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#126
deathhawk2

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I would probably suspect that blood magic will probably be there for the player to use, just that you will have to choose to go that path as a character and take the hit on how people respond to you in the world.



#127
Dobyk

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For all we know Blood Magic could be available, just not a dedicated specialization. And healing will be available to any Mage.

 

Knight Enchanter has a really cool icon, that helm looks ace :P

 

So, Knight Enchanter is the melee mage (i wonder if they can wield greatswords too?), Necromancer is here finally, and Reaver is back.

 

What to choose, what to choose?

 

Also, it's really good that Blood Mage and Spirit Healer are not dedicated specializations. It doesn't mean the magic they wield is not available, however. So don't be quick to be dissapointed.

 

I doubt Bioware is gonna take away from you Healing and Blood Magic so easily. Healing is still there for you, probably as a tree, and Blood Magic... Who knows, a tree? An ingame power? Necromancer is actually a summoner Blood Mage?

 

We'll have to see.

 

At first I was disappointed there were no Spirit Healers. Then I saw that Blood Mage is not a core specialization either, and I was VERY satisfied to see some justice served and removing that stupid magic as a core gameplay. Knigh Enchanter seems to be able to summon weapons, rather than wield weapons (at least that's how I interpreted it in the website), which I think makes it quite different to Arcane Warrior in execution, and hopefully even more OP and enjoyable! Surrounding yourself in fade energies and summoning a frickin fade-laser sword? Yes please!



#128
Samahl na Revas

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So now there are dragons around do we need to kill one to be a reaver?

 

Unlikely, but it would be cool. I'm curious as to what schools of magic will be returning.


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#129
TheJediSaint

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I would probably suspect that blood magic will probably be there for the player to use, just that you will have to choose to go that path as a character and take the hit on how people respond to you in the world.

 

I think Necromancer is probably a kind of blood mage, based on what I remember in DA2.  I don't think Blood Mage has been removed as much as its niche has been filled in by another form of forbidden magic.


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#130
metatheurgist

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I'm super curious about Rift mage and tempest. I hope that force mage spells are still in the game in some fashion, because it was easily my favorite spec in 2.


I'm guessing Tempest will be a dual-wield spec.


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#131
Texhnolyze101

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Where is the blood mage specialization?



#132
Guest_StreetMagic_*

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Blood magic is problematic and I'm glad it's out if they can't do it right. But it doesn't make sense to keep Reaver at the same time. That's blood magic too. Besides that, perhaps only .000999% of the population would even want to be in the same room with a cannibal. It's never made sense in any typical context. It's just a stupid "gamey" specialization.



#133
Hrungr

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Where is the blood mage specialization?

 

There's some discussion about Blood Magic in the AusGamers interview with Cameron Lee... http://www.ausgamers...es/read/3432915

 

Blood magic is an interesting one. Pure blood magic in the lore of the game is really supposed to be a very evil power. In previous games it wasn't really perceived to be that way. We talked about it being that way in the lore, we'd talk about crazy mages who went down the blood magic route and how that would have nasty consequences. So in Inquisition if we can't bring that across, that consequence across then we won't do it. We're looking at a couple of different options that still give that quasi-evil kind of fantasy element without trying to go into the nitty gritty of blood magic conflicting with other elements, but we haven't landed on which one's going to be there.

So we recognise the problem and we're very cognisant of the fact that we may not be able to do blood magic, but we would certainly replace it with something pretty bad arse. I've seen some concepts of what that could be... I personally play evil people in games, and I've always been a blood mage, and I'd be quite happy to play these ones as well. Look ultimately the Inquisition is something that stands apart from the Chantry, so it's not like you as a player are beholden to them or beholden to being always good--you can be whatever you want to be. And if I want to be this bad arse necromancer kind of guy who fiddles with the spirit world I'm going to do it, because ultimately I'm going to do what has to be done to face this threat of the massive breach in the sky that threatens to swallow the world but also the threat of who is the puppet master behind that and all the other events that are taking place in the world at this time.


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#134
KainD

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Blood magic is an interesting one. Pure blood magic in the lore of the game is really supposed to be a very evil power. In previous games it wasn't really perceived to be that way. We talked about it being that way in the lore, we'd talk about crazy mages who went down the blood magic route and how that would have nasty consequences. So in Inquisition if we can't bring that across, that consequence across then we won't do it. 

 

Spoiler

 

Whatevs.


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#135
Texhnolyze101

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There's some discussion about Blood Magic in the AusGamers interview with Cameron Lee... http://www.ausgamers...es/read/3432915

 

Blood magic is an interesting one. Pure blood magic in the lore of the game is really supposed to be a very evil power. In previous games it wasn't really perceived to be that way. We talked about it being that way in the lore, we'd talk about crazy mages who went down the blood magic route and how that would have nasty consequences. So in Inquisition if we can't bring that across, that consequence across then we won't do it. We're looking at a couple of different options that still give that quasi-evil kind of fantasy element without trying to go into the nitty gritty of blood magic conflicting with other elements, but we haven't landed on which one's going to be there.

