Isn't she an npc ? Since shes war room only?!
Leliana used to be a party member and love interest back in the first game, Dragon Age: Origins.
Isn't she an npc ? Since shes war room only?!
What's up with the name change?
Well, Jesus.. just to get into it a little.. apparently had a preset mission for all of that. He set out to do it from the beginning. There's nothing in Andraste's story like that. She just fought a slave rebellion. It's more akin to Joan of Arc's story.. more tragic and unexpected.
Debatable. They left her to find a cure for the Calling. Even if it's for a very good reason, Leli is without her lover's support during the worst crisis of her life. I know they could not have predicted it and all that, but the result is the same.
Sometimes it's malice, sometimes it's bad luck, but Leli always gets the short end of the stick.
Well, it's not like the HoF could have predicted a ginormous hole in the sky appearing... ![]()
At any rate, finding a cure for the Calling is, I think a very good reason to go a-questing. Not just for the practical use of giving Wardens a normal lifespan, but also so Leliana doesn't have to live with the near-certainty of watching her beloved succumb to the taint.
That would have to be totally depressing to have to watch.
The moral of that story is: Leliana always gets hurt by the people she loves, even if they love her back.
That's kinda depressing.
She can't catch a break.
If the Warden is unable to find a cure for the Calling, or the costs of said cure aren't worth it, she's got more heartbreak headed her way.
Yeah, I think not having to watch the Warden march into the Deep Roads one day is worth some time apart.
I'm kind of hoping that the Warden doesn't find a cure, or there are costs associated with it that give the player a tough choice on whether they want their Warden to take it. I'm not a fan of Bioware giving characters a 'get out of jail free card' just because they are controlled by the player. It's bad enough that they already did that once in DA:O with the dark ritual, allowing the player to avoid sacrificing the Warden, Alistair, or Loghain without any noticeable negative consequences. Even though it leads to a more depressing epilogue for the Warden and Leliana, I think the it makes for a better story if the Calling can't be avoided.
I'm kind of hoping that the Warden doesn't find a cure, or there are costs associated with it that give the player a tough choice on whether they want their Warden to take it. I'm not a fan of Bioware giving characters a 'get out of jail free card' just because they are controlled by the player. It's bad enough that they already did that once in DA:O with the dark ritual, allowing the player to avoid sacrificing the Warden, Alistair, or Loghain without any noticeable negative consequences. Even though it leads to a more depressing epilogue for the Warden and Leliana, I think the it makes for a better story if the Calling can't be avoided.
Agreed.
I'm just better off closing the chapter with my Wardens, personally (US). Sad though it may be.
Maybe I'd like a dwarf commoner to survive. Her life sucked anyways. But I haven't played with that import yet. And redoing things where she romances Zevran, not Leli.
I'm kind of hoping that the Warden doesn't find a cure, or there are costs associated with it that give the player a tough choice on whether they want their Warden to take it. I'm not a fan of Bioware giving characters a 'get out of jail free card' just because they are controlled by the player. It's bad enough that they already did that once in DA:O with the dark ritual, allowing the player to avoid sacrificing the Warden, Alistair, or Loghain without any noticeable negative consequences. Even though it leads to a more depressing epilogue for the Warden and Leliana, I think the it makes for a better story if the Calling can't be avoided.
IIRC, the Trespasser epilogue has them come back with one. And I never find that unbeatable evil makes for a better story.
IIRC, the Trespasser epilogue has them come back with one. And I never find that unbeatable evil makes for a better story.
That's cool.. I just feel like the Warden is never done justice, either cinematically or interactively. I feel better off avoiding it.
Other people can just use their imagination more and that's good. That's who it's for.
IIRC, the Trespasser epilogue has them come back with one. And I never find that unbeatable evil makes for a better story.
There is no unbeatable evil. The darkspawn after all do get vanquished during the Blight. The Warden having to eventually answer the Calling is the equivalent of Frodo not recovering from his physical and psychological wounds, and needing to depart Middle Earth.
There is no unbeatable evil. The darkspawn after all do get vanquished during the Blight. The Warden having to eventually answer the Calling is the equivalent of Frodo not recovering from his physical and psychological wounds, and needing to depart Middle Earth.
