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Bioware - "Characters will have one sexual orientation"


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#76
Shadow Fox

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Uh, in comparison to the ones that require you to play as male? Do you really want to have this discussion, dude? If we do it as a percentage, I'd bet it doesn't get higher than 20% have a female main character- and that includes the ones that allow you to play as both. I'm pretty sure that counts as a few for the context of this discussion. Female main characters are a VAST minority. It's not really a debate.

And ones featuring female leads that aren't fanservice for male gamers are even less.


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#77
Jaison1986

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I certanly prefer this way. What I wonder is how they are going to handle the romances story wise. After all, in DA:O, romancing Morrigan or Alistair felt a lot more relevant to the story then other romances like Leliana and Zevran. I wonder if they will have such an approach for Inquisition as well.


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#78
Hanako Ikezawa

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Oh joy of joys. I'm super happy to see Bioware going backwards and kowtowing to the ignorant.

 

"Normally ambiguous"? One game that allowed players to romance any of four available options, and now suddenly Dragon Age has "always been an open and ambiguous beast?"

 

"More complex"? "Reflects the real world"?

 

What a giant pile of garbage. I might actually throw up.

I have to say, I agree with you on the underlined. How is the only game they've done this concept become the "normally"? They are going back to what they "normally" do. 


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#79
Stella-Arc

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I like it.

 

I prefer to play as female but it also encourages me to play different characters. For example, I refused to play as male Shepard but because I wanted to romance different characters, I created my first ever male Shepard who romanced Tali. After that, I play both male AND female with different classes and goals. It's fun and a lot more realistic (I still prefer femshep, female wardens and female Hawkes). I fully accept that certain characters in DA:I will have specific sexual orientations and that's alright. After all, they are their own boss and I shall respect that. If a character doesn't like one of my Inquisitors then I'll just create a new Inquisitor for another story. In real life, if I liked someone and I find out they were gay, I'll move on because there are others out there.

 

My only concern however is whether or not there will be a balance. The DA franchise has always been good when it came to balance (DAO with two bi's and two straight romances and DAII with all being playersexual [except for Isabella and Sebastian]). Mass Effect on the other hand....


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#80
Vandicus

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I can be a pro mage blood mage who is evil to the core but still have Alistair romance.

I can create the most ugliest git ever and have companions flock at me

Races don't matter in romances but only gender does?

 

The examples go on.

The first one is really dumb. That's the kind of thing that shouldn't be allowed to happen. Sometimes resources don't allow for greater levels of detail.

 

Character appearance is really hard to adjust for. Kind of unreasonable to ask them for that, but It'd be cool to have a game where I could set attractiveness of a character by some arbitrary numerical metric, and have it affect how people react to me.

 

Again a resource constraint. If they can make it happen, that'd be awesome. If not, oh well.

 

 

Gaider at one point said that doing things with a set gender is more resource intensive in regards to how many romances are created. The answer satisfied me, the distinction wasn't worthwhile enough to possibly detract from other elements of the game. If they have the spare resources to do so however, I view it as an enhancement of the experience.



#81
Enigmatick

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I like it.

 

I prefer to play as female but it also encourages me to play different characters.

Re-playability has always been a sin to BSN, even with in-game choices.



#82
Battlebloodmage

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I would be heartbroken if Cullen is not bi.


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#83
WildOrchid

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There will definitely be balance, even Gaider supports it. Dragon Age is not Mass Effect.



#84
Mr.House

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The first one is really dumb. That's the kind of thing that shouldn't be allowed to happen. Sometimes resources don't allow for greater levels of detail.

 

Character appearance is really hard to adjust for. Kind of unreasonable to ask them for that, but It'd be cool to have a game where I could set attractiveness of a character by some arbitrary numerical metric, and have it affect how people react to me.

 

Again a resource constraint. If they can make it happen, that'd be awesome. If not, oh well.

 

 

Gaider at one point said that doing things with a set gender is more resource intensive in regards to how many romances are created. The answer satisfied me, the distinction wasn't worthwhile enough to possibly detract from other elements of the game. If they have the spare resources to do so however, I view it as an enhancement of the experience.

They can make gender happen but not race? I call bs.


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#85
Mockingword

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I like it.

 

I prefer to play as female but it also encourages me to play different characters.

Yeah, cause when I finally find a game that lets me play as a gay man, the very first thing I want to do is pretend to be a straight woman.


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#86
AmRMa

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I think this promotes more playthroughs for people.


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#87
Mr.House

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Yeah, cause when I finally find a game that lets me play as a gay man, the very first thing I want to do is pretend to be a straight woman.

It's called a roleplaying game for a reason.


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#88
myahele

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I am pretty sure the rogues will be bi :-/

Overall I am satisfied with this. Now, I just need to decide on which gender to play. I plan on playing this game as blindly and spoiler free as possible.

#89
Lebanese Dude

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Oh joy of joys. I'm super happy to see Bioware going backwards and kowtowing to the ignorant.
 
"Normally ambiguous"? One game that allowed players to romance any of four available options, and now suddenly Dragon Age has "always been an open and ambiguous beast?"
 
"More complex"? "Reflects the real world"?
 