So we recognise the problem and we're very cognisant of the fact that we may not be able to do blood magic, but we would certainly replace it with something pretty bad arse. I've seen some concepts of what that could be... I personally play evil people in games, and I've always been a blood mage, and I'd be quite happy to play these ones as well. Look ultimately the Inquisition is something that stands apart from the Chantry, so it's not like you as a player are beholden to them or beholden to being always good--you can be whatever you want to be. And if I want to be this bad arse necromancer kind of guy who fiddles with the spirit world I'm going to do it, because ultimately I'm going to do what has to be done to face this threat of the massive breach in the sky that threatens to swallow the world but also the threat of who is the puppet master behind that and all the other events that are taking place in the world at this time.

 

My interest in the game has dropped significantly.


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#136
KainD

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My interest in the game has dropped significantly.

 

More like in the setting no? Game is not really responsible for people that like to butcher some aspects of the DA universe. 


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#137
Texhnolyze101

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More like in the setting no? Game is not really responsible for people that like to butcher some aspects of the DA universe. 

 Outside of arcane warrior the bloodmage spec was my fav and second choice and I had a very specific RP I was going to make in regards to the MvT war but this just destroyed all of that.


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#138
Guest_StreetMagic_*

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I think people should have expected the possibility of no blood mage option. The Inquisition is an organization meant (or was meant before) to investigate issues and abuses of magic. Kind of defeats the purpose to be a malificar yourself.

 

It's railroading, of course, but it is what it is. Sort of like Hawke and Warden had their general mission guidelines.


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#139
DooomCookie

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No blood mage?!!



#140
KainD

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I think people should have expected the possibility of no blood mage option. The Inquisition is an organization meant (or was meant before) to investigate issues and abuses of magic. Kind of defeats the purpose to be a malificar yourself.

 

It's railroading, of course, but it is what it is. Sort of like Hawke and Warden had their general mission guidelines.

 

I don't care about that, I care about the above statement. I don't expect to be a blood mage if I'm roleplaying a character that has prejudice against it, I already accepted the fact that I will never truly have MY character. But that statement is dumb. Blood magic is not supposed to be evil because until this point it never was, it also doesn't mean that you have a particular mentality, it also doesn't mean that it is supposed to have some random negative consequences outside of other peoples prejudice and their actions on such. 


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#141
KainD

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No blood mage?!!

 

No blood mage!


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#142
AresKeith

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I think people should have expected the possibility of no blood mage option. The Inquisition is an organization meant (or was meant before) to investigate issues and abuses of magic. Kind of defeats the purpose to be a malificar yourself.

 

It's railroading, of course, but it is what it is. Sort of like Hawke and Warden had their general mission guidelines.

 

I kinda viewed it as problematic when Blood Magic can cause more harm than good regarding the Veil tears



#143
KainD

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I kinda viewed it as problematic when Blood Magic can cause more harm than good regarding the Veil tears

 

Can, or can not, depends on what you cast. You can do harm to the veil without blood magic.



#144
Shadow Fox

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I don't care about that, I care about the above statement. I don't expect to be a blood mage if I'm roleplaying a character that has prejudice against it, I already accepted the fact that I will never truly have MY character. But that statement is dumb. Blood magic is not supposed to be evil because until this point it never was, it also doesn't mean that you have a particular mentality, it also doesn't mean that it is supposed to have some random negative consequences outside of other peoples prejudice and their actions on such. 

In Origins you get it by selling a kid's soul to a demon.

 

That's pretty evil.



#145
Steppenwolf

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 Outside of arcane warrior the bloodmage spec was my fav and second choice and I had a very specific RP I was going to make in regards to the MvT war but this just destroyed all of that.

 

Inquisition isn't about the mage/Templar war and the Inquisitor isn't fighting in it.



#146
Mirrman70

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I get that all y'all want to talk about mages, 'cause yo be trippin' on mana potions and shiz but what about us warriors. we don't really get a new specialization at all. like nothing, nada, zilch. I was hoping for something better. and if they are giving arcane warrior back to the mages than I want something for warriors.


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#147
Xerxes52

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I'm keeping an open mind. Maybe the new Warrior specs are different from their past incarnations, it certainly sounds like the Champion has changed quite a bit.

#148
n7stormrunner

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I get that all y'all want to talk about mages, 'cause yo be trippin' on mana potions and shiz but what about us warriors. we don't really get a new specialization at all. like nothing, nada, zilch. I was hoping for something better. and if they are giving arcane warrior back to the mages than I want something for warriors.

 

 

we have reaver and templar.... what else could be need.



#149
Texhnolyze101

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Inquisition isn't about the mage/Templar war and the Inquisitor isn't fighting in it.

 

Which is the main reason DA3 doesn't really interest me much.



#150
Neon Rising Winter

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we have reaver and templar.... what else could be need.


I need them to find a way to import the Mass Effect 3 vanguard, or at least the charge skill. And the ability to pretty much beat things to death with your bare hands. A very satisfying class to play after a frustrating day not strangling people at work.