Yeah, it's the little things.
Also, companions have banter with other companions and I think that's huge in developing a character and their relationship with other characters/the PC.
Looking at DA2, I really liked the banter/relationship with Isabela/Aveline and think it definitely enhanced each of their characterizations.
Yeah and it's just fun.
Plus it makes me wonder how the NPCs will break up with the PC because of decisions or even if they can. Since pretty much every hostile action in the games can be justified and the NPC couldn't see how MUWAHAHAHAHA the PC was while making the decision do they just ignore the decisions you make? Can they only react to decisions you make in front of them? Can you lie to them about decisions you made in the field if your companions decide to go behind the PC's back and tell the LI? Or are they gonna be like Wynne and psychically know even if you went there alone?
Plus it's gonna suck if I come back to the camp after 3 hours and get instant dumped especially if they're not clear on the reasons they're dumping my PC.




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