What a giant pile of garbage. I might actually throw up.


I think he just worded it wrongly. I assume what he was intending to say is that characters will have more defined sexual orientations, just like n the real world. Since all the characters are adults, I assume they have figured out what their sexual orientation is, o its also unfair to say that they are regressing, when they are simply imitating how orientation exists in real life.

I still believe that every player character orientation will get a fair share of companions who can potentially be LIs. While that can feel limiting in a video game, I suppose its something we can come o appreciate.
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#90
Mihura

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I doubt that's gonna happen

 

There are more guys than girls, if anything it is going to be the opposite. More male romances lmao 



#91
Vandicus

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Hmm I can understand that point. However I think there's already a lot of unrealistic aspects regarding the companions, more glaring than just their sexualities. Spamming gifts for approval, never using toilets, staring blankly at you indefinitely while you decide which reply option to choose...

 

I just feel like realism is not a strong enough argument to dictate companion sexualities. And plus, like someone else mentioned here, if they REALLY wanted to be reastic in this aspect they'd have maybe one gay character out of ten.

The DA:O gift system was horribly immersion breaking.

The DA2 system of happening across something that held meaning and created a conversation about it for the companion was much better.

 

I wasn't bothered by the player-sexuality a great deal, but I still view this as an enhancement to immersion.

 

An extremely small sample size of people doesn't have to match up to the overall average. For example, if you were to draw from the Sacred Band of Thebes, you'd find them to deviate enormously from the statistical norm.

 

Every improvement to immersion, even small ones, is generally positive in my book.



#92
Spectre slayer

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Not surprised at all, i've suspected this was going to be the case from some of the thing's the devs have been saying like Gaider on his tumblr, the lgqbt podcast from pax last year and an interview with cinematic director Jonathan Perry where he said that he wouldn't say everyone could romance everyone and that they had a type.

As for approach, probably

Male
1 straight
1 bi
1 gay

Females
1 straight
1 bi
1 lesbian

Not why some people are so against this.
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#93
Hanako Ikezawa

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I think this promotes more playthroughs for people.

It also promotes less sales. 


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#94
PinkDiamondstl

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Yes! DAI is slowing turning into what DA2 should have been . How can people not see this is very good news!  :lol:

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#95
cronshaw

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Though this will upset some players, it is more realistic.  Period.  I'm not against any sexual orientation, but not everyone you meet is going to be attracted to you.  I've been attracted to girls who turned out to be lesbians and I've had gay guys hit on me only to be disappointed when they learned that I was straight.  Not everyone swings both ways and the idea of "player-sexual" is incredibly unrealistic.  By that I mean, not everyone will be attracted to you just because you are attracted to them.

 

Some people are heterosexual, some are bisexual, and others are homosexual.  This isn't something that affects who you are as a person or your personality in general, but it is a detail varies from person to person in real life.  Not everyone you meet is going be attracted to both men and women alike.

 

I was going to say this but you said it better



#96
VaticanVice

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As a member of the LGBT community, I used to be very much against the whole "playersexual" thing.  I was of the opinion that it implied that sexual orientation is not an important enough part of one's character to be fixed, but honestly... these days it seems like the preferable option to me.  I came to like having the option quite a bit, and I think I finally came to understand the justification for it.  It's not as though the characters actually suffered for it, from a writing perspective.  Anders and Isabela had obviously had same-sex experiences in the past (and I think that both of them could easily have been considered "gay, swinging toward bi for pleasure or love").  They almost certainly would have been bi anyway.  With Merrill, being curious about female romance made sense because by default, Mahariel was female--they were never romantically involved, but Merrill had strong feelings for her that were crystallized when she died.  Fenris, as a character, just needed someone to love him in a real sense--I can see him being open to romance with a male simply for that reason.

 

Basically, in my opinion, the "playersexuality" mechanic was, in theory, somewhat offensive.  In practice, though, I found it implemented quite elegantly and in a way that suited each character quite well.

 

As of this moment, my reaction to this news is that I'm going to be very disappointed if I can't do F/F with Cassandra.  I love her more every time I see her on a screen, and I never manage to finish playthroughs with male characters.  Never.  I'm just not into it.


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#97
Nocte ad Mortem

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This doesn't promote playthroughs for me, at all. I'm not going to play a female, no matter. Having more available LIs for m/m relationships would encourage more playthroughs, for me. It's not like I can romance all characters available to my gender in one playthrough, so I'd have a reason to play again. Set sexualities just make me less likely to want to play again.  


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#98
Dave of Canada

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Good news. I might be tempted to make a female character and potentially exploring gay and lesbian romances from both sides rather than just making the same character. More replayability is always a great thing.


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#99
Knight of Dane

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Pity, over time I've found more love for the "all bi" model, but I won't complain if there is still a selection for any sexuality.



#100
Vandicus

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They can make gender happen but not race? I call bs.

They probably can. They probably could've done it instead of gender too. Apparently it happened to fall below set sexuality for romances on the totem poll.

 

I did not mean to suggest in any way that such a thing was technically impossible or enormously draining. They've still got a set amount of resources to allocate though, and some of it will fall in some locations instead of others.