomez

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At least Lelianaist Andrastianism is pro-dwarf


True! Allowing all races to join the Chantry is an especially nice notion if your Warden is a dwarf or elf.

Awwww, Leli~
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#10515
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Don't forget Baron Plucky


That's her personal raven, right?

They have a pet raven then, too. Coolest couple ever.
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#10516
Jeremiah12LGeek

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For the record, Schmooples the First is alive and well, and living on a farm in upstate Antiva.

 

 

 

My Mom told me so.


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#10517
Fiery Phoenix

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For the record, Schmooples the First is alive and well, and living on a farm in upstate Antiva.

 

 

 

My Mom told me so.

Your mom is... Leliana?

 

That sounds like the kind of info only Leli would be able to dig out...



#10518
PreciousPisces

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Anyone else have a glitch at the end of The Left Hand of the Divine quest? We've already returned to Skyhold after finding what Justinia left for Leliana, and the final part says to speak with her at Skyhold. But when I walk up to her, there is no talk option. The dialogue bubble does not appear. I've rebooted, and it's still glitched. Anyone know what's going on?

#10519
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Anyone else have a glitch at the end of The Left Hand of the Divine quest? We've already returned to Skyhold after finding what Justinia left for Leliana, and the final part says to speak with her at Skyhold. But when I walk up to her, there is no talk option. The dialogue bubble does not appear. I've rebooted, and it's still glitched. Anyone know what's going on?

 

The option to talk to her doesn't appear until her messenger is done talking to her, if I recall. Is he there? 



#10520
Jeremiah12LGeek

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Anyone else have a glitch at the end of The Left Hand of the Divine quest? We've already returned to Skyhold after finding what Justinia left for Leliana, and the final part says to speak with her at Skyhold. But when I walk up to her, there is no talk option. The dialogue bubble does not appear. I've rebooted, and it's still glitched. Anyone know what's going on?

 

That happened to me, too, but only briefly. When I reloaded, and waited for a bit, it worked again.

 

The option to talk to her doesn't appear until her messenger is done talking to her, if I recall. Is he there? 

 

There wasn't any dialogue between her and a messenger, for me, but that doesn't mean it wasn't what I was waiting for, as his audio could simply have glitched out, and I gained access to her when it would normally have finished.



#10521
Fiery Phoenix

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Anyone else have a glitch at the end of The Left Hand of the Divine quest? We've already returned to Skyhold after finding what Justinia left for Leliana, and the final part says to speak with her at Skyhold. But when I walk up to her, there is no talk option. The dialogue bubble does not appear. I've rebooted, and it's still glitched. Anyone know what's going on?

It could fix itself if you leave Skyhold and return again, though that's not usually guaranteed.



#10522
Korva

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They can think up something alternate for those with dead Wardens.

 

If our Warden is just mentioned as an aside or has a cameo, yes. If they're the protagonist, not really. The tone of it would be utterly different if they'd foist a new, unknown alternative character on us that we have no interest or investment in.

 

Whether the Warden is involved or not, there's a lot of stuff going on with the Wardens that would make for a good DLC story regardless. I'm not really fond of the notion that living Wardens should be left in the dark until the end of time because some people killed their's. What they're doing is way too big for that.

 

Sure, the situation with the Grey Wardens is worrying, and would actually be one of the first things my Inquisitor would investigate next. There's definitely a story worth telling there, and people should get closure for surviving Wardens. But the story shouldn't and can't hinge on them.

 

The fact that Fiona got cured just-so is actually an argument against the same happening to the Warden, IMO. It's terrible writing. Shrugging off huge consequences special-snowflake-style always is, especially if it ever-so-conveniently "just happens". And it definitely contributed to many people's dislike of Fiona.



#10523
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If our Warden is just mentioned as an aside or has a cameo, yes. If they're the protagonist, not really. The tone of it would be utterly different if they'd foist a new, unknown alternative character on us that we have no interest or investment in.

 

Didn't stop them with Awakening - provided they actually make it work like it should this time for those with dead Wardens, I don't see the problem here. Provided the DLC's premise and content itself is interesting and doesn't rely solely on nostalgia to carry it, it could still be good regardless.

 

Sure, the situation with the Grey Wardens is worrying, and would actually be one of the first things my Inquisitor would investigate next. There's definitely a story worth telling there, and people should get closure for surviving Wardens. But the story shouldn't and can't hinge on them.

 

As I say, they can if they fill their spot with someone else in the event they're not around. As they usually do with these kinds of things. It'd be really silly if they're never important to anything ever again, especially when the Wardens are involved with it. 

 

If they didn't go and give the HoF a fate with such gigantic implications, I wouldn't really mind not hearing from them much again. But, they did. And BioWare should do something with it, and it shouldn't just be some underwhelming throwaway dialogue next game. 


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#10524
Basement Cat

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Your mom is... Leliana?

 

That sounds like the kind of info only Leli would be able to dig out...

I think he's referencing the 'your pet went to live on a farm' lie that parents would tell their children because they couldn't bring themselves to explain that the pet was dead...



#10525
TheKomandorShepard

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Didn't stop them with Awakening - provided they actually make it work like it should this time for those with dead Wardens, I don't see the problem here. Provided the DLC's premise and content itself is interesting and doesn't rely solely on nostalgia to carry it, it could still be good regardless.

 

 

As I say, they can if they fill their spot with someone else in the event they're not around. As they usually do with these kinds of things. It'd be really silly if they're never important to anything ever again, especially when the Wardens are involved with it. 

 

If they didn't go and give the HoF a fate with such gigantic implications, I wouldn't really mind not hearing from them much again. But, they did. And BioWare should do something with it, and it shouldn't just be some underwhelming throwaway dialogue next game. 

 

Daa was horrible mess that ignored most endings for the warden don't need them repeat that they broke the warden already don't need them to do it even more.

 

They may be important but i don't need to see that pretty much fate of most rpg heroes when their game end as i didn't need to see Bhaalspawn story after ToB .