Believability works for me.
You can't handle four bisexuals but you can handle demons, magic, dragons, people using blood to kill people ect. Give me a break.
I'm preparing for the worst, where the only options for the gay male Inq are both unconventionally attractive. Paranoid maybe, but I would not be surprised if we get Nicholas Cage and Mr Moustache, while Cullen is the straight option =/
Why should he have to be? He's upset. Rightfully so.
Please, he's a ban evader who literally said that he doesn't care about any sort of reason they had behind doing this. I swear the type of mentalities this forum supports.
Modifié par Allan Schumacher, 23 avril 2014 - 03:46 .
Posts like this are unacceptable and unnecessary.
I'm preparing for the worst, where the only options for the gay male Inq are both unconventionally attractive. Paranoid maybe, but I would not be surprised if we get Nicholas Cage and Mr Moustache, while Cullen is the straight option =/
Dorion>Cullen
I'm basing it off Origins.
That was just as biased towards straight female players as it was straight male players....
So the only reason you're playing DAI is because you can bang a person of the same sex. Not because of the story or companions or even the gameplay.
Huh.
DA:O didn't have a good story or gameplay, and it remains to be seen if DA:I will either.
And I can buy a million other games with good stories and gameplay, if that's all I want.
I think by "realistic" , he meant that people will simply have more defined sexual orientations, which is indeed "realistic".
While I prefer the player sexual route, I don't think this is a huge hypocritical action on BioWare's part. It can be argued that they have actually become comfortable enough to write satisfying romances for all orientations, and that could potentially mean more quality interactions with LIs. I'm just trying to make the best if it here. "Shrug"
I think that believable would have been a better word than realistic in this case.
To be fair if it is true, then DA:I is actually the first Dragon Age age to include gay romances, not bi romances. Since, well, you probably know, that gay=/=bi, just as straight=/=bi
I may be mistaken, but I believe Juhani of KoTOR was F/F only.
Well, after this news I'm definitely going to my "Always assume the worst. That way you are never disappointed." policy involving romances.
Ya straight males getting buttload of options while all others get short sticks was awesome.
That would make me rage, too, but I don't think they're going to do it quite like that. Having read Asunder, I'm not sure about Cole's inclination toward romance, but the rest of the males all seem perfectly swoon-worthy. There are 7 of them. At least some have to be available to ladies and gay men.
To be fair if it is true, then DA:I is actually the first Dragon Age age to include gay romances, not bi romances. Since, well, you probably know, that gay=/=bi, just as straight=/=bi
I don't give a **** about how the characters label themselves. That is information that I never needed or wanted.
Really, your issue and mine aren't diametrically opposed.
Say the companions were all clearly explicitly bisexual.
Well great, now they all have a set sexual orientation, so they don't feel like they exist at the whim of the main character(they do, but the less I feel that way the more immersive the game is)
You get your completely unlocked romances at the same time.
I'm not sure what having companions with clear and set identities and beliefs has to do with what's realistic on Earth though.
Because the guy that was quoted in the OP said "realism" was why they were doing this.
Anyway I get now that your issue is mostly with playersexual characters rather than bisexual. I don't have a strong opinion on which of those two is better. I'm just irritated that now my favorite character might not be romanceable with the PC that I want to create.
So, it's realistic to fight dragons now? Or do to know Qunari, or heck, any other race besides human? It's now realistic to romance elves, and other races. It's realistic to walk out of the Fade as a non-mage.
But having bisexual companions? Nope, that's where they draw the line. That's why some folks are upset. Poor wording or not, their intent was made quite clear.
And that's my last words on this subject for now.
I get what you're saying. But could you explain why you are looking for realism in this aspect? I'm just curious because a lot of people (devs as well) use this as a reason for implementing x,y,z. I just want to know why realistic romances is important in a game that is otherwise 100% fantasy.
