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Cole discussion, speculation, and fan thread: "How do you know?"


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#6176
Guest_Ser Morwen_*

Guest_Ser Morwen_*
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It is a rather curious dialog option anyway, since Cole isn't exactly prancing through our line of sight ... and isn't visible to people unless he wants to be. As bad as I feel about being harsh to him, I prefer to pick a few confrontational/suspicious options in that first conversation because it's hard to imagine not being wary of him at first glance. He might well be a rival demon trying to poach Envy's intended prey, or an aspect of Envy created to learn more about how readily you trust others. But by the time my Inquisitor breaks free of Envy, she does trust him, and the regrets him vanishing as soon as Envy dies before she had a chance to thank him.

 

 

Awesome. I wish we could give him an award for his work as Cole, which IMO is phenomenal.

 

 

Ugh, I am SO glad they changed that (as well as the original plan of having humanity be the sole "victory condition" for his personal story). This isn't a very popular opinion, but I've long preferred not to have assh*le options just for the sake of having them, particularly when they are consequence-free for the player character. IMO player freedom (especially to play "evil") does not automatically trump everything else, and since Bioware's games tend to be intended as heroic journeys, we shouldn't just be able to betray, abuse or murder like it's nothing. If a companion betrays us first, sure, let them have it with no holds barred. But a "let's pervert this gentle creature into the very thing he is most afraid of becoming and then probably slaughter him later" for funsies? Yeah, screw that. Likewise with forcing Cole into battle with Corypheus when he's vulnerable. He's selfless, not suicidally stupid, thank you, and I'm glad he's allowed to put his foot down and say no.

 

 

I've no idea what happens in DA2, but as I recall you have to kill Leliana and Wynne if you defile the Sacred Ashes? It's logical that they would not stand for that, and I like it when companions take a stand against unacceptable actions instead of being our worshipful doormats even when we crap on everything they hold dear. But the whole "defile" choice is another of those nonsensical assh*le moments which I wish weren't there just for the hell of it.

 

First time I met Cole, I accused him of being Envy. Lol and ordered everything in my head to make sense, and he laughed.

 

And in DA2 if you help a young man trapped in the Fade, one of your companions will be turned by the demon and fight you, then feel bad when you wake up. If you have no full friendship/rivalry with a companion and your choice (Templars or Mages) upsets them, they will leave you or fight you. Fenris attacks and Aveline leaves I think.

 

My fav thing with the ashes is to make everyone think I'm going to do it (Alistair thinks I have a plan and he's right), then kill the guy who asked me after he led me safely past the dragon! And if you kill Leliana at the temple, in DAI she says the ashes brought her back. Killing Wynne though and her fate in Asunder could only work due to the spirit in her I guess. I have a feeling a possessed Cole would simply die like Fiona did, or in DA2, like Fenris did. Just dead on the ground and lootable.