Eh, I don't like that plot point either. The Hero of Ferelden deserves peace.
Eh, I don't like that plot point either. The Hero of Ferelden deserves peace.
Not all. That's my main prob with it.
They're the biggest potential douchebags of DA. And yet they run scottfree. It's so ridiculous that even Cass and Leliana still wanted my Warden as the Inquisitor, even though he killed Leliana. Redcliffe builds a statue for him, even though he let them all burn and die. The guy was so petty only Morrigan Approved.
Eh, I don't like that plot point either. The Hero of Ferelden deserves peace.
"Few get what they deserve."
---Samara
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That said the Warden will almost certainly be cured however, without any consequences. That's just how Bioware rolls, and they've already hinted at it fairly strongly.
That's just how Bioware rolls, and they've already hinted at it fairly strongly.
I'm not sure it's always been this way. I think the blowback from ME3 made them skittish.
Now things are seen purely from the Player perspective.. what's good for the Player. Not necessarily what's good from a character perspective.
That's why DAI is so cheesy too. You're worshipped and fellated and adored and rule no matter what.
And the only reason why they let Hawke suffer is because it caters to Players. It's for spiteful people who hated DA2 and makes the Player happy.
I don't know what Wardens y'all had, but mine were true heroes. All 5 of them. Well, 4 out of 5 of them. The mage was a bit selfish and spiteful, but still not evil. My main concern is that I don't want Bioware to portray them negatively.
Not all. That's my main prob with it.
They're the biggest potential douchebags of DA. And yet they run scottfree. It's so ridiculous that even Cass and Leliana still wanted my Warden as the Inquisitor, even though he killed Leliana. Redcliffe builds a statue for him, even though he let them all burn and die. The guy was so petty only Morrigan Approved.
Is this your canon Warden? My Male Cousland wasn't good (let the Dalish to die...Branka is still alive...) but he had some morals I suppose.
No, but it was one I tried first though. Then deleted it in disgust. ![]()
I don't know what Wardens y'all had, but mine were true heroes. All 5 of them. Well, 4 out of 5 of them. The mage was a bit selfish and spiteful, but still not evil. My main concern is that I don't want Bioware to portray them negatively.
Most of mine are heroes too. But if the bad options are there, it can be interesting. It's not interesting though if the player is made happy no matter what.
No, but it was one I tried first though. Then deleted it in disgust.
I undertand... I mean - I purposely made my guy refuse to leave Redcliffe to rot due to his double romance to the ladies... Lol. My guy was a horrible man that could've saved the world so long as Morrigan approved, lol
Yeah, pretty much everything made Morrigan happy. lol.
It might've been a good story if the Inquisitor was the direct opposite. Like a mage male and Cass vs Warrior Cousland and mage Morrigan. Maybe they could've had an epic battle against each other or something ![]()
But no, it's just cheesy.. where even Cass likes this Warden, as if he's just like any other Warden.
"Few get what they deserve."
---Samara
That said the Warden will almost certainly be cured however, without any consequences. That's just how Bioware rolls, and they've already hinted at it fairly strongly.
Why would the alternative make the story better?
I'm not sure it's always been this way. I think the blowback from ME3 made them skittish.
Now things are seen purely from the Player perspective.. what's good for the Player. Not necessarily what's good from a character perspective.
That's why DAI is so cheesy too. You're worshipped and fellated and adored and rule no matter what.
And the only reason why they let Hawke suffer is because it caters to Players. It's for a spiteful people who hated DA2 and makes the Player happy.
Well, not in Trespasser.
Well, not in Trespasser.
What do you mean? I haven't played it.
Is it ever actually confirmed in Trespasser if the Hero of Ferelden finds a way to stop the Calling? I know some of the epilogue slides discuss how Leliana meets up again with him/her, but is the mission actually successful?
Is it ever actually confirmed in Trespasser if the Hero of Ferelden finds a way to stop the Calling? I know some of the epilogue slides discuss how Leliana meets up again with him/her, but is the mission actually successful?
All that Trespasser confirms is that they are reunited.
Personally I hope this is the last we hear from either the Warden or Leliana. Let the players write the last chapter of their stories themselves. Good or bad.
What do you mean? I haven't played it.
The Inquisition stops being worshiped.