That's a fair question and I understand why you would ask that. Many writers or directors will tell you that the key to a good fantasy is a realistic foundation. It's a narrative idea akin to taking a hot shower and slowly lowering the temperature until it's cold, instead of suddenly changing the temperature. The former is comfortable and easy, but the latter can be shockingly jarring. With fantasy, you take a familiar foundation and lay bricks made of impossible ideas as you build your story, but you fill in the cracks with realism and reasoning. It's similar logic to blending truth into a lie to make it more believable.
Realistic romances aren't all too important to me, but immersion is. Having everyone be bisexual, or "player-sexual" as some prefer to call it, reminded me that I was playing a game because it was unrealistic. Everyone was attracted to me (sans Varric and Aveline) and that reminded me that I was the player instead of just another person.
While that's true, if someone I like in real life isn't attracted to my gender, I still have several billion other people to choose from.
In the game, the options are necessarily limited to a mere handful of people. So I feel like it's an area where I'd rather sacrifice some realism for more player choice.
Good point. Technical limitations do create issues when it comes to realism. However, I'd disagree that sacrificing realism for better gameplay or more player choice is the right answer. Just because you can't make a proper walking animation, doesn't mean players should glide across the ground like Dracula. No matter what, an unrealistic romance will still come across as an unrealistic romance to some.
I was going to say this but you said it better
Nah man, I just said first. I'm sure you would have said it just fine. Thanks for the praise all the same.
You seem to have mistaken me for someone who gives a **** about the reasoning behind this decision.
I don't care what goes on in "the real world", the entire basis of the appeal of the Fantasy genre is that it is not the real world.
In "the real world", not every adult has their sexuality "figured out". That assumes that everyone feels comfortable with one of our pre-existing labels, and that is simply not true in "the real world".
I'm bisexual, but I think I prefer the set sexualities. If all of the characters in DA2 were presented as actually bisexual (or at least not on the extreme end of the scale in terms of preference) I'd be fine, but the fact that Anders' romance lines actually changed a little really bothered me, to be honest. Knowing that he and Karl were once involved with each other does a LOT to make that scene make more sense.
I mean, I get why people want to have more options. But although the characters aren't actually people, I get more emotionally invested when I see them that way, and when I can manipulate them really easily (whether it's through throwing gifts at them or warping their sexual interest to me) it creeps me out. I don't need to be an irresistible sex goddess to every LI option in the game. Just one or two that I like is enough!
And I"m even saying this knowing that people keep assuming Cassandra and Dorian aren't into women and those are the two I most want to romance right now. XD; If they're not into me, that's okay. It's happened to me before, I can take it.
THAT BEING SAID, if gay people get only stuck with one option again THEN I'm probably going to be pissed, because they deserve some choice, too. I'd really like to see them use the 2/2/2 split with an even split of genders. That's not really "realistic" either but that gives everyone at least a few options.
I'm basing it off Origins.
They aren't completely following Origins, they would prefer an equal set if they have the resources
Well, no matter what, people were bound to be unhappy with whatever they decided to do. I can see why they did it, but that's still small consolation for anyone who loses out on their LI of choice. I still feel like it's the sub-optimal play with a small LI cast. I suppose that's entitlement in a way too... but it feels so nice to get what I want.
Oh well, guess we'll just have to see how the dice fall.
>Lebanese Dude
How expensive are games there actually?
I love how people now are complaining about the lack of choice. Hey at least now we have quality and not quantity. /irony
I will remind people Gaider said he wanted to do this for awhile but resources was a issue. Since DAI has had a length dev time it seems he was able to do what he wanted. There is your reason.
Normally I'm not so irritated about this, but people shouting "REALISM" need to put down their B.F.S and magical staves.
I approve
Gives them added personality, and this is all Im going to say, I won't get into the outlying discussions about this matter
...And Cullen as a female mage for shits&giggles.
and then he has flashbacks to the Female Mage Warden ![]()